
A unique psychological action thriller delivered by A-list Hollywood performances by Elliot Page and Willem Dafoe, Beyond: Two Souls takes you on a thrilling journey across the globe as you play out the remarkable life of Jodie Holmes.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 43.5Kreviews | 88% | — | $1.2M |
| $1.99−90% | 236ratings | 74% | #26 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
топ игра
топ
I am writing this right after seeing the end of the game. To put into words the joy, heartbreak, anger, and everything else I am feeling is to underestimate the absolute cinema my ears and eyes have been blessed by. Glaze aside, the premise of the game is as the following: Us, as the main character Jodie, are linked to a spirit-like entity name Aiden. You are treated differently, and forced to be separated from your family. You explore the world as someone with an uncontrollable, unpredictable, and very powerful companion. There are different episodes of her life that you control through decisions that can impact the entire story. I think every since i got into videogaming, the part of gaming that I thought was the absolute coolest wasn't FPS, Indie, even action and adventure. It was the ability to choose your own path in a game, pave your own story, and live with the consequences of your actions. I believe that to this date, this is the best embodiment of that EVER. Now I've played games like the Walking Dead Series, (AMAZING GAME BTW CHECK IT OUT) but as good as that storyline was, it pales in comparison to the Beyond Two Soul's storyline. I think what makes gaming so touching and enjoyable to me is that it mimics the way books and movies create a new world with endless possibilities, however in videogames YOU are able to take the wheel. And that is what makes Beyond Two Souls such a beautiful game. HOWEVER... although this game has one of the greatest gaming storylines OAT, it does come with a caveat. Its gameplay can become repetitive and stale, and its "combat" is unique, but also often unfair and unexciting. To expand on that, the gameplay consists of walking around, clicking 1, 2, 3, 4, or mouse commands. Luckily the game also has a second feature, which is where Aiden comes in. You can control Aiden as well as Jodie by switching from her to Aiden throughout the episodes. This adds a puzzle element to the bunch. However 90% of the time using either Jodie or Aiden often feels unintuitive and either too straightforward or too out of the way. The combat is also unlike other games where (on PC) you hold down and moving your mouse in the way that the character in the game is trying to swing or dodge to. Although I think that is a nice relief from basic aiming and clicking combat, I think at many times it is frustratingly unclear where you are attacking or dodging, and even when you fail, It doesn't seem to change the outcome of the situation no matter what. And when you aren't in combat or in a chase sequence, your mainly only walking to the next prompt at a frustratingly slow pace. The gameplay itself is definitely the biggest downside of this game. So the question is: Does the amazing story make up for the tedious and underwhelming gameplay? In this rare occasion I would say yes, it absolutely does. The roller coaster of emotion and feelings is definitely worth the boring wait in line to get on the ride. 92/100 WOULD RECOMEND Small notes for if your thinking about purchasing this: Price: I got this on like a 90% sale or something, and I am aware this game is very expensive. I would recommend waiting for the seasonal steam sale, but this is coming from a kid who doesn't make a consistent salary, so if you do, I would argue this game is worth saving up for. Content: This game does involve TOPICS of sex and sexual assault. Brief, unrevealing, and un-graphic nudity. Parents, do with that knowledge what you will.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 16.14/day in the week to Aug 10 → 72.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch*, Finnish, Greek, Hungarian, Japanese* +11 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ta weno
Одна з найнеприємніших ігор у технічному плані. По перше, при кожному запуску гра перемикає режим звуку у 5.1 не зберігаючи стерео, по друге відсутнє будь-яке налаштування яскравості, що змушує регулювати через монітор. Інтерфейс зроблений двома різними людьми - один створив стрілки на чверть екрану, інший зробив їх настільки маленькими, що не зрозуміло куди вони вказують. Додає фрустрації поведінка камери, створена у найкращих традиціях консольщини. Ні підказок, ні натяків, ні елементарних QoL. На відміну від раніше випущеного Heavy Rain, у Beyond: Two Souls не можливо грати на клавіатурі з мишею - неправильно зараховує напрямок руху миші, чи взагалі не баче натискання кнопки - легко провалити QTE. Beyond: Two Souls це даунгрейд у порівнянні з Важким Дощем, а до Detroit: Become Human їй як до Києва рачки.
отличная игра
мусор
A really emotional and immersive experience. The story is unique, and the characters make you feel connected to the game. Definitely worth playing.
Явно не плохая игра но не полностью оправдала ожидания, после 3-4 часов игры становится очень скучно конец не плохой, рекомендую
Un passo avanti rispetto a Heavy rain a mio gusto per quanto riguarda la storia, netto miglioramento dal punto di vista grafico, si difende ancora oggi, doppiaggio italiano di altissimo livello, come il sonoro...permangono i GRAVISSIMI difetti della telecamera e il controllo della protagonista(e non solo...), assurdo come il gioco a tratti voglia fare l' "action" con mille virgolette e venga sottovalutato questo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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