
Blackthorn Arena is a strategy/management sim with a real-time/turn based combat system, set in a world of mythical monsters and classic fantasy races. Play as the master of Blackthorn Arena, train your slaves into gladiators, forge them into your champions, and send them to fight for your glory!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tons of customization, thicc females, tons of skills and abilities. Probably the best gladiator game available.
斗蛐蛐模拟器
这个游戏我在好久之前就看别人玩过,然后就买了试试,角色升级的系统多样性,偶然还有些特殊事件,就是任务目标都做完了后有点无聊,但可以重开新的难度来挑战。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Japanese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Korean*languages with full audio support
Hours played at review time, across 801 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Le jeu a TELLEMENT de potentiel !!! Mais il BUG TELLEMEEENNNTT !!! J'ai envie de pleurer .... L'envie de jouer est très présente mais quand je sais a qu'elle point le codage et merdi... ... bug sur bug et bah encore d'autre bug ... eeeeettt sa bug .. Oh qu'elle surprise ! Bon je m'ârrete la . Je pris pour que les dev travail d'arracher pied pour corriger les bugs ! Car le jeu est super bien ...... Sans bug.... Donc.... il est nul actuellement.. Injouable ..
Не запускается. Бесконечная загрузка.
Recommended.
买的时候有很多bug,有些小的bug还好,严重的诸如闪退、人物莫名没了、事件错乱、存档问题、载入问题等等,后来受不了就没玩了。到现在也没好玩的就又拿来玩,严重的bug基本都解决了,还有些小bug无所谓了。游戏玩法很吸引人,整体还是很好玩的,前期节奏快,后期就开始无聊了。其实很想制作组再多做些玩法填充内容甚至开工坊,后面再出黑荆棘2之类的,不过制作组很缺钱,游戏销量也不行,初期的差评+缺钱优化的双重影响下只能恶性循环。制作组下一步重点应该是换到新游戏上了,不知道还能不能参照些同行例子搞些噱头回回血?不然可能又得重演角斗场的悲剧了。
开个创意工坊吧 你们估计没有计划做人物间的互动,但mod大佬肯定会做 而且你们的人物模型确实不够好看,开创意工坊后美化替换啥的总比现在的模型强 停更了
Very fun, very replayable!
Jogo incompleto, muito bugado
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 2.4K | 85% | $18.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 2.2K | 94% | $29.99 | |
| $2.5M | 8.2K | 91% | $12.99 | |
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