
Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictable path lead you to the rumored Room 46?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best AU #50, worst UK #79 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Aug 23 → 14.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 20.2Kreviews | 86% | — | $17M |
| $17.99−40% | 12.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1388 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Drafting your target room is not as hard as the other comments mentioned if you have a sound strategy, I never had to look for a room or a combination of rooms for more than two days in a row. Very nice combo of roguelike and puzzles, rewarding to find room 46. However after room 46 the goal is less clear and makes me less motivated. post-46 puzzles are hard and I had to look up many of them. Also there's no satisfying ending and the developers decided to leave it with quote 'does it never end?'... Though still a very decent game and I strongly recommend it.
I wish there was a neutral option for reviews; my thumb up is for the gameplay that I did experience and for the prompt refund. Thumbs down for tech issues. Unfortunately, the game crashed soon after the first cutscene. I tried lowering the resolution, closing other programs, etc. The clues became nearly unreadable but I could play, and I liked what I experienced of the game until it froze again at the end of Day 2. From then on, I was lucky if I could play for 2 minutes without the game freezing - usually it'd pack it in as soon as I started a new game or tried to open that one previous Day 2 save. I've never had this problem with any games with similar graphics requirements or (I assume) length like the Portal games, The Talos Principle, Outer Wilds, Superliminal etc. I'm a casual gamer and maybe I could solve this if I knew how to code or something. Basic google-able troubleshooting didn't get me anywhere (graphics card - no?; RAM issues - don't think so; check file integrity - no difference; etc, etc). I did get a refund though. I'd still love to play this game someday if I could be reasonably sure that I wouldn't have the same problems.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $29.99 |
| 3.4Kratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's kinda beautiful in a relaxing way. Great soundtrack, too!
Explore. Expire. Explore.
Masterclass. DA, cohérence et détails des décors et de l'histoire, ambiance sonore. Petite vibe "outer wilds" dans l'esprit exploration libre, indices partout, chemins multiples, et la fin du jeu ne veut pas dire la fin de l'histoire. Une pépite !
えいごわからないけどたのしかった
Very unique game - genius design. I never found myself enjoying to read and learn about the world in another game. And the best is, you can play it on your own pace. There is a lot to discover, secrets, riddles, lore, and new rooms, I am 20 hours in and still find something new everytime and have clue to get into the last room. Although its a solo game, you can perfectly play it together as you decide, read, remember and solve puzzles together. I play it together with my girlfriend all the time. I even think this is the best way to play it.
Wonderful game. Beautiful athmosphere. Enchanting graphics and a captivating story you have to piece together yourself. What more do you want?
i finished the castle puzzle and i thought i was nearing the end. nope! more puzzle!
The best puzzle game of all time. Full stop.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.1M | 19.2K | 93% | $29.99 | |
| $17.1M | 22K | 92% | $39.99 | |
| $17.1M | 55.8K | 97% | $14.99 | |
| $17M | 22.9K | 87% | $39.99 | |
| $17.1M | 37.2K | 89% | $19.99 | |
| $17.2M | 35.2K | 94% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325K | 957 | 87% | $19.99 | |
| $23.5K | 47 | 87% | $14.99 | |
| $1.2K |
| 19 |
| 68% |
| $1.99 |
| $427 | 4 | 100% | $5.99 |
| $284 | 10 | 100% | $0.99 |
| — | 0 | — | — |