
You're broke, smash piggy banks, bills must be paid. A short active incremental game. Get money, upgrade, and get debt free!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 60.14/day in the week to Sep 11 → 119.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Bills Must Be Paid is an active incremental game about paying your bills by smashing piggy banks.
Smashing costs stamina. When your hand is getting tired the run is over.
Bills show up. If you ignore them, bankruptcy will be your destiny. Pay them off to unlock perks that help you pay back your bills even faster.
Paying bills also gives you legacy points which you can spend on rings and bracelets to upgrade your hand after declaring bankruptcy.
New types to discover. Some run away, some are too lazy to move, and others carry all the black money you never had :P...
Piggies spawn random loot
You never know which one is holding the most, or do you?
A skill tree with multiple paths. Improve your grip strength, get addicted to caffeine, hit the gym, pump up your wrist, get more lucky, unlock abilities like rock rain, electrify your hammer, and more.
Unlock different types of hammer. Some have higher crit chance and smaller radius, while others are super fast with big radius and less damage. Choose the one that better fits your own playstyle.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2390 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩 但不耐玩 4小时通关顶天了 戒指一半就能过 最后的大猪叠狂暴秒掉很容易
Petit jeu sympà dans lequel on défonçe à coup de marteau des tirelires en forme de cochon, tout est bon dans le cochon, mais le meilleur c'est l'argent qui se trouve à l'interieur, L'ARGENT, L'ARGEEEEEENNNNNT, TOUJOURS PLUS D'ARGEEEEEENNNNT PROFIIIT, THUUUUNEEEE, BILLEEEETT, Areeeeeum, pardon. Enfin bref oui donc on casse des tirelires pour rembourser une dette, car on est fauché, cool hein ? C'est assez simple comme concept mais c'est sympà pour passer le temps en tout cas (Surtout quand on sait pas quoi faire en attendant des amis) Je recommandes !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #67, worst CA #96 · 6 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My only complaint is that I want more
纯纯折磨自己的游戏 恶心的破产机制
好玩,一开始可能有点无聊,一直没钱,后期很爽啊,但要花多好多钱
Couldn't stop playing till I'd paid all my bills and done everything at just under 6 hours. Each run you become more efficient at smashing those cute big eyed clueless looking piggies with your trusty hammers and perks unique to that particular run that you acquire every time a bill is paid also permanent upgrades you take to new runs after you inevitably declare bankruptcy so you start again stronger. The skill tree is quite large with an assortment of power ups like chain lightning/fire/quakes and many passive upgrades that make your pig smashing easier and more lucrative. Runs great on deck as expected even while docked at 1080p the 60fps stays stable even as the effects and number of pigs ramp up so maybe 1440p is achievable there also?. So what are you waiting for grab a bacon sandwich and your trusty hammer and pay those bills and don't go bacon my heart.
First and foremost, I had a blast. That being said, I did beat and get 100% achievements in 3 runs. I think this game does have a little more in it than that, I got a little lucky and I was really trying to see how fast I could beat it. A more casual approach would probably get you a couple more hours. I think it could do with some more heavy variation, the only difference between runs is very minor. something that lets you really strategize more and make each run unique would really make this game shine, rather than you eventually always turning into the same beast. There is no replayability right now, once you've beat it, it's done, but I don't mind that. 8/10, I got it for 5.59, which is a little expensive for a game done in just over, 3 hours, but if you are looking for something mindless and incredibly satisfying, this is a very very good choice. It was exactly what I was looking for.
Juego que recomienda, juego que me compro. Este hombre es increíble. Gracias Alexelcapso.
DIHHHH
67 oinks
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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