
Collect, raise and breed an army of beetles to rise up and lay claim to the abandoned lot! The game features a complex genetics simulation and real-time tactics missions with a full campaign.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A goopy masterpiece <3 Would love to see a sequel or DLC!
Interesting concept and all, but the game is in a terrible technical state. For one, it keeps getting stuck in tutorials and you lose your progress when restarting. Then the UI sometimes disappears for no reason. Items disappear from your inventory after loading a save game.
One of those games you think will be funa nd progressive however you just end up thinking you missed something and start over again and again until you realize it isn't you. 35 hours later and I can say IT. IS. ALL. KINDS. OF. BAD. Seems like one of the last updates was to add cheats (seems like developer knew). Happy other gaming everyone. Sorry dev, great idea; beautiful beetles but poor game progression. Congrats though, you made one of my lists: 'Not These Devs'
Cute but somewhat hard game to play. | mostly run out of materials for my beatles to sleep and then have to use the cheat. Breeding is also very hard to get desirable traits.
The bingos (beetle Starr) wrote the octopus in the garden and it was opretty good! Until... the beetes got killed :(
Kind of a diamond in the rough imo :) I love it cause I love bugs and genetic mechanics in games but I can imagine it won't be for everyone as it does feel a bit unpolished
i dont know why this game didnt do well but it surely needs a chance i liked it
nie git
1
it a good game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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