
A unique psychological action thriller delivered by A-list Hollywood performances by Elliot Page and Willem Dafoe, Beyond: Two Souls takes you on a thrilling journey across the globe as you play out the remarkable life of Jodie Holmes.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 43.6Kreviews | 88% | — | $1.2M |
| $19.99 | 241ratings | 74% | #95 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2016 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gioco stupendo
挺好的,带奇幻的味我非常喜欢的因素,女主一生的经历挺悲惨,沉浸式的电影,结局我觉得女主和艾登或那些流浪的伙伴在一起最好
нудновато
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 7.7K | 93% | $7.99 | |
| $1.2M | 16.5K | 93% | $5.99 | |
| $1.2M | 4.1K | 95% | $14.99 | |
| $1.2M | 7.6K | 75% | $9.99 | |
| $1.2M | 1.9K | 88% | $19.99 | |
| $1.2M | 635 | 79% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.2M | 263.2K | 96% | $7.99 | |
| — | 241 | 74% | $19.99 | |
| $0 | 0 | — | Free | |
| $19.3M | 13.7K | 61% | $49.99 | |
| $9.2M | 18.6K | 81% | $19.99 | |
| $251.8K | 1.2K | 64% | $9.99 |
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Aug 10 → 72.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch*, Finnish, Greek, Hungarian, Japanese* +11 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Whoever called this "Israel: Two Souls" is a dumbass, this is written better than Detroit Become Human, but it has the most ♥♥♥♥♥♥ controls i have ever used, 9/10
it was such a masterpiece
/
能让我一直思考并感动的都是好游戏
good enough
I didn’t expect this game to stay on my mind after I finished it. Beyond: Two Souls isn’t just a game about supernatural powers or making choices. It’s a story about loneliness, connection, growing up, and finding someone who makes you feel like you belong. Playing as Jodie and experiencing her life through all its highs and lows made the journey feel surprisingly personal. The story may not be perfect, and some parts can feel a little slow, but the characters, performances, music, and atmosphere made it easy for me to become emotionally invested. Every choice felt like it carried a little weight, especially when there was no obvious “right” answer. And that’s probably what I loved most about it. The hardest part wasn’t playing the game. It was making the choice. By the time the credits rolled, I wasn’t thinking about whether I had made the best decisions. I was just thinking about the journey I had experienced. A beautiful, emotional experience that I’m glad I played.
Absolute Cinema. Love the story so much. I definitely Recommend it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.