
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Japanese*, Korean, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 644 reviews with recorded playtime.
Reviews
Themes across 641 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The last part of the game is ABSOLUTE CINEMA, All my confusions in the story got solved in the end lol
Шедевр. Из минусов разве что слабое разнообразие моделей противников и NPC.
Fantastic game, still very playable in 2026, fantastic story, great characters and world.
Perhaps the best Bioshock of them all. The gameplay is the best out of all 3 games. They introduce multiple new enemies that make the gameplay less boring and repetitive. They also add new mechanics that, if used to their fullest extent, will make sure you have a pleasant gameplay experience. Even though, in many sections you'll still find the gameplay a bit repetitive, but for the most part it is not. The story is mind blowing, and, in my opinion, the best of all the Bioshocks.
This was a game I'd seen the trailers and promotion for as a kid and remembered liking what I played of the original BioShock, even if I was ass at it as a kid. To keep it short until I can conjure up a proper review, the gameplay was very smooth and fun to get the hang of, the enemy designs were kinda cool, and the slow but sure growth of DeWitt throughout the story was nice. [spoiler]I was half paying attention past a certain point since I'd gone as far as finding the tear to find a living Chen Lin and that was it, but when I moved through the tear where Vox Populi had firepower, I paused what I had playing in the background the moment I got the audio log from the DeWitt of that universe and locked for the rest of the game.[/spoiler] And then the ending happened. [spoiler] I was following it up until that very last reveal because I thought everything leading up to it was really cool (I was also very stoned since the point I rescued Elizabeth from Comstock and got hunted by Songbird); I loved the idea of multiple lighthouses, multiple doorways into other tears, and seeing those other DeWitt/Elizabeth pairings from other tears following what looked like the same path we were with only slight variations [i]and[/i] the dream Booker had coming to pass through the Elizabeth of that tear,[/spoiler] but they really didn't do that great of a job making the twist make sense here. As of right now, I finished Burial at Sea Episode One and am starting Episode Two, and I do enjoy [spoiler] what they tried to do with the whole Comstock and Booker twist in the OG BioShock universe, I think it's neat. [/spoiler] 7.5/10
Top!
BioShock Infinite is a visually stunning first-person shooter that delivers an unforgettable blend of action, storytelling, and world-building. Set in the floating city of Columbia, the game immerses players in a richly detailed environment filled with memorable characters, thought-provoking themes, and breathtaking scenery. The gameplay combines fast-paced combat with unique abilities known as Vigors, allowing players to approach encounters in creative ways. The addition of Elizabeth as a companion enhances both the narrative and gameplay, providing meaningful support without becoming a burden. Her character development and relationship with the protagonist are among the strongest aspects of the game. One of the game's greatest achievements is its narrative. The story explores complex concepts such as choice, identity, and alternate realities, culminating in a conclusion that leaves a lasting impression. Combined with excellent voice acting and a remarkable soundtrack, the experience feels both cinematic and emotionally engaging. Overall, BioShock Infinite is a masterpiece of storytelling and game design. Its compelling narrative, beautiful art direction, and innovative gameplay make it a must-play title for fans of story-driven action games. Even years after its release, it remains one of the most memorable experiences in modern gaming.
Plays, played, will play.
[h1]面白かったしエリザベス可愛かった。だが[/h1] おすすめすることはできない。 昔のゲームであることを一旦おいておくとしても面白いのだがおすすめではない。 [b][u]声優いいぞ[/u][/b] 格好いいし可愛い。主演が藤原啓治と沢城みゆき。 [b][u]ストーリーいいぞ[/u][/b] 言われているほど難解ではない(後述) [b][u]探索も面白いぞ[/u][/b] 昔夢見た外国って感じのマップ [h3]問題はだ[/h3] [b]操作キャラが角に引っかかる[/b] ダッシュしながらオブジェクトの角に引っかかると、少し下がらないと永遠に角から抜け出せないし、抜け出すとダッシュがキャンセルされている。 FPS視点なので正確にわからないが恐らくキャラが壁に埋まっている。 [b]ストーリーが理解できないのではない。共感できないのだ。[/b] 難解ではないが全力全開の白人主義なストーリーであるので、笑い飛ばせる程度に学校教育は受けている必要がある。 恐らく当時のアメリカ諸国に生きていた者たちにしか共感できない。 [spoiler]全く無関係な我々ジャパニーズが、外から見て無邪気に感想を言ってしまうと、 「優生思想にどっぷり浸かった脳内漂白民族が、他の土地に住んでいる者を虐殺してたらぴえんで辛みやばたにえん。その影響で懺悔したり記憶飛ばしたり他世界の自分出てきたり自殺未遂したり散々だったけど、神様もこんなボクを許してくれるしやり直しもさせてくれるハッピーだいちゅきG.O.D」というバックストーリー。 かの天才と謳われるガリレオも「神がこんな野糞な天体の動きは作らない!」と言って天体観測しなおしたらしいが、あれらに感じる、そこにも神が必要なのか?という驚きに近い。唯一神の宗教のところは大体そうなのだけれども。「今朝の味噌汁が塩っぱかったので洗礼を受けたいと思った」と言われたらギャグか病気だなと断定するよジャップな俺なら。[/spoiler] [b]インタラクトの反応が悪い[/b] インタラクトキーの長押しが2秒の時と、3秒の時と、5秒の時とがあり、それが画面エフェクトで表示されないため体感として、反応が悪い。 [b]弾が思いの外少ない[/b] 難易度を上げてやると敵が固いからそうなりがち。 戦闘パートと探索・ストーリーパートが分かれるゲーム性なのだが、 ストーリーがストーリーなだけに、割とちゃんと戦闘が必要で実用主義な気持ちで戦闘パートをやった後に、あのストーリーを見せられるとなおのこと感情移入しづらい。 [b]エンディングがこの時代のアニメと一緒[/b] [h3] 完全なるネタバレ[/h3] [spoiler][spoiler]この世界を救うには一歩引いた外の世界から、「この世界ごと消し去る必要があるんだ!」のようなエンディング。割とよく見るパターン。 この時代の創作に対して、王道パターンにおける勧善懲悪な、「なんか知らんけど不思議な力で俺が気に入らないお前をぶったおして世界は平和になったぜ!」は、ご都合主義と揶揄していた歴史もあるので、考えさせられるエンディングになることも仕方なし。[/spoiler][/spoiler]
A lot of fun! More of action shooter compared to that survival horror feel of the first but still really good.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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