
A massive RuneScape-inspired idle RPG built for long-term progression. Train 24 skills, defeat bosses, collect over 500 souls, and bank offline time to accelerate your progress whenever you choose.
Modeled estimate, not a reported figure. How we estimate →
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Train 24 interconnected skills, defeat powerful bosses, collect over 500 souls, complete thousands of challenges, and scale your character through a deep prestige system designed for hundreds — and eventually thousands — of hours of progression.
Whether actively managing your build or progressing while offline, every action pushes your account further toward true endgame power.
Train 24 unique skills — including Woodcutting, Mining, Fishing, Cooking, Magic, Thieving, BeastMastery, and more.
Skills feed into one another through layered progression systems where every upgrade strengthens your entire account. Gather resources, craft stronger equipment, unlock new systems, and push deeper into increasingly rewarding content.
Prestige skills to gain permanent bonuses, accelerate future progression, and continue scaling far beyond the early game.
Combat is automated — but power is earned.
Build your character, craft stronger gear, optimize your progression, and challenge increasingly dangerous bosses designed to test your stats, equipment, and preparation.
Rare drops, unique equipment, soul collection, and permanent progression systems create an endless climb toward greater power.
The stronger your account becomes, the faster the world opens around you.
Bloobs Adventure Idle is built for players who love long-term progression and meaningful discovery.
Complete thousands of challenges across combat, skilling, exploration, progression, and collection systems to unlock milestone rewards, permanent upgrades, and hidden memories scattered throughout the world.
Track your journey through the Beastiary, Item Compendium, Thief’s Log, Achievements, and Souldex — featuring over 500 collectible souls with unique variations and bonuses.
Recover lost memories to expand the Lore Book and uncover fragments of the world hidden behind your progression.
There is always another goal to chase, another reward to unlock, and another mystery waiting to be discovered.
Progress on your schedule.
Store up to 36 hours of offline time and spend it whenever you choose to accelerate skills, combat, crafting, and progression. Dexterity Prestige increases the cap by 6 hours per level, up to a maximum of 96 hours.
You don’t just idle.
You control when progression accelerates.
Bloobs Adventure Idle combines familiar RuneScape-inspired skilling with layered systems designed for long-term progression. Prestige, skill synergy, and exploration come together in a steady loop that continues to grow with you.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 54 reviews with recorded playtime.
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a good Runescape-like idle game and I love how there's actual visuals compared to other similar games such as Melvor Idle. My only issues is the kinda clunky UI, and much needed automation being locked behind challenge points. For the UI, it'd be nice if the skills and their respective challenges either had shortcuts to each other, or you start working on whatever skill you have an active challenge for just by clicking on said challenge. As for the automation, as some other reviews have pointed out, it's really grindy to automate challenge completions. Perhaps lower the cost a bit, at least for the first 1-3 unlocks? And a suggestion: A sort of queue and/or loop system would be a nice addition. Such as: Mine # iron, then smelt # arrow tips. Overall, still a good idle game.
ever wondered what it would feel like to be a botter in RS? find out now! I'm enjoying it a lot, just got into it and already extremely happy that i do not have to manually click every mining node, tree, craft, whatever . such a cozy idle game, loving it.
This is the best Runescape type of game I've played. Everything can pretty much be set to auto-pilot if you click the Beastmaster button located at the 4:00 position on the circle in the upper right hand corner (minimap). You'll autowalk to your next objective. This is just to start though as the game has many different interesting tasks to complete. Hundreds of hours of content here, if not thousands. Runs well with my gaming Mini PC without any issues.
Quick Review: Very fun game for scratching the runescape itch. Lots to do currently with skills as they work between each other especially later on in the game. With games like this, obviously you're going to out level certain items and they won't have a use a then. As it stands, most if not all items do have a use in cross skill training. I'm fine with a few "junk" items right now, there is like 5 of them. Appreciate the dev being active with updates and on discord. For $6 on sale this is a great game, even just for the first run without using the prestige system.
I like it. The whole time bank/speedup mechanic is an inventive way to get around there not being any offline gains, but I think offline gains should still be included. The art style is charming, and the game systems are fun.
Runescape but you don't get banned for botting. 10/10
I like it, it's good.
fun good
Fun! Enough depth to keep me going & all around enjoyable game.
Super fun little idler, really enjoying it!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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