
“Black Book” is a dark RPG Adventure, based on Slavic myths, in which you play as a young sorceress. Fight evil forces in card-based battles and explore the world, where humans live alongside mythological creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 14 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.7Kreviews | 92% | — | $2.4M |
| $24.99 | 209ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
★★★★★
Far from a perfect game, but the amount of effort and love that went into this is pretty unreal for a small indie game. It's much longer than I thought it would be; I'm a little less than halfway through as far as I can tell after 13 hours. I was drawn to it from the card game perspective (I love my Slay the Spire-likes). It's definitely more of a narrative RPG. The narrative is OK, not bad not amazing. I'm honestly not a big narrative person. The game also tries to lightly enforce you paying attention to the narrative with pop quizzes that reward you with a small amount of experience. The card game element is a little easier to "solve" than I would like; some clear balance issues that show up early (behind spoiler tag: [spoiler]You can get equip multiple copies of Bursting Bone to get many free setup turns. Waste + Ward deck is basically unbeatable, too; if you've ever played STS you know the classic Silent combo of building up poison and then spending the rest of the fight blocking; it's the same idea here and it's not balanced correctly for how powerful it is. Waste probably just shouldn't be a mechanic available early or possibly at all.[/spoiler]). Even on hardest difficulty, combat is not an issue if you are a card game head (although the durak mini game on hardest difficulty feels close to impossible). I had to force myself to play a different goofy suboptimal build, keeping the optimal build in the wings for fights where the goofy build didn't work. Even still, my "optimal" deck continued to evolve over the game, which was pleasantly surprising given that I felt I had "solved" the combat system in the first chapter (I feel like I did in essence, but the tools you get over the game can still improve what you're doing). Also, there are some fights where you are forced to play a pre-built deck and those are slightly more interesting. Definitely a game for someone. Is it for me? Not sure. A little less narrative, a lot more combat depth and balance and variety would have made this game amazing for me personally. I'm still looking to finish it as I'm now curious what the end game builds start to look like and I'm not completely disinterested in seeing how the journey ends for Vasilisa either. And man, the love and passion that went into this game, you can just feel it. I'm definitely keeping an eye out for other games from this developer; if they continue pour this amount of love into what they do, they're one good swing at the bat away from a truly amazing game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese, Japanese, Korean*languages with full audio support
| $24.99 |
| 159ratings |
| 94% |
| — |
| not modelled |
| $8.75−65% | 143ratings | 88% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $4.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is clearly made with a lot of love and attention. I like the story, the writing, the charcters, however I am not sure if Russian knowledge is required for enjoyment. Yeah, the card battler part is take it or leave it, but completely breaking the system is somewhat fun.
Крайне рекомендую так то! Игра самобытная, с интересными сюжетными поворотами, настоящее приключение или чё! Местами может немножко раздражать техническая часть, есть просадки fps. Но это скорее редкость. Очень густая атмосфера русской глубинки, былины, сказки и поверья. При этом, весьма годная карточная система! Бои иногда заставляют хорошо подумать головою, а не гузном) Матушки и батюшки, с чистым сердцем, одобряю!
Прошел игру осталось скорее приятные впечатления чем отрицательные, не хватило глубины цели у героини, получается всю игру Василиса пытается спасти своего бойфренда, а при каких обстоятельствах он умер и вообще как да че, в это не посвящается просто сказано умер не своей смертью в конце спойлер(оказался главным боссом, Сатаной) я понимаю что игра хочет сделать вау эффект что вот я добрался до конца игры до своей цели, дайте мне моего парня и мы такие счастливые вернемся домой ( из преисподней) но это как если бы геральт когда нашел цири на туманном острове она была бы мертва, а так много интересных представлений о проблемах мирских и желаниях и к тому куда они приводят. Мне игра понравилась, игр про славянский фольклор как по мне, то всего две, где первую я упомянул ранее, а вторая эта, тем кто родился в пост советских странах рекомендую.
Never elsewhere played such an interesting mix of folklore and gameplay. Perfect witchy setting, engaging RBG and fun deck crafting.
Zo'r
Щуку скотина, пол дня колоды менял, в интернете правду пишут через порчу и защиту.
Духота
Durch dieses Game konnte ich endlich verstehen die RUSSEN aus cs von mir wollen. Ich habe wirklich viel spaß dabei gehabt durch das game zum russich lernen angetrieben zu werden Die story ist wirklich von allen indi games die ich jemals gespielt habe einfach nur perfekt ausgearbeitet und hat aus mir schon so mansch eine Mans trähne gezogen wirklich vielen vielen dank für das game Bitte holt es euch alle danke Ich liebe Russen jetzt Ps bin pole
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 6.8K | 85% | $24.99 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $2.4M | 5.7K | 87% | $19.99 | |
| $2.4M | 7.6K | 92% | $19.99 | |
| $2.4M | 10.8K | 96% | $9.99 | |
| $2.4M | 6.5K | 86% | $14.99 |