
A unique psychological action thriller delivered by A-list Hollywood performances by Elliot Page and Willem Dafoe, Beyond: Two Souls takes you on a thrilling journey across the globe as you play out the remarkable life of Jodie Holmes.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 43.5Kreviews | 88% | — | $1.2M |
| $1.99−90% | 236ratings | 74% | #40 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
首先丑话说在前头,根本上导致我不推荐的原因是,倒数第二章虽然没当面说暗戳戳的就是在指中国吧,这个剧情到底在干啥我实在是有点玩不下去太诡异了,我一个中国人操控美国人去偷袭中国基地,你说好笑不好笑。。我觉得这个情节在一定程度上就是在丑化中国形象,顺带直接降低了我对美国的友好度。太无语了,要不要看看自己这什么鬼,NPC是刻板印象亚洲脸,军装要抄我国的,国旗要画条龙,最后更是演都不演了开始说你那个蹩脚中文。 其余有些问题我在这里顺带提一下: 1.操作很困难,控制不灵敏,角色难以控制老乱走,然后鼠标对那个动作的反应老是容易识别错误;而且每次可交互的地方怎么交互做的不好,不知道怎么交互容易浪费时间;固定机位视角,视角变换使得操纵角色更加困难;而且角色没有奔跑键,走着很费力。这里确实做的没有底特律好。 2.这个剧情也是很疏松平常,没有特别大的吸引点。有些地方的剧情片段过于冗长,比如纳瓦霍片段,非常长,想表达的东西却不多,骑着马跑来跑去又慢。我对雷恩这个角色不是很喜欢,后面的剧情居然强制两人一起下去拯救这个黑太阳,还非要亲一口,我受不了。很多地方有点缺乏逻辑性,颇有机械降神的意味,有些地方用艾登的能力能做到非要朱迪亲自做,或者非要这些人死。 3.指引性做的很差。很多时候不知道哪些是可以交互的,不知道下一步要干什么,既没有任务指引,也没有具体的标识或者可交互物品显示,很多时候都是必须自己漫无目的地逛一圈才能发现下一个目标在哪。 我本来不想打差评的因为打折的价格确实实惠,美工和特效做的还不错,剧情也还能玩,但是这个龙的神人情节一出现我怎么可能还给你打推荐。以后能不能做游戏注意一下选题,不要再把一堆有政治争议的东西放进来,考虑一下其他国家的感受好吗。
Явно не плохая игра но не полностью оправдала ожидания, после 3-4 часов игры становится очень скучно конец не плохой, рекомендую
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 16.14/day in the week to Aug 10 → 72.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch*, Finnish, Greek, Hungarian, Japanese* +11 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
其他方面放在13年是很不错的,但这作剧本很垃圾,没有什么逻辑可言,玩的相当难受。如果你是玩完底特律变人还意未尽的,千万别玩这款游戏!
조작감 구림 스토리 몰입도 개좋음 여주 이쁨 앨런 페이지의 매력을 알게해준 게임 비록 지금은..
The premise of the story is rather intriguing and low-key meta, but it is overshadowed by the gameplay, especially on PC, which is a whole lot of nothing. You don't really get to do anything besides panning the camera about most of the time and the few things you do get very repetitive and boring very quickly. Atp I'm just forcing myself to finish the game just because I wanna know how the story ends. I thought it'd be something closer to D:BH, which was actually pretty good in story and gameplay. The only other good thing was William Dafoe - I had no clue he was in this, lol.
Great game, loved it. I got a good ending overall. I shutdown the portal thing to the infraworld, Cole lived and Jodie together with Ryan crack forever and after. Good game recommend. Fortnite - Willem Dafoe
I finally finished Beyond: Two Souls and honestly... I really enjoyed it. This is my fourth Quantic Dream game after Fahrenheit, Heavy Rain, and Detroit: Become Human, and once again they delivered a story that kept me invested till the end. The story was the biggest reason I kept playing. Jodie is a really well-written character, and having Aiden by her side throughout the game makes every chapter feel different. The performances by Elliot Page and Willem Dafoe are incredible and make the whole experience feel like you're playing through a movie instead of just watching one. I even went for the Platinum, and yeah... it became frustrating near the end, but that's completely on me, not the game. I didn't read one achievement requirement properly, messed up an earlier chapter, and had to replay almost half the game just to unlock that one trophy. It was painful, but that's my own mistake, not something I'd blame the game for. Not every chapter landed for me though. I wasn't really a fan of "the mission" chapter. It just didn't click with me the same way the rest of the game did. On the other hand, the "Homeless" chapter is easily one of the most impactful and memorable parts of the entire game. That chapter genuinely stayed with me long after I finished it. I also played both versions of the game. I started with the original chapter order and then replayed it with the chronological order. For anyone playing for the first time, I'd honestly recommend the original release order because the mystery unfolds much better, and the childhood moments and action sequences hit harder when they're revealed naturally. The chronological mode is great too, but I think it's best experienced on a second playthrough. if you enjoy story-driven games where the characters and choices keep you emotionally invested, Beyond: Two Souls is absolutely worth playing. I'm really glad I finally experienced it, and despite the Platinum grind almost driving me insane, I loved this game...
👍🏿
Un passo avanti rispetto a Heavy rain a mio gusto per quanto riguarda la storia, netto miglioramento dal punto di vista grafico, si difende ancora oggi, doppiaggio italiano di altissimo livello, come il sonoro...permangono i GRAVISSIMI difetti della telecamera e il controllo della protagonista(e non solo...), assurdo come il gioco a tratti voglia fare l' "action" con mille virgolette e venga sottovalutato questo.
tek kelimeyle MÜKEMMEL
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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