
BELOW is a solitary journey through the haunted depths of a forbidden isle. Explore. Survive. Discover.
Modeled estimate, not a reported figure. How we estimate →
About
Test your mettle against The Isle’s procedural subterranean labyrinths. Explore a interconnected underworld crawling with cunning wildlife, deadly traps while stalked by a shadowy presence. Survive the perils of The Depths and unearth what lies below... or die trying..
BELOW is a procedural terrarium filled with life, mystery and death.
Explore the vast subterranean underworld of The Isle: a dangerous, unfathomable deep. Choose your path through a labyrinth crawling with deadly monstrosities, traps and hazardous environments. Death awaits at every false step, and there are no hints to guide you…
Spelunking through The Depths of BELOW is a treacherous endeavour, with death around every corner. The world is alive with flora & fauna, and there are many ways to scavenge materials and harvest ingredients to create life-saving remedies or useful survival tools…
What lies below? Only the bravest wanderers will find out. The Depths are filled with secrets and danger. BELOW embraces the idea that players enjoy discovering secret areas, finding hidden passageways and unraveling the deepest mysteries hidden in the darkness…
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Polish, Portuguese - Brazil
Engagement
Hours played at review time, across 121 reviews with recorded playtime.
Reviews
Themes across 120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cool game
I only did one run so it's probably on me but UGH. All I knew to do was gather ingredients and craft them, I didn't know what I was doing or what the point was, and then I slowly bled out and died with no idea as to why. I get that you're supposed to play as a bunch of different heroes in randomly generated dungeons, but spending half an hour just picking up rocks with no goal while your health depletes with no explanation so that, when you start again you can't even gather those items you spent half an hour collecting sucks. And there's little things that drop out of the enemies you can use to level up but oops, they are magnetically drawn to the chasms all over the place. Also it was lagging constantly and would just go unresponsive mid swing
[b]Do Not Recommend[/b] A survival/dungeon crawler hybrid with excellent presentation, atmosphere and environmental storytelling, but that is otherwise repetitive, frustrating and mechanically shallow. Now, a game that represents the merging of the aforementioned two genres is an interesting idea [i]on paper[/i] -- however, the survival mechanics in BELOW offer scant compelling gameplay beyond merely wasting the player's time, with hunger meters to manage, resources to grind between dungeon runs, and instant permadeath mechanics that plop you all the way back up at the top with (nearly) empty bags that need to be restocked. And yet, even if you were to remove these mechanics entirely, the game still wouldn't be better off for it, as you'd be left with little more than a mediocre dungeon crawler with excellent set dressing. Whatever this game strived to be, [b]The Forest[/b] did it better.
Just wanted to give a somewhat early review even though I'm not super far into the game. I was a little hesitant coming into this game given the reviews but so far I absolutely love it. Absolutely no hand holding which I'm appreciating more and more with games, very little explanations, and a lot of trial and error. It's a little like Tunic set in a dark world with less puzzles and more just about exploring. I also feel like the game is missing a roguelite tag, as you will die and have to start from the beginning but can unlock shortcuts and what equates to temporary fast travel points. Definitely not for everyone, but if you like a good atmosphere, enjoy figuring things out on your own, and don't mind the semi-roguelite nature I think you will love this. Edit: just completed this. Everything I said still stands. Something to note though - you need to be meticulous with moving through the floors and search every nook and cranny in order to beat the game. There is also one section you have to go through multiple times with an enemy that continuously attacks unless you have enough of a certain resource to continue to hold it at bay. About the only thing that I really didn't like about the game is the artificial padding with backtracking. I think I spent about 2 hours at least having to go through the same sections.
it was exciting at the beginning but as you slowly progress through levels it becomes difficult with certain enemy that can kill you quickly or traps that can kill you instantly and maintaining light and hunger. After you die you have to run all the way back to where you have been killed to retrieve your items and this is where it gets really boring and tiresome. I can tolerate the useless 5 min of slow zoomed in nothingness intro, and story that never explained, items without description of what they can do, lack of gaudiness.. however this does not excuse the poor gameplay mechanic and boring level designs. i give it a pass
Visually nice, a bit dull.
Бросил примерно через 20 минут. Примерно через год решил еще раз поиграть от скуки. Понравилось. Необычная игра. Есть что-то в духе "Созданный в бездне". С опытом приходит понимание, что польза эффективность многих предметов сомнительна. Ожидал большего разнообразия оружия. В поисках последнего ключевого предмета сделал 3 цикла спуска (за 1 жизнь), зажигая все мангалы (т.к. они имеют похожую геометрию), выпивая разнообразные зелья с расчетом на изменение восприятия и видимость скрытых элементов, пока не сдался и не залез в инет... не знаю, сколько бы прошло времени прежде, чем я смог найти это сам... хотя было под носом))
Very interesting experience. Not for everyone, but if you like stressful alone content, with a simple yet mechanical combat and a very deep exploration and survival experience, it's a need to play
Норм
сваеобразнае игруха.атмасфера топчик !!реал мадрид не зоподло похадить по такой йгамзе чисто за атмасфера и музло ( тупо атмасфера,). очень крутая атмасфера .. короч но есть и недастатки.вопервых я замонался хадить туда назад много. вовтроых тут нету пудж из доты2 (огромный минус.) аво вторых лутше бы сделали вместо сбора осколкав фонаря сабирать звезды с флага США. его туткстати тоже нет. игра в целам нармас ноне без недастатков
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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