
Hack and slash through a corrupted retro computer system in this challenging roguelite with turn-based combat and tons of loot.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, French, Simplified Chinese
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
I rated this as positive because of Steam's binary yes/no system, though there are some fairly large caveats. It's pretty solid for the price tag, though it doesn't have too much longevity despite a heavy emphasis on loot and progression. There are 2 modes: normal mode where you can carry over equipment between games and gradually increase difficulty through overclock modifiers, and ladder mode where you can't carry over loot (ladder mode also has a weekly leaderboard). Positives: -Smooth and (mostly) well paced gameplay and controls -Pleasant soundtrack and aesthetics -A good variety of loot and builds to try out and upgrade Negatives: -A somewhat large emphasis on RNG, especially in the early game (or in the late game with a sub-optimal build). You have damage variance, crit variance, and chance to miss. There are ways to mitigate some of these, but in ladder mode you often won't be able to and you just have to accept defeat or attempt reloading the stage (reloading the stage doesn't refresh the rng seed). -Acquiring Set bonuses in ladder mode is very unreliable, because you have no inventory there other than what you have equipped. Sets usually have 3-5 pieces, so you're stuck having to wear bad half finished sets in hopes you find the other pieces later. This incentives ignoring sets and just sticking with 'generic good stuff' instead. -Despite normal mode having loot carryover as a feature, it is not balanced around this at all. If you carry over your gear you will annihilate everything; nothing will pose you any threat. It's quite strange because you have the option to minmax a set of gear and upgrade it over multiple runs, but you never have any enemies that compete in power with it. It's like getting ultimate equipment without anything to use it on. All in all for 4-5$ you'll probably enjoy it for several hours, just don't go in expecting a long-term roguelite experience.
Already played the demo and liked it a lot. And the full version doesn't let me down. Greatn rogue-like game especially for this price! Now I will continue gathering my first equipment set...
Очень симпатичный реиграбельный рогалик. Очень приятный геймплей, оригинальная прокачка между ранами (не без гринда, но результаты впечатляют)... Определенно рекомендую.
Loved the demo and the full game is even better >^< was super excited for it to release~ still very happy and excited to play vv great game
Played this quite a bit in demo versions and on mobile before. It's a cool single-actor tactics roguelike with a strong focus on finding Diablo-like randomized loot throughout the run. The cool thing is that said loot doesn't just affect your stats though, but also determines the actions you have available, such as attacks with certain shapes, shield generators, dashes and pushes etc. You can also push enemies off the board which is always a plus in my book! :D
[h1]Minimalista, Equilibrado y Adictivo (Video al final) [/h1] Este es el tipico caso de "Joyita" que podemos pasar por alto si no nos molestamos en mirar mas allá de los gráficos o si no dedicamos unos minutos a ver un gameplay y entender el juego. [h1]En que consiste?[/h1][list] [*]Rogue-Like / Lite con elementos RPG y "Botín" (Dinero) persistente entre partidas. [*]MUCHAS mejoras y accesorios para lootear. Los que decidamos instalar en nuestro personaje determinarán los tipos de ataque que podremos usar en las partidas. [*]Por lo tanto, la dificultad del juego radica en gestionar muy bien el loot y las curas para llegar lo más lejos posible. [h1]PROS[/h1][list] [*]Creo que es un juego muy equilibrado y con una curva de aprendizaje bastante correcta. Eso lo hace ideal para casuals y también para jugadores más hardcore. [*]Es más tactico de lo que parece. Es muy importante comparar los elementos que instalamos y decidir bien cuales descartamos y cuando nos curamos. [*]Persistencia. Podemos guardar el dinero entre partidas y eso ayuda mucho y nos permite curarnos entre rondas. [*]La interfaz y los colores son bastante correctos a pesar de ser muy minimalista todo. No hay nada sobrecargado visualmente. [*]La música está muy bien y hay algunas voces digitalizadas que suenan en algunos momentos y que son muy molonas. [*]ADICTIVO [*]BARATO! Creo que el juego a pesar de ser tan minimalista podría valer un poco más. Por lo que vale actualmente se amortiza si o si en muy poco tiempo. [/list] [h1]CONS[/h1] [list] [*] El aspecto visual no gustará a los que busquen algo menos minimalista [*]Faltaría un pequeño tutorial al principio para entender la barra de vida (es el color en el interior del personaje), para explicar que podemos curarnos en la tienda antes de cada ronda pagando 1000 Kernels (La moneda del juego) y alguno detalles más no demasiado importantes.[/list] [h1]VIDEO!![/h1] He hecho un Stream de lanzamiento que podeis ver [url=https://youtu.be/XyDzlEO9gJw] AQUI[/url] en el que explico lás mecánicas y donde podréis ver y entender (espero) casi todo. Si os gusta mi video, [url=https://www.youtube.com/channel/UC0PmKlXopkymAT1A4tLcsIQ?sub_confirmation=1] podéis suscribiros a mi canal haciendo click aqui.[/url] Espero que os haya sido de utilidad. Un saludo!! Miau
Fun little game with loads of personality, really enjoying it so far! Gameplay is fun and snappy with lots of fun loot.
Asombroso! Cuando lo vi por primera pensé que era un juego de puzzle por su similitud a leak elite, pero no, es un juego de tácticas por turno con un sistema de progresión tipo roguelite muy bien hecho, hay que usar la cabeza y al mismo tiempo la jugabilidad es rápida y ligera. 10/10, se agradece el precio accesible.
A creative roguelike turn based tactics game that is just a bit too unfair. The fact that you're limited to 3 active abilities at all times greatly reduces the tactical options at your disposal, and it seems that the only way to improve your odds is to increase your number of actions per turn and hope for the best. But then the game will just randomly disable one of your abilities, which forces you into unwinnable situations that you could not possible have prepared for. That's just not the kind of roguelike I can ever recommend to others.
Short and sweet.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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