
Bloodlust is a dungeon crawling / action RPG experience that will allow players to explore the dark underworld of a forgotten society of Vampires and their disciplines, all while trying to battle for hierarchy among the clans in search of their sire.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very enjoyable little rpg. nothing outstanding about it but fun with alot of randomness
这游戏很像《吸血鬼:避世血族》但是做的比较粗糙,游戏给人一种2002-2010年老游戏的感觉不像是15年作品,整体评价是一般,估计是实验作品为后续的几部续作做铺路,但是还是要支持一下作者,毕竟完成的确实还可以。 Translation:This game is very similar to 《Vampire:The Masquerade - Bloodlines》, but it is rough. The game gives people the feeling that it is not like a 15 year old game from 2002 to 2010. The overall evaluation is average. It is estimated that the experimental work will pave the way for the subsequent sequels, but we still need to support the creators. After all, the completion is really good.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty decent
Honestly enjoying this game. It's just complicated enough it took me several days to figure out how to get in the hidden room and acquire that elusive ruby...but it's not too horibly difficult. Yes a lot of quests, yes a lot of going back and forth, and yes you level fairly slow, only getting 5 pts. for attributes, and a measly 1 for talent, and all you can do is sire a measly TWO minions until you get at least 10 points in Bite....and good luck with that as you REALLY need to up your vampire sight and the detection one so you can find and/or open hidden doors. That being said, I'm really enjoying it, and the sale was a great time to buy it. Looking forward to a couple more by this developer next!
I'm a huge fan of anything vampire related, so naturally I wanted to give this game a go when I saw it. I actually played its sequel first, Bloodlust Nemesis, but found this one to be my favorite of the two (then again, I don't really play a lot of dungeon crawlers, so maybe take my word with a grain of salt). Everyone and their brother has compared this thing to VTMB, but yeah, if you're looking for another vampire game set in a gothic dingy city then give it a shot. The mechanics take some getting used to though, and there's definitely has a fair bit of jank that can get pretty annoying. But if you can get past that stuff overall I'd say it's pretty enjoyable so far.
A really underrated gem! Highly reccomend.
[h1]Game's Got Grit[/h1] Awesome vampire RPG that scratches the Vampire: The Masquerade – Bloodlines (VTMB) itch like no other. If you don't mind replaying VTMB, this game is for you. The fun comes from the character building, the NPCs you meet and interact with, and the storyline—not its graphics or gameplay. It also has great replayability thanks to the faction mechanics and the way your choices influence the story. The dungeons can be repetitive and occasionally feel like a slog, but you're not forced to do them, and there are plenty of other quests to keep you busy. The combat and graphics is serviceable, but the real strength of the game is its role-playing, characters, and branching story.
I'm not much of a vampire fan. I sort of thing the genre sucks. Yeah. Yeah. Bad pun. I do like the game because i like dungeon runners. I played them back in the olden days, when a phone was in a booth or hanging from the wall, and a fast modem topped out at 14 k per second. This game procedurally creates dungeons for your vampire to explore. Though you are limited to a few preset faces, there are three vampire disciplines with different powers to choose.. Not for fans of deep stories. Game may suck for them.
Se siente barato y es muy aburrido.
This game has a lot of potential imo. To me it plays like unreal tournament as a loot/xp oriented dungeon crawler with vampire themed rpg elements. by far my favorite from WRF. I enjoyed the atmosphere, the music, most of the "humanoid" models look decent. the game has double tab dodge/wall dodge. some of the abilities are pretty cool. with a bit more effort and some changes to certain design decisions, itemization and stats.. this could be one of my favorite diablo clones. A couple of things i would have done differently for sure are: Making the game 1st person (this would fix countless design flaws and would have taken a lot less effort), scrapping most of the silly looking enemies and replacing them with far superior looking models (that already exist in the game so why not use them more?). scrapping some of the dungeon puzzle "minigames" especially the color sequencer was annoying because it took WAY too long. I think those few changes alone would make me consider buying it again. I hope the developer will consider putting some more effort into this game in the future instead of making more games. (sadly none if which i enjoyed) I will recommend this game for its potential and atmophere. Be warned however, that it is ruff around the edges and has a lot of wierd design decisions, that will drive you mad with the question: WHY?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.8M | 15.4K | 94% | $9.99 | |
| $3.7M | 5.8K | 84% | $29.99 | |
| $573.3K | 1.9K | 79% | $19.99 | |
| $201.2K | 368 | 80% | $12.49 | |
| $94.4K | 123 | 50% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.8K | 201 | 72% | $14.99 | |
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| $83.8K | 287 | 77% | $14.99 | |
| $83.7K | 552 | 98% | $8.99 | |
| $83.7K | 523 | 58% | $4.99 | |
| $83.9K | 83 | 34% | $29.99 |