
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Japanese*, Korean, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 655 reviews with recorded playtime.
Reviews
Themes across 652 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
originally played this on its release for ps4 and am glad to report it has held up. my favorite bioshock.
I don't care what anyone says, I adore this game's story (especially the ending) and think it is a wonderful finale to the series.
Great game 10/10 would live in the tower with Songbird
имба игра лично на для меня похоже чем то на атомик харт
Game is amazing still after all those years. Graphcis still hold up incredibly well combat is also very fluid and fast tons of creazy moments using a mouse. If you haven't played Burial at Sea Episode 2 its amazing so good I can't beleive I'm just playuign it now its so good. Must play DLC possibly one fo the best dlc ever amde.
开局就没有目标点,非要在路上指,有的时候在滑轨上啥也看不到,然后就是一堆乱七八糟的东西卡人物,伊丽莎白后面碰下你你也会停止奔跑,一开始没有难度,都是一堆杂兵,到大铁臂人出现难度猛地增加,最最牛的是,马上找到先知了,坏档了,前两部手感也一坨,三部都是垃圾、、对了,这个厂商都是个垃圾,以前的四海兄弟晒车时间卡极限,战斗没提示比比皆是,最垃圾的厂商
si
영어, 한국어로 개인적인 리뷰 평점: 65점 / Score : 65 For players who value story above all else, BioShock Infinite can be a very confusing and challenging experience. Before jumping into the game, it helps to have a basic understanding of the lore and concepts behind the BioShock universe. In fact, this applies to the entire series. The ideas of parallel worlds and fragments of endless possibilities are fascinating, but the way the game reveals its massive story through scattered puzzle pieces often lacks enough narrative justification to make everything feel convincing. There were many moments when I found myself thinking, "Wait... what exactly is going on?" The ending gives you only a tiny piece of the answer, leaving you to connect the remaining dots yourself. The concept had so much potential, but the execution left me disappointed. It feels like the developers gathered countless amazing ingredients, but instead of creating a rich soup, they ended up making a thick porridge where all the flavors became mixed together. BioShock Infinite is a game full of brilliant ideas, but the storytelling could have been much more coherent and satisfying. 스토리 중심의 플레이어들에게 《바이오쇼크 인피니트》는 매우 혼란스럽고 난해한 경험이 될 수 있습니다. 게임을 시작하기 전에 바이오쇼크 세계관의 기초적인 전반과 개념을 미리 파악해 두는 것이 도움이 됩니다. 사실 이는 시리즈 전편에 해당되는 이야기이기도 합니다. 평행 세계와 무한한 가능성의 파편들이라는 개념은 매혹적이지만, 흩어진 퍼즐 조각을 맞추듯 거대한 서사를 드러내는 게임의 방식은 이야기 흐름상 설득력이 다소 부족하게 다가옵니다. 플레이하는 동안 "잠깐... 지금 정확히 무슨 일이 일어나고 있는 거지?"라는 생각이 든 순간이 많았습니다. 결말 부분 역시 해답의 아주 작은 실마리만 제공할 뿐, 나머지 점들을 연결해 그림을 완성하는 것은 온전히 플레이어의 몫으로 남겨둡니다. 소재의 잠재력은 엄청났으나 이를 풀어내는 연출 방식은 아쉬움을 남겼습니다. 개발진이 수많은 훌륭한 재료를 모아놓고도, 깊은 맛이 나는 수프를 끓여내는 대신 모든 맛이 뒤섞여 버린 걸쭉한 죽을 만들어 버린 듯한 느낌입니다. 《바이오쇼크 인피니트》는 빛나는 아이디어로 가득한 작품이지만, 스토리텔링 측면에서 훨씬 더 유기적이고 만족스러울 수 있었을 것입니다.
best game ever, best story ever
te amo elizabeth
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| BioShock™ | $16.9M | 32.1K | 94% | $19.99 |
| BioShock™ Remastered | $26.3M | 64.3K | 83% | $19.99 |
| BioShock™ 2 Remastered | $13.3M | 29.8K | 72% | $19.99 |
| BioShock® 2 | $7.9M | 14.9K | 89% | $19.99 |
| Dishonored | $18.5M | 87.3K | 98% | $9.99 |
| RoboCop: Rogue City - Unfinished Business | $3.2M | 4.5K | 85% | $29.99 |
Related
| ARK: Survival Evolved | $92.3M | 773.3K | 83% | $9.89 |
| DARK SOULS™ II: Scholar of the First Sin | $93.1M | 130.7K | 84% | $39.99 |
| Hades | $91.7M | 306.4K | 98% | $7.49 |
| NBA 2K25 | $93.4M | 42.8K | 59% | $69.99 |
| ASTRONEER | $90.6M | 138.7K | 92% | $29.99 |
| FOR HONOR™ | $90.2M | 162.9K | 69% | $29.99 |