
Singleplayer psychological horror game about bird watching. Explore the mountains, find and observe all the birds. Seek their help. Be honest. Be ruthless. They are watching.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.13/day in the week to Aug 27 → 1.29/day in the week after.
About
Birds Watching is a short psychological horror about bird watching.
An endless global fire destroyed the world, and you are now alone, the last human being.
You survive on the top of a mountain, the only place still untouched by the flames, and your only occupation is watching with your binoculars the wild birds escaped up there with you.
It is a peaceful, isolated, desperate life.
Until you are not alone anymore, and the only ones who can save you are the birds; but they are picky. Satisfy them, or lose everything. Be honest. Be ruthless. Be careful.
Birds are watching.
A short but impactful open-world horror experience (~60 minutes).
Go birding! Observe, catalog, and find every bird in the reserve.
Explore a handcrafted open world full of secrets and hidden locations.
Follow your animal companion.
Not only birds are present in the mountain.
Genres
Sums Steam only; Xbox, Nintendo, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
what the ♥♥♥♥
Studio di Torino , ambientato in Piemonte ... Gianni è il nome del mio vicino di casa che c'ha pure il frutteto. Il gioco è originale come trama, le meccaniche sono semplici ma non ne sono richieste in piu'. APPROVATO! Che dire... Support your local game developers !!
[b]My score: 6/10 ⭐ TL;DR:[/b] An original and atmospheric little horror experience held back by rough edges, bugs, and a relatively mild horror component. [h2]Overview[/h2] I'm no expert, so I have no idea how difficult it is to achieve something like this with [i]Godot[/i], but I have a feeling this game makes an impressive use of the engine. Credit where credit is due: the developer clearly knows what they're doing. The atmosphere is the real highlight. The idea of a safe haven in a world that has seemingly burned to ashes is conveyed through oppressive warm yellows, dark browns and a thick, hazy atmosphere that makes the air itself feel scorched and almost unbreathable. It's a distinctive setting, and the game does a good job of making it feel that way. There are some rough edges, though, including graphical issues, questionable collisions, and save/progression bugs. The horror component is also relatively mild and comes mostly through the written dialogue. Some of its themes are quite disturbing, and they can get under your skin if you allow yourself to immerse in the situation, but don't expect a particularly scary experience. [h2]One Thing I Liked / One Thing I Didn’t[/h2] ✔️ [b]Liked:[/b] How quickly you can start a new game and experiment with different dialogue choices and endings. ✖️ [b]Didn't:[/b] Some of the geometry is extremely basic, and graphical errors frequently break immersion and make the game look a little silly. [h2]Key Points[/h2] [*][h3]DIFFICULTY:[/h3] There isn't really any. You explore the small map and find everything there is to find. [*][h3]PRESENTATION:[/h3] A genuinely original atmosphere, complemented (or held back?) by rudimentary geometry. The sound design deserves a special mention, though: the effects are spot-on, and the developer even lists every bird species and corresponding sound effect used in the game in the credits, following extensive research. [*][h3]STORY:[/h3] Narrative-driven, with most of the horror coming from the written dialogue. Thankfully, the story rarely interrupts the action for more than a few seconds, so you're free to keep exploring. [*][h3]GAMEPLAY/GAMEPLAY LOOP:[/h3] Essentially a walking sim with a touch of photography game mechanics: you use binoculars to spot birds and then interact with them. [*][h3]TECHNICAL POLISH:[/h3] I encountered some graphical and collision issues. More seriously, there's a nasty save/progression bug: after saving and quitting, I returned to find the story reset to the beginning while my collected items remained in my inventory, leaving me unable to progress because previously completed missions couldn't be repeated. [*][h3]MONEYxCONTENT VALUE:[/h3] It comes pretty close to my €1 = 1 hour rule: I got around 3.5 hours out of it for €5 (got all the achievements, a minimum of three playthroughs are required). If this kind of horror is your thing, I can recommend it; otherwise, I'd wait for a sale. Thankfully, it goes on sale quite frequently. [/list]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian**languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好喜欢,本来一周目地毯式收集线索了打算看看真结局之类的,被小鸟用嘴炮打败了,小鸟们TT。很喜欢的游戏氛围和叙述方式。
в целом, на вечер - игрушка забавная, но очень разочаровывает отсутствие сохранений. Технически, их пытались сделать, но те абсолютно не работают, и после перезахода продолжить игру невозможно. Тут спасает её время прохождения, оно не слишком длинное, но, дабы перепробовать все варианты и выйти на все концовки, нужно постоянно начинать заново, что не очч удобно. После первого раза, скримеры перестают пугать от слова совсем. а тот большой "птиц" часто застревает за забором. В общем, прикольно, однако довольно сыро. Багов не мало, несколько раз игра нагибалась после смены шкуры. Средняк.
Don't go throwing around the CH word all willy-nilly... unless they're into that, I guess
Great game, has got some bugs, but the story is worth it.
Прекрасная игра. Очень увлекательная, не оторваться прям. Напряжение от ситуации присутствует... Некоторые птицы отпетые мерзавцы ахах Есть небольшой баг в виде того, что персонаж не двигается с места, но достаточно выйти в главное меню и продолжить игру. В общем, я прониклась сюжетом и муткой с изучением птиц, аж дыхание перехватывает. Развязка поразила.
первые минут 30 интересная игра, финал просто полное говно. хуже конца придумать нельзя было.
Peak story!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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