
Shoot to the beat in this rhythm bullet hell where every shot creates music. Turn any song into a rhythm-bullet-hell epic battle.
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About
The world didn’t end; it fell out of rhythm.
Reality once moved to a perfect beat. When it broke, the world fell out of sync.
You didn’t gain power. You are the only one who stayed in sync.
In Beats of Fury, rhythm is survival. Fight corrupted beats, push through aggressive techno and metal soundscapes, and face the force that shattered the Pulse.
Turn any YouTube or local song into an epic bullet-hell rhythm battle and share it with other players.
Enjoy over 12 handcarfted levels in the story mode, both electronic and metal genre.
Turn any YouTube or Local song into a bullet hell level.
Share your created levels with other players and enjoy their levels.
If this is not enough, jump into the MIX it mode, in which you enjoy playing the game endlessly and competing in the global leaderboard.
Feel and experience every beat in the music at the deepest level possible. Accustomed to both casual and hardcore players with different control systems.
Color blind? Not a problem: Choose from different settings for color-blind people.
All the game effects can be controlled or totally turned off while playing the game or from the options menu.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Japanese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The gameplay is solid. The music is competent but really needs to be top notch to get people playing a rhythm game. I'll be the first to admit that I suck at rhythm games but I was having a reasonably okay time with this. https://youtu.be/DYLqvYOug4U
Awesome Game! Streamed it for about 2 hours and had a lot of fun playing the game, just wish the game had more of a music selection so we can play more songs, i look forward too some new modes and more music selections in the future!
[code]Written By Hidden Gems Review : https://store.steampowered.com/curator/38624426/[/code] Beats of Fury is a good rhythm game, you feel the beats perfectly, I normally don't like the techno ish songs but I like the songs I played in diferent dificulties. In extreme can be hard so for people who love the challenge of this type of games... this is your game, also there is leaderboard for be competitive againts others. The Flash things of the game don't like it but you can turn it off so it's ok, becarefull if you are one of this guys who have epilepsia. For now seems only there are 10 songs with 4 dificult levels (each level diferent mapping of the song) but probably when the game is finish they will add more songs. You can check a gameplay here : https://www.youtube.com/watch?v=vk7_kRz6G5Y
uhh.. i dont like how it feels, also seizure warning
i liked everything about the game, from the graphics till the whole gameplay, 10/10 suggesting it to everyone bored looking for an interesting game to challenge on
[h1]享受美妙的音乐与砍瓜切菜的快感——节奏狂怒[/h1] 本文首发于bigfun游戏社区https://www.bigfun.cn/post/359006 节奏狂怒是由Bubble Head Games制作Gamera Game发行的一款音乐游戏,音游我虽然玩过一些但并不是非常擅长,因此玩了一会儿就写下了这个测评,不过虽然只玩了几十分钟节奏狂怒这款游戏就给了我非常大的惊喜。 我个人感觉音游一直都缺少可测评的点,我认为音游的精髓在于其表现形式。我最早接触音游就是在手机上游玩节奏大师了,音游还是挺有趣的我一度沉迷玩节奏大师不过玩了几个月之后就换别的游戏玩了。节奏大师的下坠式音游正是音游最为常用的一种表现形式,这一印象也影响了不少的人,但有一个好处就是如果游戏模式能与下坠式不同就很容易激起玩家的兴趣,比如雷亚的音动世界还有喵斯快跑和去年我游玩的AVICII inventor都在模式上做了很大的改变,很容易让人感觉眼前一亮进而去吸引人游玩。 节奏狂怒这款游戏在玩法上是富有创意的,游戏将弹幕设计与音乐相结合。玩家是一个在屏幕中间守着DJ舞台的小人,你需要击破向你飞奔而来的音符。弹幕与音乐相结合在很多游戏中都有很好的体现,最为知名的应该就是东方系列,笔者曾经看朋友玩过东方幕华祭它的音乐与弹幕的配合可谓完美,像节奏狂怒这样专门拉出一个弹幕音游是我头一次见到。 节奏狂怒这款游戏的音乐节奏感还是很强的,这种游戏形式在某方面就是另一形态的下坠式音游,只不过这款游戏中玩家还需要调整攻击的范围。这个范围大致是120度玩家可以用键盘或者鼠标来调整攻击的角度,对我个人来说鼠标转向更适合操作,目前游戏好像还不支持手柄,音符的判定点在屏幕上标的很明显但令我头疼的就是游戏过程中经常会出现控制点堆积的情况,我本人的眼睛很难分辨出来,如果玩家没能击中音符的话就会损失不少血量,打击音符也会恢复一定的血量。 游戏也不仅在模式方面进行了创新,节奏狂怒的画面体现也是游戏的精髓所在,节奏狂怒用了极其炫酷的画面特效配合悦动的音符,画面在游戏一开始就提示不建议光敏癫痫游玩,可见本作的画面是有多么的炫酷。 节奏狂怒这款游戏目前还是EA阶段,其体量来看还显得有些不足,现阶段游戏只有10首曲子可供玩家选择,这个曲目数跟其他的音游比起来还是差的太多了,随着后续游戏的开发曲目应该也会慢慢增多吧。虽然只有十首曲子但游戏的难度分级却是十分细致,难度上分为简单、普通、困难、节奏大师,我个人在普通难度的第四关就卡住了,游戏的难度还是挺高的也许之后可以加入一些更为休闲的曲子,第三关跟第四关的难度有一个极为不正常的曲线飞跃直接就把我劝退了。 分数的结算上游戏的判定时机非常好把握,每个小球中心都又一个白圈,在完全重合的时候打击即可获得100分数,左上角的连击数也会影响玩家最后取得的分数,这个分数结算跟绝大多数音游都相同因此就不再赘述了,另外EA阶段游戏的玩家数量也不多还没什么高手,我也是趁机混入了排行榜也是一次不错的体验。 [h1]总结[/h1] 节奏狂怒这款游戏在音游的玩法上进行了一些创意玩起来特别新奇,将过往传统下坠式音游进行了某些改变,这次你可以体验到四面八方的弹幕朝你飞涌而来,游戏的难度很高目前因为在EA阶段只有十首歌曲,但优秀的画面与出色的玩法应该能让这款游戏在之后的更新中逐渐进入玩家们的视野。 [code]关注[url=http://steamcommunity.com/groups/cbjhs/]纯白鉴黄师 [/url],社保是什么? 黄油玩家,你本来就很纯洁 [/code] 宣个群:751560621
Literally Enjoyed everysingle moment spent on this game, not to mention the enormous graphics and the cool soundtracks loved everything about it !
周りから襲ってくるノーツにエイムを合わせて対応するキーを押す音ゲー 最低難易度なら2種類のノーツだけだが、高難易度になると4種のノーツを捌かなければならず、リズムとかではなく指と脳が疲弊する 普通に音ゲーとしては面白い
Similar to Guitar Hero/Rock Band with [b] several MAJOR differences: [/b] -[b]You rotate around to aim and SHOOT the beats/notes [/b] -On its own shooting not as challenging or deep as a full top down shooter, however, the music and effects make up it -No unique plastic peripheral needed to purchase or keep (I recommend gamepad/controller) -Do not have to contort fingers in awkward positions (do not @ me as I know guitar players may not have same issue) -No licensed tracks, but tracks are good IMO (Smaller dev team and budget than big franchise) -Mix of EDM and rock songs -Background rotates and visually changes with the track to add to feeling of immersion in the music -Good price point So far I have played with headphones on and I have had a blast. I enjoy the soundtrack and when you are hitting the notes correctly the sound and graphics combine to make you feel like you are IN the music track. Occasionally I found the effects distracted from playing to the beat, but overall they were great. You can also adjust light/colour changes, rotation, zoom/shake effects and colour blind mode for those concerned about any of the above. Could be short on number of tracks for some, but I feel price is appropriate for content. The DJ and Guitar character appearance may be a bit simple for my taste, but when the track is going I am too involved in the game and music to care at all. The achievements may need updating as I obtained "Medium Win" but have not yet finished all levels. I am aware it is Early Access and more tracks and features may be added. However, I dislike when reviews are based on what the game is "going to be" in the future on so my review is based on game as it is NOW. If you are interested in music based games or a different twist on top down shooters I recommend giving this one a try! [i] In all reviews my comments are opinions and not a reflection on the developers hard work. I know making video games is difficult. I base my comments on if I would recommend a game to a friend. Others may disagree, have different perspectives, expectations or game preferences and that is all good. [/i]
这是一款由gamera game发行,国外制作组Bubble Head Games制作的音乐游戏。玩法很简单,只需要操控键盘/鼠标/手柄调整面向,对准攻来的音符按照节奏进行消除即可。 游戏分为4个难度,共有十首风格迥异的歌曲可供选择。而玩家亦可根据个人习惯选择不同的操作方式。(目前来看,个人认为手感方面 键盘>手柄>鼠标)按键基本上就是左手选择对应note种类,右手负责转向。 操作方面,感觉由于模式新颖,带来的手感调教略有些怪;此外不知是卡顿还是什么原因,转向常有惯性,需要一定时间才能习惯游戏的奇特操作。 音乐节奏的配合方面,毕竟是有key音的存在,不是很担心制作组粗制滥造没有仔细研究每个音轨,但表现出来,还是偶有读谱不能的情况,让我这样的音游菜鸟有些跟不上节奏导致挫败感。 在按键时,失败反馈还是比较严重的,比较容易影响整首歌的节奏,定力不强的玩家一旦被打乱就容易后面全盘皆输,建议可以调节错误惩罚力度。 最后,建议没有音符下落的时候空按可以不判定扣血,否则没有音符的时候调整节奏还扣血就有些亏… 画面方面,由于游戏音乐主要是摇滚和电子音乐,游戏画面比较有电子摇滚的风味,比较带感;因此带来的目眩神迷之感也是可以理解的,但还是建议增加一个可以“关闭光效”的选项,让对光线敏感的玩家也能顺畅游玩。此外,UI可能是为了配合游戏整体氛围,有些做旧复古的感觉,这点带来的感受因人而异。 总之,作为一款仅售18元的游戏,纵使它有一些让人诟病的地方,但胜在开发组认真听取意见并在不断做出优化,音乐质量也不错,完全值得入手一试。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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