
Beneath Oresa, a fighting roguelike deckbuilder, takes you deep within the city to confront your foes. As a strategist, choose your cards, upgrades, and artifacts wisely, but as a fighter, turn their positioning to your advantage.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About








Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−70% | 1.7Kreviews | 76% | — | $292.5K |
| $24.99 | 224ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have enjoyed playing this game, with a variety of deck types between characters. I don't know why there are complaints about difficulty. For those of use who enjoy a challenge, it's pretty fun. Sure, if you play on the highest difficulty level, you are not always going to win. But if you keep it on base difficulty, it's pretty rare that you can't win the game, with almost any character combo.
Slay the spire's better looking cousin. Not quite as massive as Slay the spire, but not small either. 3 different classes with 3 heroes each gives you at least 9 challenging runs through the underground of Oresa (if you don't fail ofc). +++Art style (well well above average for a card game) ++Animations (nice to see how the different cards play out and interact) ++Challenge (I've yet to play a run where I knew victory was assured until the very end, took me around 15 runs to win once with each of the 9 heroes) ++Atmosphere (the game is dripping with style, I what to know more about Oresa) +Card/Strategy variation (lots of both) +Sound & Music (I like both, neither got boring) =Run length (they are quite a bit longer then other card games, but I didn't mind, you can save mid runs) -Exploration choices (they quite often feel binary where the best choice is obvious or least worse which is not uncommon) -Unlock speed (feels slow, I've beaten the game with every hero once and I still have 1 more difficulty and lots of cards to unlock)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Korean, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Italian, Portuguese - Brazil, Traditional Chinese
| $24.99 |
| 75ratings |
| 86% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent thematic deckbuilder with interesting lore and unique area management during combat. Can be very challenging at the outset, but rewards continued engagement with the 3 major guild systems. The pairing of various characters during the runs adds additional variabilty.
It seems like something I would enjoy, but it keeps wasting my time and boring me. The game has a solid groundwork, but the designers didn't understand pacing at all. NOT. AT. ALL. The game is obscure and some of the gameplay effects are unclear until you try them, so you end up dying. The difficulty is hard, which is ok, but you also end up dying, until you get the hang of the game mechanics, which are obscure. There are multiple playable characters, which is ok, but I made the mistake of playing them as soon as I unlocked them - so the obscure game mechanisms of each new character keeps you dying, as you try to figure out 9 character all at once, rather than focusing on figuring out 1. You are forced to take too many cards, and they are difficult to remove, so you can't control your draws, which is ok for a card game - but it also makes the game extremely random (more so than many other card games), which means that you die needlessly even when you make no mistakes. And you will make mistakes at the first 10 hours of the game, as you try to figure things out. And the runs are long, each attempt where you die on the last boss takes hours. After 14 hours, I was few attacks away from killing the last boss of that run. Next time I try, I will get sligthly better RNG, or Iat least I will make better choices. So I will win my next round. But there will be n next round, I'm done. Ultimately, the game is boring. Maybe it is just the god-awfull pacing that is killing the enjoyment for me, but by god is this game BORING.
Not bad, just kind of a bland deckbuilder.
好玩好玩 感觉像看动画电影一样 非常爽 有这种顶级表现力我认为可以溺爱
Only managed to beat this game a handful of times, all of which were with the knight-sect. No such luck with the Ragers or the Gunslingers. (I feel as though I've played the game quite a bit for such a low win rate) Very different take on the genre, pretty fun. This one isn't 'easy', so, be prepared for that.
juegazo cada pj tiene su mecanica y estilo de pelea las cartas son bien interesante me gusta mucho
This is a Sci-Fi / Fantasy reskin of Slay the Spire with just a couple of rule tweaks to avoid Copyright infringment. If you like Slay the Spire, but have grown tired of beating it and have explored the entirety of it, but still want more, than this is the game for you. If not, then just go get Slay the Spire.
Fun first impression but rounds take long. Seems like there is quite a lot to unlock
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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