
Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictable path lead you to the rumored Room 46?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Aug 23 → 14.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 20.2Kreviews | 86% | — | $17M |
| $17.99−40% | 12.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1388 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Puzzle Solving, Rouge-lite, Atmospheric and Melancholy experience that will leave any player wanting for more. A well polished game that does require a bit of time to play each session (around 30 mins) or you have to restart your days progress, but this can also be used to your advantage...
Most Goated game of all time, the person who came up with the idea to combine roguelike with puzzles deserves an award.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $29.99 |
| 3.4Kratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lo único que necesitas es saber inglés, por lo demás. Compradlo, dadle todo vuestro dinero a los developers, dadle vuestro numero de cuenta, rehipotecad la casa, da igual.
Really good game if you love puzzles! I had a great time with this one, and I've gotten very far!
Blue Prince felt really cozy and relaxing. There's no save in the middle of the day (which can be harsh if something came up IRL and you need to call it a day in the middle of progression), but overall it becomes less of a problem the further you progress and more resources have from the get-go. Arstyle is nice, soundtrack is immercive, roguelike mechanic is satisfying. Puzzles are sometimes too weird as of "How was I supposed to get it without hints?" - but game is nice enough to give you hints for many of the puzzles. Many, but not all... And getting to those hints may be a puzzle of their own. Overall, you need to click anything and pay attention to all the details even if you were in the same spot 10 times. Which makes it too tiring sometimes, so 2-3 plays per day is usually enough to make you have a break. Still, opening rooms is fun. Trying to make a path is fun. Being mad at "your grandfather" because you thought you're about to finish this game only to find out the door you're seeking is not here, is also fun :)
the second entry in the "you own a big weird magic house and you have to explore it and solve its mysteries" genre along with Book of Hours
One of the best games I've ever played. The way I felt while playing this was how I felt when I first played Myst 20 years ago.
Worth
Great game, so many puzzles to solve
Awesome game! It's very chill but has endless little puzzles to solve. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325K | 957 | 87% | $19.99 | |
| $23.5K | 64 | 88% | $14.99 | |
| $1.2K | 19 | 68% | $1.99 | |
| $427 | 4 | 100% | $5.99 | |
| $284 | 10 | 100% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.1M | 19.2K | 93% | $29.99 | |
| $17.1M | 22K | 92% | $39.99 | |
| $17.1M | 55.8K | 97% | $14.99 | |
| $17M | 22.9K | 87% | $39.99 | |
| $17.1M | 37.2K | 89% | $19.99 | |
| $17.2M | 35.2K | 94% | $24.99 |