
Slash the beats, get moving, and experience the world's most popular VR rhythm game!* Duck, dodge, and flow through 300+ handcrafted songs from artists like Coldplay, Imagine Dragons, and Metallica. Play solo, compete online, or pass the headset at your next party. Jump in with 60+ songs included!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
SLASH THE BEATS
Step in and get moving! Slash, duck, and dodge your way through every beat. Match the color and direction of incoming notes to master the music and keep your body in the flow.
BUILT FOR THE BEAT
Every level is handcrafted to perfectly match the music. Experience stunning visual effects and haptic feedback that put you inside the track.
AN UNBEATABLE MUSIC LIBRARY
Beat Saber features a massive library of 300+ songs.
Start Now: Get 60+ free songs included with the base game.
Expand Your Collection: 239+ songs from artists like Coldplay, Imagine Dragons, and Metallica.
Always Fresh: New songs releasing in Music Packs and Shock Drops throughout the year!
MULTIPLE WAYS TO PLAY
Solo: Pick a track, choose your difficulty, and lose yourself in the music.
Party: Pass the headset, and see who tops the leaderboard.
Campaign: Sharpen your skills by completing unique objectives and challenges.
Online: Challenge friends or join up to 5-player cross-play matches.
MADE FOR EVERYONE. MASTERED BY FEW.
Global Leaderboards: Rise up the ranks and become a world-renowned Beat Saberist.
Customization & Accessibility: Play your way with 5 difficulty levels, 15 gameplay modifiers, custom environment colors and more.
*See Stats URL
Music Downloads Not Rated by the ESRB
MUSIC DOWNLOADS NOT RATED BY PEGI
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 76.3Kreviews | 95% | — | $14.3M |
| $19.99 | 27.6Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 974 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game with mods and custom levels. Just annoying a lot of the time updates cause issues with them.
super good
I mean it's alright
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 11 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 983 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best thing to came out for VR, in general, ever. Moves you, you can find music in your aste, teaches you rythm and dancing even if you aware enough. Perfect VR game even for parties (but for that have an external screen for your friends to root for you :D ) Highly recommended!
AAAEEEEAEAEAAEAEAAEAEAEEEEEAAAAAAAAAAAA MY ARMS AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEEEEAAAAAAAAAAAAAAAEAEEEAEEEAEEEAEEEAEEEAEEEAEEEAEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAEEEAEEEAEEEAEEEAEEEAEEEAEEEAEEEAEEEAEEEAEEEAEEEAEEEAEEEAEEEAEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA MY ARMSSS!!!!!!!!!!
cinema love the gameplay but is way funnier with mods
yes
One of the best VR games out right now!
It is difficult to find good VR games, most of them simply use VR support as their main gimmick or selling point. This is one of very few VR games, in my opinion, that are well executed and the core game is something that is only possible in VR. It does take quite a bit of play time to develop the natural reactions to play some of the more difficult songs, but it is very rewarding and a lot of fun. Also, SUPPORT THE MODDERS! They made this game what it is today, endless songs, many unique mapping styles, vivify, custom models, and the ENITRE competitive scene. If it wasn't for the people creating more and more content non-stop for this game, I would probably not recommend buying it.
Cool game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $810.2K | 1.7K | 92% | $24.99 | |
| $6.2K | 10 | 50% | $19.99 | |
| $1.5K | 40 | 65% | $1.99 | |
| — | 0 | — | — | |
| $73.7K | 197 | 82% | $19.99 | |
| $164.3K | 283 | 77% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 181K | 84% | $5.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $14.3M | 21.4K | 84% | $39.99 | |
| $14.2M | 55.9K | 99% | $14.99 | |
| $14.2M | 16K | 85% | $29.99 | |
| $14.4M | 18.2K | 81% | $34.99 |