
Trapped in an ever-shifting palace, a man searches for his lost beloved - but the deeper he goes, the more the world, and his mind, collapse into something else.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You play as Herman, a hunter trapped inside the Endless Palace, forced to fight for survival in a world where architecture defies the laws of physics and shadows whisper thoughts that aren’t yours.
His goal: his long-lost beloved, Berenice, whose voice echoes through a labyrinth of halls, bridges, and arches.
But the palace will not let him go so easily...
A procedurally endless palace
Each section reshapes itself - there is no path to memorize. You can only move forward.
Three major biomes - Edinburgh, the Sunken City, and the Palace Vaults
Each with its own logic, mood, and lore-bound boss.
Flexible combat and weapon builds - Pick up, discard, adapt on the go. Every weapon has its own durability and playstyle.
Interactive memories -Unlock fragments of the past through the journal. Control shadows. Customize the face of Berenice.
A philosophical story of order, fear, and obsession - Herman searches for peace - but the deeper he goes, the more the palace becomes him.
Audio as orientation - Silence deceives. Hums guide. Berenice’s voice calls - but where?
This isn’t just a horror-action game. It’s a question:
Where do you go when the path never ends?

Reviews
не знаю чего я ожидал от этой игры, но я не выдержал и 5 минут. Что бы потянуть высшую графику нужен комп от наса:o
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $201.6K | 727 | 91% | $9.99 | |
| $7.5K | 65 | 74% | $7.99 | |
| $2.3K | 9 | 89% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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|---|---|---|---|---|
| $1K | 50 | 76% | $0.99 | |
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| $1K | 79 | 44% | $0.79 | |
| $1K | 117 | 79% | $0.49 | |
| $997 | 53 | 85% | $0.99 | |
| $997 | 53 | 87% | $0.99 |