
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
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About

A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terrible fate and reach the origin of your anguish.
Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, all ready to rip you limb from limb. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation.
Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
Brutal Combat: Release the power of Mea Culpa, a sword born from guilt itself, to slaughter your foes. Acquire devastating new combos and special moves as you purge all in your path.
Executions: Unleash your wrath and relish in the gory dismemberment of your adversaries - all in beautifully rendered, pixel-perfect execution animations.
Customise Your Build: Discover and equip Relics, Rosary Beads, Prayers and Sword Hearts to give you the new abilities and stat boosts you need to survive. Experiment with different combinations to suit your playstyle.
Intense Boss Battles: Hordes of gigantic, twisted creatures stand between you and your goal. Learn how they move, survive their devastating attacks and emerge victorious.
Unlock the Mysteries of Cvstodia: The world is full of tormented souls. Some offer you aid, some may ask for something in return. Uncover the stories and fates of these tortured characters to gain rewards and a deeper understanding of the dark world you inhabit.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 702 reviews with recorded playtime.
Reviews
Themes across 702 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is one of the worst games I have played in a long while. All of the thought process is there for it to be something great but unfortunately, it falls short in regard to the balance of environment and enemies. I am giving up at the half way point, stuck in the library section because every time I take contact damage I am sent back and made to stand on where you cannot stand without summoning more enemies. This has been pretty common throughout the game where you get in these cycles of not being able to do much because of an enemy repeatedly attacking you and the recovery animation ending just as they are ready to attack you again. Movement is another huge issue in the game. Its rather clunky and slow, and although there is a feature to push through enemies, the game is inconsistent on which ones it applies to. Terrible hitboxes for them as well. The lore and art to me were somewhat interesting and I wanted to keep going to try and see how it would play out, but the gameplay itself is just far too frustrating for me to continue on with it although I really enjoy Metroidvanias.
[h3]ダークで重厚な世界観、硬派でレトロな雰囲気をじっくり探索[/h3] アクションは苦手だけど、同開発元のステルスパズルゲー「The Stone of Madness」の雰囲気が好みだったのでこっちもプレイしたくなり、購入しました。 雰囲気は抜群、探索も遠景まで描き込まれていたりと変化に富んでいて楽しめました。 とはいえ、日本人には縁遠いであろうカトリックの世界観を踏まえた、聖書の翻訳文のような、どこかお堅い文体で綴られるお話は、ある種の「慣れ」がある人でないととっつきにくいかもしれません。逆に言うと、そういうのが好物な方には是非プレイしていただきたい。 [b]おま環かもしれませんが、[u]プレイ開始後初回の死亡時には何故か毎回[/u]ゲームパッド(当方はXbox系ゲームパッド使用です)の反応が無くなり、刺しなおす事で操作復帰するというバグ?のようなものがありました。初回の一回のみで、その後は何度死亡しても問題なくゲームパッドで操作可能でした。[/b] それ以外にはバグ挙動的なものに遭遇する事はなく、エンディングまで走れました。 プレイする際の注意点としましては、[b]ストーリー分岐に関して、取り返しのつかない要素があるゲームである[/b]という事は念頭に置いておいた方が良いかと思われます。拘りが無いならば、攻略情報を探して一読してからプレイした方がストレスなく遊べるかと。 あとは、このゲームは[b]行動範囲を広げる為の要素はアイテムを入手・装備する事で解禁される[/b]という点も、知っておいた方が良いかと思います。[u]進行していけば、いずれは二段ジャンプスキルが手に入るだろう……!なんて事はないです。[/u]じっくり探索し、入手した物を見て、開いてない扉は開けましょう。教会へ足を運び、寄進も大事ですよ。 アクションの難易度としましては……普通にクリア(Bエンド・Aエンド)する分には操作に慣れれば大丈夫かと思います。ただ、自分は(本体に組み込まれているけれど)DLC追加分?らしきルート(Cエンド)はフラグを整えた癖に終盤のボスを倒すのが面倒になって結局見ませんでした。NG+もしてないです。実績回収は84%でお腹一杯に。 全体を通してのテンポというか、難易度勾配というかに若干の難ありを感じたとでも言いますか、「前半に色々頑張りすぎて(アクション難易度やバリエーションが)尻すぼみになった分DLC追加分が"名人様向け"に振り切ったのかな?」感は正直あって、そこら辺で賛否分かれそうではありますけれど、概ね楽しめました。続編も買ってあるのでプレイする予定です。
Didn't know the Pentient One was a thighs guy but we listen and we don't judge
A great metroidvania and a solid recommendation for anymore. Great world and religious lore to get lost it with the item descriptions. Whole game was a fun challenge fom the boss to exploring the lands of Custodia and will be back in time to get the DLC canon ending. I'd rate this one behind Nine Sols for fun of boss fights and lore.
Uma obra de arte em forma de Metroidvania.
Очень красивая игра
"I curse you forever in name, I bless you forever in death" - 8.5/10 enjoyed this one
cool
bi elden ring bide sen orsopu evladisiniz bosslar kolay ama Time trialda bir merdiven mekanigi bu kadar sinir edemez amk merdiveni yuzunden gecemedim space ile W spam atiyorum basili tutuyorum yine merdivene tutunmuyor amk merdivenlerin annaisnisikeiym
game so good it will change your life
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain*, Simplified Chinese, Portuguese - Brazil, Russian, Japanese, Korean*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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