
An atmospheric tower-defence strategy game about holding back an oozing toxic Tide. A distant mining colony has awakened a living flood that seeps from breaches in the ground. Dig for resources, raise defensive terrain, and burn your way to seal the breaches. Can you survive the Biletide?
Modeled estimate, not a reported figure. How we estimate →
About
An atmospheric tower-defence strategy game about holding back an oozing toxic Tide. A distant mining colony has awakened a living flood that seeps from breaches in the ground. Dig for resources, raise the land for defence, and burn your way to seal the breaches. Can you survive the Biletide?
Dig, raise and reshape a 3D voxel battlefield
Control the flow of an unthinking but rising toxic enemy
Burn, block or redirect with towers and defences
Build to manage scarce resources
Deal with pollution as burning the Biletide releases toxic smog
Survive an escalating campaign where every decision matters
Design and share your own levels through Steam workshop
Dig into the voxel terrain to gather the resources your colony needs to survive. Every building or raised tile costs precious material, so expansion always comes with risk. Dig too deep and you provide riverbeds for the tide.
The only way to push back the Biletide is with fire. Build plasma flamethrower towers to hold key choke points and fight your way towards the breaches. But each burn comes with a risk, releasing a toxic smog into the air and suffocating your solar panels.
The Biletide flows seeking the lowest ground. Dig channels and reshape the battlefield to redirect it away from your base.
Some buildings need to be powered, and woe betide you if you get surrounded.
Play through a campaign as colonists struggle to survive on a doomed mining colony. Each mission introduces new pressures and harder choices as the Biletide spreads further across the planet.
Design your own Biletide missions with the built-in level editor. Place terrain, buildings and of course the Biletide. Then share through the Steam Workshop or play levels made by other players.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
great tower defence-like game. Like the micromanagement of the towers and the combinations of of them. Music and the art are very fresh and theme worthy.
Really fun game with a great art style. The dynamic map keeps the gameplay fresh, the music fits perfectly, and the ability to create your own levels is a great addition.
A cool concept I haven't seen anywhere else and scratches the itch for tower defence. I did need to turn the difficulty down to start making progress but if you like a challenge more than I do then the harder levels will be fun. Even on the easy mode I get a real sense of achievement when I start pushing back the tide and make progress. Its an interesting combination of grinding and then sudden steps forward. Nice to spend about half an hour completing a level and then coming back to it the next day, or getting sucked in for a longer session.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 29 reviews with recorded playtime.
Really fun game. Really keeps your attention and focus and give you the room to come up with your own solutions without feeling pushed or lead to a single answer. Great look and feel, really cool soundtrack too!
Great game for the price! I was expecting it to be much rougher considering it is a small indie game but the level of polish is very impressive. The tutorial eases you in nicely but then the difficulty ratchets up. I got stuck on level 5 but expect I will work it out. The sound is the weakest part. The gameplay is really fun but I did find it annoying having the same few soundeffects. Would definitely recommend.
If you love tower defense, don't sleep on this one. Excellent gameplay, great original soundtrack, and a fun storyline. The tension runs high and I can't put it down.
I've played quite a number of puzzle games but I've never played an real-time puzzle game and I had a lot of fun playing this short but sweet game. I'm never sitting still waiting for something to happen and there's always 2-3 things I'm thinking about to complete the level. From a surface level view a lot of the levels may look simple, but because the core of the game is balanced around simple fluid dynamics (runs well on my laptop), there's a number of options with diverting liquid, which land you should raise and lower to keep your buildings safe, and how to preserve enough land to mine up the limited resources. The 10 levels there are walk you through this well with short text boxes (only the tutorial levels) and with the design of the level itself. The levels can be long but you're allowed to save at any point but I never felt the need to use it personally; the later levels took me like 10-20 minutes, but if that worries you, you can lower or raise the difficulty as you wish. Rating: Gameplay 5/5 Art 4/5 Music 4/5 SFX 2.5/5 Overall : 4.5/5
It's simpler version of creeper world. Enjoyable enough, but only 3h for main campaign and not much complexity.
This is a great game. I love the retro sci fi feel to it, great atmosphere and great gameplay. The tutorial section helped ease me in to the experience. Highly recommend to anyone into strategy or new to the genre.
Having a great time playing Biletide. The tutorial teaches the mechanics well, and the levels are varied enough that they doesn't feel repetitive. Watching the bile creep towards you is terrifying, but it really gets your brain working as you scramble to work out the best strategy before it's too late. It's a really fun and challenging game that's easy to pick up but keeps you coming back for more. Definitely recommend (don't forget your Diggers)!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $369K | 475 | 88% | $24.99 | |
| $18.3K | 68 | 43% | $9.99 | |
| $3.2K | 23 | 65% | $4.99 | |
| $1.6K | 13 | 69% | $4.99 | |
| $196 | 1 | 0% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2K | 376 | 64% | $0.79 | |
| $5.2K | 55 | 89% | $4.99 | |
| $5.2K | 55 | 60% | $4.99 | |
| $5.2K | 55 | 58% | $5.99 | |
| $5.2K | 132 | 92% | $2.49 | |
| $5.2K | 54 | 94% | $3.99 |