
A grim medieval deckbuilder where you use your dubious healing methods to protect bizarre villagers from the corrupting influence of ancient evils.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 17 → 10.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Take up the mantle of a medieval barber surgeon in BLOODLETTER, a deckbuilder inspired by the arcane art of tarot, ancient remedies of the flesh, and the surrounding superstitions.
4 Dreadful entities, each a foul spirit with its own wicked win condition and design
Each entity to be cleansed on three different difficulties
Unlock new content after a successful cleanse
80+ Cards bearing unique incantations, illustrations and titles
6 Blessing and curse cards capable of turning fate itself upon its head
11 Villager abilities letting you upgrade your deck and influence your run
10+ Transmuters changing the usability of your cards in the context of the active transmuter
1 Fantastical realm, steeped in medieval myth, mystery, and dread
100+ Story snippets welcoming you into the eerie world of BLOODLETTER
Take heed, barber-surgeon: the path of the bloodletter is not for the faint of heart. Salvation or damnation await.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.49 | 256reviews | 80% | — | $100.9K |
| $15.49 | 1ratings | 100% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 164 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好玩的,就是内容有点少,然后平衡性也有点问题,合成卡太强了,叠加卡太弱了,需要打磨的地方很多,目前内容就小游戏体量等待更新把
夯爆了
Good game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 164 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打完普通之后解锁中级难度期间会比较坐牢看运气 因为过牌太多数值牌太少 打高难如果运气不好前三组牌都是过牌 就只能强行蠕动(而且注意不可跳过拿牌——所以会负面滚雪球数值越来越低)。如果可以的话,可以设置一下前三组必掉1-2张数值牌来避免这种看脸操作
실력보다는 운빨이 심한 게임. 4개를 방어해야 되는데 난이도가 높으면 덱빌딩 하긷고 전에 이거 방어하느라 정신없음. 근데 일러아트랑 컨셉자체는 맘에든다
推荐
挺好玩的,就是重复游玩的动力不高,后面有点无聊,变的只有怪物机制,玩法还是很单调。 牌面的中文是竖排的,但是是朝向右边的,看的得费脖子,字还小,希望改进,因为卡牌名字也是牌面故事的一部分。
It took me 22 hours to finish all the bosses, honestly, I think this game should give 15~20% more discount, because all the bugs left me a lot of terrible experiences (some fixed) that I had to avoid some card in case of trigging those lethal traps. And the translation... well, wrong translation is part of all the games, more or less, but some wrong translation was so confusing that I had to give up certain cards completely, what a pity! Well, the last part of the devastation belongs to all the cards games, including this one -- Unbalancing! The designers made some common cards far more useful than rare cards, which made the whole pool like a sick joke, you don't have to wait for the rares, use the upgraded common cards would be safer and more efficient. All in all, it could be a nice game with 50% or more discount, if not, well, play the game wisely.
Pretty cool concept, but the implementation is awful. Major game breaking bugs, repetative and grindy gameplay which just make the experience not fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $100.9K | 288 | 78% | $9.99 | |
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