
Beneath Oresa, a fighting roguelike deckbuilder, takes you deep within the city to confront your foes. As a strategist, choose your cards, upgrades, and artifacts wisely, but as a fighter, turn their positioning to your advantage.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 1.7Kreviews | 76% | — | $830.3K |
| $24.99 | 224ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great card game even more content then slay the spire, and still getting updates.
I thinks the neg reviews come from follks not knowing how to read any more............kinda sad.......
Very good deckbuilder that elegantly incorporates space into the slay the spire formula, by giving you just two zones to move between, adding a supprisingly interesting layer of tactics. Recommended, especially if you like the cel-shading aesthetics.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Korean, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Italian, Portuguese - Brazil, Traditional Chinese
| $24.99 |
| 75ratings |
| 86% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It seems like something I would enjoy, but it keeps wasting my time and boring me. The game has a solid groundwork, but the designers didn't understand pacing at all. NOT. AT. ALL. The game is obscure and some of the gameplay effects are unclear until you try them, so you end up dying. The difficulty is hard, which is ok, but you also end up dying, until you get the hang of the game mechanics, which are obscure. There are multiple playable characters, which is ok, but I made the mistake of playing them as soon as I unlocked them - so the obscure game mechanisms of each new character keeps you dying, as you try to figure out 9 character all at once, rather than focusing on figuring out 1. You are forced to take too many cards, and they are difficult to remove, so you can't control your draws, which is ok for a card game - but it also makes the game extremely random (more so than many other card games), which means that you die needlessly even when you make no mistakes. And you will make mistakes at the first 10 hours of the game, as you try to figure things out. And the runs are long, each attempt where you die on the last boss takes hours. After 14 hours, I was few attacks away from killing the last boss of that run. Next time I try, I will get sligthly better RNG, or Iat least I will make better choices. So I will win my next round. But there will be n next round, I'm done. Ultimately, the game is boring. Maybe it is just the god-awfull pacing that is killing the enjoyment for me, but by god is this game BORING.
Not bad, just kind of a bland deckbuilder.
Had to quit due to unlocking the hardest mode permanently. The hardest mode in the game is when you press a to get rid of the victory text but you select a random card as your prize instead. That's just too much rng for me.
El juego está bien pero tienes la música repetitiva. LO PEOR: ES DEMSIADO DIFÍCIL, da igual quien cojas y el nivel, los enemigos al pasar de piso TRIPLICAN la vida defensa y sus catas que te ponen estados. Subir de nivel no te sirve para subir de vida y ataque, solo que te pueden salir mejores cartas ( eso si te salen normalmente te salen las malas )
在同类型游戏里画面算是不错,画风也独特。但遗憾的是这数值却像是用屁眼填的,是我玩过的数值最崩坏的尖塔LIKE游戏了,但是1元买的KEY,给个好评吧
Good variety in classes and builds, cool animations, but the enemies pool is soo small it became boring pretty quickly. The average run took me around 2h
После шикарной первой Slay the Spire с которой и произошло мое знакомство с жанром, я решил посмотреть еще какие-нибудь клоны. Так вот Oresa это максимально типичный клон, который вообще никак не уважает твое время. Да они нарисовали прикольных героев, добавили анимации, которые не к селу не к городу, но растягивают прохождение, сделали какие никакие 3д объекты и это действительно в динамике играется очень неплохо, но за 12 часов я реально смог пройти все три этажа только один раз. И да может я криворукий и не разобрался, но я играл только двумя персонажами, по сути я дотошно знаю их декбилд и вечно сталкивался с тем, что сам рандом не хочет, чтобы я прошел до конца, иначе говоря если StS хоть как-то заморачивались с балансом и вознаграждали игрока за сбор хоть какой-то рабочий деки, то тут игре вообще пофигу. Идет в руку всякая фигня, от которой нельзя отказаться вообще - ну и ладно, молись чтобы тебе прокнула возможность удалить то что ты получил потом и кровью. Альтернативный билд? - неее не слышали, это сложноооо. За то куча всяких героев со своими механиками, понятно, что есть метовые персонажи, а есть откровенный мусор, но что-то мне надоело копаться в игре, которая откровенно не балансируется от слова совсем.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $393.8K | 1.1K | 72% | $19.99 | |
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| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $830.3K | 2K | 92% | $19.99 | |
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| $830.6K | 3.6K | 83% | $10.99 | |
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| $830K | 1.6K | 92% | $19.99 | |
| $830.7K | 2.3K | 86% | $18.99 |