
Step into a cozy management journey as a Keeper and bring life back to a world quietly waiting to be healed. Craft the perfect biome for dozens of wonderful animal species and use your ingenuity to restore your planet, one ecosystem at a time.
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About

Welcome to BioEden, a cozy management game where you will build a self-sustaining network of structures, all working in harmony to bring extinct animals back to life. As a Keeper, you have been entrusted by the Cosmic Collective to bring life back to a planet quietly waiting to be healed. Every healing begins with a single step. This one is yours.


Upon your arrival, search for debris sites scattered across the land, they are the foundation of your journey. Recycle them into resources, and use those to build the base of your network: a solar energy system to generate electricity, and a water system to distribute it across all your buildings. Connect them together, weave a network across the land, and manage the supply and demand for every structure you create.
But plan with care. Each addition to your planet consumes resources, draws on energy, and nudges pollution upward. Find the balance between creation, exploration, and restraint, to accomplish the very mission that brought you here.


This world reached out, and you answered.
Recycle your buildings once they have served their purpose. Purify your planet’s lakes and rivers. Reclaim its forgotten ruins. Restore the soil, and watch as life slowly returns to a landscape that had almost given up. Transform this barren planet into a thriving eden, and leave no trace that you were ever there.
You are not just building a home. You are becoming a force of renewal.


On your planet, life is ready to return. Inside your dome, you'll welcome back dozens of extraordinary species, each with its own needs. Gather DNA samples, place your cocoons, and carefully tend to the conditions each creature requires: temperature, humidity, and the right vegetation to make them feel truly at home. Meet their needs, and watch these gentle beings flourish.


The Collective brings together five distinct Guilds, each with its own identity, abilities, and archetype. United by a shared goal, each Guild also pursues its own ambitions, shaped by its core purpose and values. Your choice of Guild defines how you approach your mission: the methods may differ, the philosophies may clash, but the planet needs healing all the same. Choose your path wisely.


In BioEden, you can take the time you need. No fail states, no pressure, just the quiet pull of discovery and the deep satisfaction of watching a world transform through your choices. Let the soft sounds of nature envelop you as you tend, wander, and watch your planet gently come back to life.
Sums Steam only; Xbox, Nintendo, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
本作是一款生态环保主题的殖民模拟游戏,玩家的任务就是通过在穹顶内(即温室环境)培养动植物,并对星球的恶劣环境进行改造,最终让动物重回自然环境,实现星球生态圈的重建。 目前体验下来,游戏的节奏比较慢,核心玩法主要包括采集和建造、星球和穹顶内的生态管理等等,其中星球的生态管理是本作的一大难点,因为想要发展就必须得建造机器实现采集、发电、研究等基本功能,可一旦我们发展得过快,影响度就会快速上升,不仅会增加天灾的频率,公会也会用一些条例制约我们(比如增加植物成本,减少水资源产量等等)。 这就导致我们想快也快不起来,也许游戏是想用这种方式传达生态要可持续发展的理念吧,但是从玩家体验的角度来说并不是太好,有些玩家喜欢快节奏,有些玩家喜欢慢节奏,强行把大伙都拉到慢节奏上算不上好idea,希望官方后续能进行调整吧。 难点不仅仅是星球的生态管理,穹顶内的生态管理也并不轻松。游戏里的穹顶相当于一个温室环境,我们需要先通过研究的方式解锁生物图鉴,解锁后就能在穹顶内打造动物的栖息地。而栖息地需要满足一定的条件才能建议,比如要种植特定的植物、栖息地内要有特定的其他种类动物、适宜的温度及湿度等等,在完美满足条件后还能将动物放归自然,中后期也有很多此类任务。 如果穹顶内只有一种动物那就没什么难点,但主线任务经常会要求我们同时培养多种动物,由于穹顶的面积非常有限,这就势必会导致多种动物栖息地重叠,而一旦重叠就非常让人头大了。举个例子,本来生物A的最适温度是25度,生物B是20度,生物C是15度,如果重叠了肯定会有一种生物住得不舒服,实际上要考虑不光是温度,湿度、植物、食物链等都需要考虑进来,后期很容易顾此失彼,我的建议是能不重叠就尽量不重叠,不然会给自己增加很多工作量。 从我个人的体验来说,游戏本身的玩法没毛病,内外双层的生态管理玩法是个不错的设计,缺点主要在于节奏过慢及资源管理有一定的门槛,我更推荐有耐心的慢节奏玩家来体验本作,也希望后续能看到更多的玩法和内容。
I bought this game after reading the mixed reviews and I honestly believe most of the people who have problems with the game are just rushing to fast. A key point of this game is gradual expantion in order to balance resources with your environmental impacts. I havn't played any games like this with such an emphasis on the environmental impacts of your actions. Its a great calm game to play in your free time. Can't wait to see any future updates!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Russian*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really nice crafted game, with a theme which resonates a lot in today ecology problems! The biome system is an interesting take on the genre. There are several species, with original designs to unlock, and it is an interesting on how to optimize the biome to keep "happy" every creatures. Moreover, technical wise nothing to say, it works really well, even on Steam Deck. TLDR => If you like original 4x games go for it!
[h3]这里是动物们的伊甸园,而你担任上帝[/h3] 伊甸园在西方神话传说中是一个无比美好,充满生机与和谐的敌方,在《圣经》的记载里,这是上帝为亚当和夏娃创造的乐园。在亚当和夏娃偷食禁果获得智慧被逐出伊甸园后,他们开始繁衍后代,为人类开枝散叶,从某种程度上说,伊甸园就是生命起源的象征。 在《BioEden》(创生伊甸)中,这个穹顶所覆盖的小小世界一样成为了生命的起源,只不过今天的主角并非人类,而是各种不同的小动物,你扮演的就是这个伊甸园的上帝。你要负责的事情,就是给每一种动物打造出一片完美的栖息地。 归根结底,在《BioEden》中你要做的就是建造和管理,同时它还有一个有趣的设定,将玩法分为穹顶内外的两个部分。在穹顶内,你要布置动物们的繁育器,然后为它们放置所需的植物和设施才能让它们正式诞生。 这些小动物如果想要开始繁衍,需要经历几个阶段,实际上每个阶段就是对它们所处的环境进一步的供给,从诞生到居住再到繁育,每一个阶段所需的资源会步步增多。在这个过程中你需要注意的是,并不是在整个穹顶之内放置的东西都会算进所有动物的居住环境内。因为这些小动物非常具有领地意识,只有摆在它们领土内的东西才会计算。 但是在穹顶内所放置除繁育器以外的东西都需要消耗各类资源,这些资源是不会在穹顶内自然产生的,我们必须要前往环境更加恶劣的外部世界才能获取这些资源。在外部世界,你所建造的所有东西一样需要消耗资源,不同的是你可以通过消耗一些资源来赚取更多的资源,同时在这些设施无用的时候还可以对它们进行拆除,从而获得100%的资源返还。这不仅大大缓解了玩家的资源压力,还让你在布局失误的时候可以无责任撤回。 让我们回到穹顶之内,随着每一个族群的不断完善,你都能获得一些DNA片段,这些片段可以帮助你在图鉴中解锁新的物种。但是随着物种越来越多,它们所需的植物和其他环境因素会让你不得寸进。 这时你需要再次来到外部世界,建造出让你可以加点科技树的研究中心等科技建筑,随着点数的获取,你就可以在生物群系知识树里不断学习新的知识,以满足每一种动物朴实的小小要求。 因为穹顶内部的空间有限,且不同生物的领地范围可以重叠,甚至一颗植物可以同时在多个领地内生效。所以你可以通过交叉布置,让小小的穹顶装下更多的物种。有意思的是,因为这颗星球的外部环境本身污染就极其严重,你开采资源的过程并不会扩大污染,反而能产生清理周边的效果。不过要记住,当每一个设施不再被需要的时候,一定要尽快回收,避免它们过度开采而引发的环境灾难。 总体而言,《BioEden》是一款有趣的建造模拟游戏,你需要让穹顶内外的两个世界达成奇妙的循环,在外部世界开采资源供给穹顶内部让它成为动物们的天堂,同时也在开采的过程中让外部世界的环境越来越好。在实际游玩中玩家并不会遇到太多的难点,只要愿意付出时间耐心建设,所有的问题都会迎刃而解,但这也让游戏后期的内容重复性比较高。在游戏本身之外,它带来的环保理念也同样值得认可。 [table][td]闲暇时光,不妨试试游戏 欢迎关注[url=https://store.steampowered.com/curator/45653622] 闲暇時光鉴赏组 [/url][/td][/table]
I played the demo and i pre-purchased the game before release. Loved the demo, love the game itself. Of course it can have more features, be more detailed in the habitat building (more control) and so on, however i played through the technological guild, finished it - loved it. Going to play through the other guilds now and am not regretting anything, Read some of the other reviews about there being no control over decision making, no challenge with the habitats, etc. And yes, i do agree with that, there can be more, i believe this game can be A LOT more, but this does not mean the game in its current state it bad, I LOVE IT. Thank you :)
BioEden est un jeu de gestion cozy consistant à rétablir l'état d'une planète polluée sur laquelle il faut également élever des animaux extraterrestres dans des dômes. Le gameplay est centré autour de l'équilibre ; équilibre dans les dômes d'élevage où il faut faire cohabiter différentes espèces avec des besoins spécifiques et équilibre sur la planète où il s'agit de rétablir l'écosystème (en minant des ressources et plus tard en purifiant les lieux) sans trop bâtir pour ne pas que la pollution soit aggravée. [b]Il ne s'agit pas d'un bac à sable[/b] ; lors d'une partie il faut répondre à des objectifs qui sont fixés par ses commanditaires pour débloquer de nouvelles structures et remplir d'autres objectifs. On a le plaisir de voir les espèces d'animaux s'épanouir dans leur habitant et la planète se verdir alors que la pollution se réduit. Le jeu est honnête dans sa proposition et ne prétend pas autre chose que ce qu'il fait, en plus il propose une démo qui permet de se faire une idée de son intérêt pour le gameplay ; le jeu final n'est que la version complète de l'échantillon qu'est la démo. Peut-être un peu cher pour un scope assez réduit mais je pense qu'on peut s'y perdre de longues heures si on accroche à la formule. Ce n'est pas un jeu stressant ou qui demande des capacités de gestion comme un SimCity 4 mais un jeu de restauration tranquille, un peu à la Terra Nil, très prenant et plutôt joli. Je recommande d'essayer la démo et de s'offrir le jeu si celle-ci a été convaincante.
People hating on this game seem to be the same people who hate on all indie games and it is just super unfair on the devs who are trying to get into the gaming sphere with the heavyweights like Microsoft. That being said this is a pretty solid game. It is challenging in the sense of trying to balance out the impact on the planet and cleaning the planet up. It is pretty satisfying though once you progress and you can see the planet getting clean. Graphics are beautiful. I have played for 6 hours so far and I have not finished the first guild. There are loads of animals to unlock, what are you complaining about??? This game for $30AUD seems like a bargain. I would pay $50 for this easy. I would like to see some more biomes but they can come later in a DLC. This is a very solid game and I am going to continue to play it.
good better than i execpted :)
Really enjoying this game so far. It has a very peaceful and relaxing atmosphere with a nice sense of progression. I like how exploration, building and resource gathering are balanced with the biomes shaping part, and seeing how the world changes as you remove pollution, making polluted and lifeless environments gradually become healthier and vibrant feels rewarding. Definitely a game I can see myself coming back to when I just want to chill and play for a while
Cute, mindless, something to putter around with while contemplating nothing. The demo was entertaining enough that I decided to buy the game. Played through the tutorial and first two factions, then hit a brick wall where an intrinsic game mechanic failed to register correctly and completely locked campaign progression. All other win conditions were met, nothing moved forward. I've decided to put no further time into this.
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