
In Blade Kitten, join Kit Ballard as she explores the mysterious world of Hollow Wish to hunt down rogue mechs and soft targets.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Finally got around to playing Blade Kitten, after sitting on my backlog ever since it came out on the 360. It's... surprisingly fun. Nothing terribly original, a little janky, and a bit cringe in places... but its surprisingly solid all around. The art design is colorful & nice, even if the graphics leave a bit to be desired. The music (like the characters) is light and mischievous... and the levels are massive & open encouraging lots of exploration. Platforming controls are a bit janky but are serviceable & do their job well outside the odd automation induced freakout. The combat is whack though. Overall I say give it a try if you're into exploration focused platformers. PS I Can DEFINITELY see where Blade Chimera got the inspiration for its combat in this.
i remember playing the demo way back when, the "how to draw manga" artstyle from the mid-late 2000s is at it's finest here, great voice acting, and ya the controls kind of suck sometimes which is fine as there's no real challenge and tons of checkpoints ill snatch up and finish episode 2 whenever it goes on sale edit: finished episode 2 this is absolutely the kind of game that makes you appreciate how difficult game design can be, everything is passable and serviceable (i only had to restart once for an impassable wall) this game still embodies the mid-2000s english speaking 'otaku' internet culture very well, the plot is still ??? tho (maybe read the comics)
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Languages: English*, French, German, Italian, Spanish - Spain*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of my favourite games ever, very underrated, everyone who likes platformers should play it. It's very interesting, fun, friendly, have heavenly atmosphere. Just perfect game. Like damn why it's so cheap its definitely worth 10-24usd for sure. Hope you will make similar games in a future.
Un muy buen plataformas muy divertido lo recomiendo
It's good
💋
Decently fun game, cute character.
This is a game I am still kicking myself I did not finish, I am half way in the game and love the voice acting, the visuals and the Ui when you lose HP and combat flow. I am soooo gonna finish this game. This is a good game and the fact you can use a costume based on other IP's is a good thing.
The gameplay is simple but lacks depth, Kit the protagonist regenerates health too quickly yet has so little max health that fights rarely feel threatening, by the time you make more than a few mistakes whoops she's already out of health and you're back to the last checkpoint. This "COD regeneration" kind of lessens the impact of fights and honestly the general believeability of the character. I can respect the overall design, they even have a click to move function which is not a staple for action/platformers at the time of its release. A fair amount of games were more "hardcore" in 2010, so that differing perspective - to make something casual players can pick up easier - makes it commendable. Which brings me to my next issue... I just wish some things were more customizable like the behaviour of the camera. It feels nauseating sometimes, which is probably why I dropped it a few years ago (got older, tried it again recently, the camera made me feel uneasy). The game would play so much better if the camera smoothing effect literally wasn't there and it just fixated on the character.
first mission lasts wayyy too long with not a lotta story nor impressive controls and visuals to keep my attention
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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