
A unique psychological action thriller delivered by A-list Hollywood performances by Elliot Page and Willem Dafoe, Beyond: Two Souls takes you on a thrilling journey across the globe as you play out the remarkable life of Jodie Holmes.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch*, Finnish, Greek, Hungarian, Japanese* +11 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 214 reviews with recorded playtime.
Reviews
Themes across 214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
muy recomenado buena trama
GOOD GAME GREAT GAME AMAZING
жоска
оч хорошо
故事比较老套。略显枯燥。还有中国威胁论下的刻板印象。还不能跳过动画
sadece deneyin.
玩到一半就來評論了,這部比起暴雨,畫面又更強了,雖然選擇幾乎不影響劇情,但我發現我好像也沒差欸?可能因為我影集看多了,已經習慣就照著導演的安排走,所以如果用一個高成本影集換多結局故事我覺得我可以,而且應該是因為要在PS3上跑的關係,我用我的電腦玩效能依舊優秀,幾乎沒卡過而且風扇也從來不會尖叫。 這遊戲基本上就是像我這類喜歡看影集又喜歡玩遊戲的人的福音,希望Quantic Dream可以多出一點,不要搞什麼星際大戰還難產,多做一些這樣的劇情遊戲吧,我好想玩啊! 不過不得不說這導演雖然是少有的遊戲、影集雙棲狠角色,但他還是改不了一些壞習慣,每一部作品都有可以吐槽而且放在現在可能會炎上的部分,例如我玩到納瓦霍那關,根本亂搞文化挪用,總之要玩的話就得忍耐一下這導演的一些缺點。
Ese final siempre me va a sorprender
Глубокий сюжет то с 10 лет хотел поиграть в игру в итоге мне сейчас 23
The game has a lot of chapters where I'd say nothing really happens, and this can be frustrating sometimes when paired with the game's choice to tell the story out of chronological order. That being said, it does have some really high highs, and despite its sci fi setting it goes for a much more down to earth philosophical narrative than the more immediate thriller stories David Cage has made before. Worth sticking through to the end
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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