
BlackShadows is a survival horror game where you'll assume the role of a young scientist who is fighting against her worst nightmare... You'll have to escape from a strange and creepy place in order to survive. You think it's easy? Be careful : Black Shadows are never friendly!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
You know you have a real gem on your hands when the title of the game program is Unreal Development Kit. This asset flipped trash is little more than a walking simulator masquerading as a horror game. There are a total of two "jump scares" in this miserably dull experience. That's surprisingly few for another click-bait slender clone attempting to capitalize off trend chasing content creators with a webcam and microphone to scream into. Maybe using Youtuber reactions as your game trailer on Steam is a little too on the nose, huh? The environments are ugly with the same few assets lazily strewn about a maze of concrete hallways. Interactive items like keys and batteries barely stand out due to the poor lighting and texture quality. There is no startup screen and thus no options to adjust such as sound or resolution. Game mechanics are entirely broken and unpolished. Attempting to skip over the cringe-inducing voice acting in the beginning usually crashes the game. The flashlight's batteries will continue to drain even when turned off. The only positive about this embarrassing mess is the short play time of 12-20 minutes. Definitely do not recommend.
If I could give this a sideways thumb I could because I actually was somewhat enjoying this but it's just too janky and broken to recommend. Essentially you're stuck in a labyrinth trying to get to the end, you have to keep picking up batteries for your flashlight or you die and it almost feels a bit like pac-man. The basic setup is a bit like [i]Nightmare on Elm Street[/i] in that everyone is supposedly having the same nightmare and you've somehow got to avoid this creature that people are dreaming about. The problem however, is this game is [i]busted[/i]. Like yeah, it functions in the sense that you can play it, but that's the bare minimum this game hits. There is no menu and you can't set settings. The engine seems to be set to lowest settings by default too, no ansiotropic filtering, texture resolution is super blurry, render resolution is maybe 720p if that much. I hit the escape key to try and change the resolution but that actually closed the game and the game starts off with a long monologue of about 2 minutes or so that you can't skip so I had to go through the whole thing again. I tried opening steam overlay to browse the internet a bit while slogging through it a second time, but doing that broke being ale to use the space bar to start the game, so I had to close out and open the game [i]again[/i] and listen to the monologue a third time just to play. Once you're [i]finally[/i] in the game, you're treated to something unpolished, but kind of interesting until you realize how broken it is. The environment is actually kind of cool in the sense that it's sort of this strange liminal space. It looks like a laboratory or a bunker but only in the barest sense and tables and equipment are [i]there[/i] but not in any way that would make sense for a real environment, and that actually works really well towards the game's goal since I think you're supposed to be playing through a dream. There are a couple jumpscares here and there and I actually was getting startled by them. If this had simply been a creepy walking simulator, that would have been enough and I'd gladly give this a thumbs up, unfortunately though, if you run out of battery for your flashlight you have to restart [i]the entire game from the beginning[/i]. If there were checkpoints I wouldn't have minded being set back a bit but I just didn't feel like replaying the whole thing from scratch, and that's a shame because there is something here even if it's very basic. There's also an incredibly annoying footsteps sounds that I didn't really want to keep listening to.
Basura de Steam. Otro indie de terror al montón, éste en concreto abusa menos de los jumpscares que otros pero aún así los tiene. El gameplay tampoco es la gran cosa, te paseas por un almacén pillando llaves y abriendo puertas mientras supuestamente algo que nunca ves te persigue cuando estás a oscuras. La intro es horrible, una voz que te cuenta algo de la historia mientras la pantalla está totalmente a oscuras, si te mueves antes de que la voz acabe su monólogo el juego puede buguearse y no arrancar correctamente.
[h1]RECENZJA RETROSPEKCYJNA[/h1] [b]KoszmarNIE[/b] Horror zaczynamy w bliżej nieokreślonym miejscu. W towarzystwie latarki mamy stoczyć walkę ze swoim koszmarem. Tyle w kwestii zrozumienia celu gry i przejrzystości zasad, dalej jest już tylko straszNIEj. [b]Schemat grozy[/b] Szybko orientujemy się że jesteśmy zamknięci w pomieszczeniu. Eksplorując zawiłą lokację natykamy się na klucz który choć fizycznie chyba nie bardzo pasowałby do utrzymujących nas w zamknięciu drzwi to pozwala popchnąć "akcję fabuły" do przodu. I tak jeszcze kilka razy szukamy klucza, otwieramy kolejne drzwi - postęp. W między czasie uświadczymy mniej lub bardziej udanych elementów straszących. [b]Pod nadzorem "Kopiego-Pasty"[/b] W budowaniu klimatu tego typu produkcji bardzo pomaga przemyślana budowa poziomów i elementów otoczenia. Tutaj wyraźnie zabrakło pomysłu bo kolejne etapy są monotonne i zbudowane są z zaledwie kilku obiektów porozrzucanych bezmyślnie po kolejnych pomieszczeniach połączonych w jakiś zakręcony sposób. Metalowe półki, gaśnice, pudła czy biurka to już większość elementów na które tu trafimy, bieda. [b]Strasz-NIE-logiczne[/b] Gra straszy w sposób bezpośredni. A to mignie nam przed oczami świetlista sylwetka, a to światło zgaśnie czy usłyszymy dźwięk zatrzaskujących się za nami drzwi - to może dać jakiś tam efekt ale tylko raz. Inaczej rzecz się ma z komunikatami ["zostałeś zauważony", "on kogoś złapał i teraz pora na ciebie", "on tu jest", "on zabrał klucz i musisz znaleźć coś innego aby otworzyć drzwi"] bo to wszystko sugeruje że nie jesteś zamknięty sam. Brak logiki i konsekwencji oraz wymaganie od gracza konkretnej kolejności działań przy ostatnich drzwiach dobija ten tytuł.
Yet another cheaply made indie horror that completely fails to grasp even the basics of what makes a horror game. The key and only, game play mechanic in BlackShadows is darkness. You start in the dark room and have to hurry and find batteries for your incredibly energy inefficient flashlight and eventually the exit. If you stand still for too long or can't find the next battery you lose the game. That's it. No backstory, no secrets to unravel, nothing is hunting you, nothing is driving you, you stand in the darkness for too long and you lose. The game is also painfully short, which I suppose is not a completely bad thing seeing how horrible it is but still, not quite a mark in its favour.
Где страх и ужас?! Скучные коридоры, пискляво-карявая музыка, один раз выпрыгнувший скример, звуки хлопков дверей(снова этот сосед не смог себе нормально свои петли смазать). А было меню? Я уже и не помню. В общем-то смысла выпуска подобных творений на площадке не вижу. В случае с другими, куда добавляют под косарь достижений и карточек, там хоть понятна цель разраба, но тут же нет(если конечно его цель не нассать в карман вам). Игра подошла к концу слишком быстро. Экран прощания с буковками, как у многих игроков меня не встретил в конце игры, но от чисто черного экрана минимализма тоже не против.
Até que você tomas uns sustinhos,mas o jogo é curto e não vale o preço,vale no maximo uns R$2,00
Pressing ESC closes the game instantly and you lose all of your progress It's ♥♥♥♥♥♥♥ awesome buy it immediately
bad game crashed
Really buggy. I managed to complete the game but..... i couldnt put in fullscreen, i had no sound and i had to alt tab a few times because the game was just all black. Since i dont have sound i didnt even get scared when i played it and the game is really short. Just walk around, get some keys, walk a lil back in the 3rd door to get some tools and voila.. game completed. For sure a not buy.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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