
A Beholder series spin-off. Become a conductor of the Determination Bringer train: monitor passengers, report incidents, and carry out important Ministry assignments — whose level of secrecy depends only on your loyalty. And remember: mission success is very important to you!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 13 → 8.8/day in the week after.
About
Welcome aboard the Determination Bringer!
You have been appointed senior conductor of the legendary train, which all the citizens of our vast country are happy to see in their cities. Your responsibilities are maintaining order in the carriage assigned to you and providing assistance to passengers along the way. Your tools are reporting, intimidation, searches and ejection. Remember: the conductor is always right.
Carefully monitor everyone who enters the carriage and decide what to do with fare-evaders. Observe and report all suspicious, unauthorized and basically any passenger activity. Search the baggage and call the police if you find prohibited items.
Get access to the dining car or VIP compartments and carriages where high-ranking officials and big industrialists ride. Keep an eye on your colleagues and report their accepting bribes or transporting banned goods. The Ministry will not let your dedication go unnoticed.
Earn the trust of higher-ups in order to receive special assignments. Their level of secrecy will depend on your loyalty, and completion will be rewarded with a bonus or even a promotion. You will also encounter smugglers — transporting their packages along the route is risky, but profitable.

Visit various stations and remote corners of the country. Make difficult decisions determining the fate of passengers and your colleagues. What kind of person will you be at the end of the journey? The choice is yours!
Sums Steam only; PlayStation, GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.19−70% | 5.4Kreviews | 91% | — | $1.7M |
| $16.99 | 60ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 683 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An interesting premise and a gameplay loop with real potential. The visuals are what drew me in. Unfortunately, beyond the aesthetic of the game, everything else doesn't feel polished enough to make it a memorable or thrilling experience. PROS - It feels more fun on a second playthrough after you've locked down the right flow; record, blackmail, report. Maximize cashflow. - Some of the animations and other visuals are especially nice. A lot of care was given to the unexpected guest. CONS - The gameplay loop stops being relevant toward the final 1/3rd of the game when it becomes entirely story-focused. This would be fine if the story was interesting enough, but it's not. So plenty of standing around, fast-forwarding time. Given all the effort of the visuals in the later half, I wonder if the devs cut out a bunch of content. [spoiler](e.g. 3 compartments in the final car, yet only 2 are used with persistent guests).[/spoiler] - Limited quest outcomes despite the versatile forms of manipulation. You can plant evidence and a few quests allow for creative thinking, but the bulk of the game are very sparse fetch quests that are solvable at the next stop.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.5/day in the week to Jul 21 → 38.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Russian*, Japanese, Traditional Chinese, Polish, Turkish*languages with full audio support
| $4.19−70% |
| 12ratings |
| 84% |
| — |
| not modelled |
| $16.99 | 10ratings | 86% | — | not modelled |
| $16.99 | — | — | — | not modelled |
| $13.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 685 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's pretty clear that they are milking this game. But they are milking it really good. I was afraid that this game will get the same hate as Beholder 3 did, but luckily, a lot of people love it. Beholder: Conductor does what Beholder is known for, despite changing the style and some of it's gameplay. You still have to spy on your people and steal their stuff. You should probably also keep in mind that this game is one of the easiest to beat with the good ending. Gameplay loop is fine, it does not bother me and it's still enjoyable... that is until you reach the first class. God the report system in there is so bad. Having to report the person 3x just because they are a vip is so stupidly annoying. That being said, the game does have bugs. I got soft locked 5x and got crashed 1x on the final act. Either way, this is a good game and I hope it's the final. I think more games will hurt this series.
Очень вайбовая игра, лор не относится к основной серии игр но всё равно интересная.ОЧЕНЬ сложная как и остальные части
Очень хорошая, атмосферная игра. Все достижения можно получить за 10-15 часов. Я проходила игру несколько раз, для получения различных концовок и на разных сложностях. Приятно было увидеть персонажей из прошлых частей игры. В игре много развилок сюжета. На стим дек играть приятно, проблем не заметила. Всем советую, хорошая игра на несколько вечеров. Или же недель, если конечно получать все достижения)
Michelle. 11/10 game.
las meas callawawa que tiene micheal
经常遇到列车不开,倒计时归零,列车不停等奇怪BUG,极其影响游玩体验。
Good one.
Michelle... Need i say more ?
Very good game with fire gameplay and interesting guest it kept entertain the whole time i was playing
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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