
A massive RuneScape-inspired idle RPG built for long-term progression. Train 24 skills, defeat bosses, collect over 500 souls, and bank offline time to accelerate your progress whenever you choose.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Train 24 interconnected skills, defeat powerful bosses, collect over 500 souls, complete thousands of challenges, and scale your character through a deep prestige system designed for hundreds — and eventually thousands — of hours of progression.
Whether actively managing your build or progressing while offline, every action pushes your account further toward true endgame power.
Train 24 unique skills — including Woodcutting, Mining, Fishing, Cooking, Magic, Thieving, BeastMastery, and more.
Skills feed into one another through layered progression systems where every upgrade strengthens your entire account. Gather resources, craft stronger equipment, unlock new systems, and push deeper into increasingly rewarding content.
Prestige skills to gain permanent bonuses, accelerate future progression, and continue scaling far beyond the early game.
Combat is automated — but power is earned.
Build your character, craft stronger gear, optimize your progression, and challenge increasingly dangerous bosses designed to test your stats, equipment, and preparation.
Rare drops, unique equipment, soul collection, and permanent progression systems create an endless climb toward greater power.
The stronger your account becomes, the faster the world opens around you.
Bloobs Adventure Idle is built for players who love long-term progression and meaningful discovery.
Complete thousands of challenges across combat, skilling, exploration, progression, and collection systems to unlock milestone rewards, permanent upgrades, and hidden memories scattered throughout the world.
Track your journey through the Beastiary, Item Compendium, Thief’s Log, Achievements, and Souldex — featuring over 500 collectible souls with unique variations and bonuses.
Recover lost memories to expand the Lore Book and uncover fragments of the world hidden behind your progression.
There is always another goal to chase, another reward to unlock, and another mystery waiting to be discovered.
Progress on your schedule.
Store up to 36 hours of offline time and spend it whenever you choose to accelerate skills, combat, crafting, and progression. Dexterity Prestige increases the cap by 6 hours per level, up to a maximum of 96 hours.
You don’t just idle.
You control when progression accelerates.
Bloobs Adventure Idle combines familiar RuneScape-inspired skilling with layered systems designed for long-term progression. Prestige, skill synergy, and exploration come together in a steady loop that continues to grow with you.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 54 reviews with recorded playtime.
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After playing for few hours its a pretty fun idle game.
Strong recommend! This game is an under-the-radar gem! Imagine Melvor Idle in a charming, expansive world with Stardew-like graphics. I loved Melvor but wished I could watch my actions rather than just imagining them from the icons. This is that game! I can't stop playing :) The game is very relaxing, even cozy. You can play the way you want, there are no requirements. While you can level all the usual combat types, all the monsters are passive so you can run around freely without having to watch out for attacks while you're working.
I would 10/10 recommend, this game is semi-afk, semi-active with lots to explore and keep you in. The OSRS afk vibe is amazing to experience while also being its own separate game with unique ideas and mechanics. The dev is super involved and actively updates the games and cares about the player base. Definitely worth the price point!
For sure the best scapelike game. It does require attention moreso in the beginning, but as you level and unlock, you can buy and unlock more ways to progress while idle. Progression is near endless, when you max a skill you can prestige it and start that skill over at 1, but at an increased xp rate and you can reach a higher level with more unlocks at those higher levels. Absolutely amazing for anyone who loves incrementals and watching the numbers go up. Banked time collected when not playing is very nice to run the game in 2x or 3x, so its as if you don't actually lose any progress time. It is quite easy to keep running in the background, I've not noticed any impact on performance with other games or in general use of my pc.
Fantastic Game!
Yes bro, this is it, this is the one. Please for the love of God continue pushing more content for this incredibly created game!
Jogo muito bonito, divertido e viciante. Um exceletne idle que mistura gameplay ativa. ótimo para voce que tem uma vida que não permtie jogar sempre mas que queira também progredir em um jogo. Excelente.
One of the most engaging idle games I've ever played. Personally, this game scratches my itch of wanting to be directly involved in the activities so I don't feel too disconnected from the progress that happens when I'm afk. Requires a lot of micromanaging at the beginning, especially when it comes to challenges, but feels very rewarding. There's a bunch of different skills that all feel interconnected, and nothing feels particularly useless. The game doesn't force you to do specific things so you can go around leveling a specific skill all the way to 100, or you can manage multiple skills and swap between them as it becomes convenient.
A very nice idle game, still in active development. Graphics look good and dopamine hits are real
Best idle game
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Date Banger | $131.7K | 369 | 74% | $9.99 |
| Combat Mission: Red Thunder | $131.7K | 71 | 82% | $59.99 |
| 食用系少女 Food Girls | $131.8K | 454 | 95% | $19.99 |
| Loafing Town | $131.7K | 563 | 86% | $6.99 |
| Nancy Drew®: Secrets Can Kill REMASTERED | $131.8K | 333 | 77% | $19.99 |
| Flower in Us | $131.8K | 436 | 94% | $7.99 |
Related
| DAVE THE DIVER | $90.8M | 139.6K | 97% | $19.99 |
| The Scroll of Taiwu : Beyond The Dome | $51M | 56K | 66% | $29.99 |
| Castle Crashers® | $41.4M | 139.6K | 96% | $14.99 |
| My Time at Sandrock | $29.4M | 28.8K | 88% | $39.99 |
| Creativerse | $24.3M | 30.7K | 78% | $24.99 |
| Forager | $23.8M | 43.8K | 90% | $19.99 |