
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Aug 21 → 12/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 145.8Kreviews | 93% | — | $92.9M |
| $29.99 | 1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1544 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
не сказать что игра меня затянула, ноо мне понравился конец. эпичный бой на дирижабле и управление птичкой мне зашло. короче 7/10
garbage port from console that i could only play once becuase of how ♥♥♥♥ an experience attempting to move your mouse in the game feels liike
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What an amazing ending, didn't see that coming at all, this was like interstellar but more looped and completely random. Loved the fighting mechanics, very fun, just faced a few bugs, but other than that the game was an 8/10. PS: You don't need to play the first two game at all, since Bioshock 1 is standalone, and Bioshock 2, was a spin off, of the first part, but 3rd part which is not exactly a 3rd part of the two, its just a theory that mentions the first two games as in, in one of the infinite worlds this was one of the worlds that was possible, hence infinite was mentioned in the title.
BioShock Infinite is absolutely gorgeous. Columbia is one of the most memorable settings in gaming, with incredible art direction, a fantastic soundtrack, and a world that feels alive from the moment you arrive. It couldn't be more different from Rapture, yet it still captures that same sense of wonder and discovery. I wasn't the biggest fan of constantly zipping around on the Sky-Lines, although I also played the entire game on Steam Deck, so I'm sure the controls didn't do those sections any favors. Even so, the combat is fast, satisfying, and Elizabeth is still one of the best companion characters in gaming. She actually feels useful instead of getting in the way. The story starts strong, gets progressively stranger, and somehow sticks the landing. I genuinely didn't see the ending coming, and it's one of those finales that immediately makes you want to replay the game to catch everything you missed the first time. 9/10. A beautiful sendoff for the BioShock trilogy and proof that you don't have to return to Rapture to capture the magic of the series.
《严重剧透》 1. 剧情与主题: 剧情设定与背景缺少引导与介绍,但我感觉这是制作组特意为之,把剧情设定与背景介绍隐藏在游戏过程中,营造一种探索与神秘感,但像我这种缺乏游戏经验,耐心与细腻的人很难理解与发现。 (基于个人有限游戏与阅读经验)初玩很迷茫,不知所云,感觉混乱不堪,以为剧情不过如此,但看完b站蕾雅的剧情解说,我彻底震撼了,就如同当年看《蝴蝶效应》的感觉,无数的选择造成无数个平行世界,而布克与伊丽莎白的情谊跨越时空,再一次相识相遇相知,让我想到《星际穿越》中跨越时空的父女情,亲情贯穿始终,伊丽莎白想要原谅,布克自我赎罪,让人心生悲哀。 根据解说中,关于社会对立平等与和平的主题,回头看也很是丰富。 2.人物塑造立体饱满: 伊丽莎白美丽,开朗活泼,自强自立,敢于斗争,尽管受尽束缚,依然向往自由。(〃'▽'〃) 只身一人,追杀康姆斯托克。为救小女孩,奋不顾身,受尽折磨,放弃自身能力。 “I miss you. ”的心灵独白与自我献身令人动容。😭 布克为父失责,但游玩中,仿佛以另一种方式弥补与赎罪保护着女儿。在最后的自尽中完成了为父的赎罪与责任。 3.美术视觉与配乐: 开局透过玻璃窗,悬空的哥伦比亚城,令人叹为观止。复古的建筑,宗教氛围与先进科技的奇妙结合,令人耳目一新。柔和的光影弥漫四周,景色宜人,尤其伊丽莎白于沙滩起舞和漫步巴黎的画面。 个人音乐知识不多 但很喜欢这种复古式的欧美配乐✧٩(ˊωˋ*)و✧, 4. 游戏性: 考虑到时代性,可能较于如今的射击剧情推进游戏相对落后,对于射击玩法我没有太多发言权,但我个人认为虽然有点膈应,但谁不喜欢旁边给你抛硬币、补蓝与子弹……的万能助手伊丽莎白呢 ,谁不喜欢架着空轨俯瞰宏伟壮观的哥伦比亚城呢。 且异能玩法多样,材料收集与装备系统尚可。 (但DLC的机制对我太有挑战性了,低血低子弹,缺乏补给的情况下,死了不知多少次。)
Грається чудово, навіть після років
Shockingly biofriendly
maneiro
you should play this game bro. you'll never ready for the plot twist, trust me. underrated game ever
game is good and worth the time like part 1 , part 2 , this have new concept
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — |
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| $93.9M | 65.2K | 49% | $49.99 | |
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| $89.3M | 395.4K | 97% | $13.99 | |
| $96.8M | 96.8K | 94% | $59.99 | |
| $96.9M | 224.8K | 56% | $19.99 |