
Beat Invaders is a Vertical Shoot 'Em Up Roguelite - Fight your way through enemy fleets, unlock skills, items, ships, and upgrade them in the next run. Enjoy the smooth neon visuals matching the pushing EDM soundtrack - The perfect game to unwind.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
https://youtu.be/H8viCOcOmLc Slow progression and no clear connection the the 'beat' theme keeps the game from clicking into place gameplay wise.
I like the old school style arcade games and own a few originals. I like this game so much that when I retire (soon!) and have the time, I will build an arcade machine based on this game with the marquee and all external art based on this game. For anyone who loves old school arcade games THIS IS THE BEST MODERN RETRO! I'm terrible at Geometry Wars but I'd put that on here too as part of cool modern retro games. But this one is by far my favorite of modern retro. I have quite a few favorites, but this one reigns supreme. I like the pacing and the upgrades I like that the game is not over in a blink; it caters to noobs and has legs for the guys who can really play well (which I am not; I'm average or below, and I find it fun!). The music and graphics are great. I was part of the OG wave of 3D guys back in the 80's and 90's and I give this a chef's kiss nod to the retro polys, but modern designs taste and bringing back the best of the 80's color palettes, etc. Seriously, this is a great tribute to what made arcade games, arcade games. I wish this got more attention on Steam I think many would enjoy it. I'm busy with life and catching up on my games and so I haven't played this in a long time but I feel a strong need to provide some positive input here because this should be rated as overwhelmingly positive. It is well worth the price as it is, but maybe to get this game in front of more eyes, he should do some sales on it (if he hasn't), and if not, he should get this in front of some YouTube gamers to show it off because, it's a hidden gem!!! Keep up the great work Raffaele!!! This is lightning in a bottle! You did a great job with music, pacing, upgrades... everything. This is the best 10 bucks anyone could spend on gaming. There are 25 dollar indie games that are no where near is as fun. I'm not even a heavy shump player and I love it. I will buy the future games he makes in this style or universe. I love it. If this is the best Space Invaders type of game, I'd love to see his take on a Spy Hunter, Gauntlet, Asteroids, Robotron, Pole Position (Horizon Chase is great for this already, but how about a WipEOut game in this neon style?), and Defender. Atari should work with this guy to do retro style games for them.
[26年1月に日本語化されました。ありがとう。] 古のインベーダーを元にしてますが 自機の強化要素がありプレイで貯めたポイントで さらなる強化をアンロックというローグライトによくある タイプ馴染みやすいシステムが合体しています。 ゆっくりとした戦闘は割と初期だけで後半は弾幕飛び交う展開になるので 今更インベーダーもな…と考えた人はいい意味で裏切られるかも
great graphics, nice music and good gameplay.
EDIT: i've now played 45 hours of this game... it's brilliant... Original Review: Excellent, Excellent, Excellent. Picked this up in the sale only sort of knowing what to expect. It's brilliant. The game knows whatit is and wants to be (Roguelike galaga) and it executes really well, tight design, good difficulty curve and time sucking gameplay. I sat down at 8pm to play for an hour and then it was 1am..... This is well, well worth it at full price, let alone in the sale where it's a steal!...
fun
Probablemente el mejor Space Invaders Roguelike jamás creado por la humanidad... y probablemente el único. Un shoot'em up entretenido y dinámico, en el modo básico andaremos con la atención dividida ya que tenemos que evitar ser golpeados y al mismo tiempo proteger a los cuatro cargueros indefensos que nos acompañan, mejorando la nave (y otras cosas) entre oleadas. También tiene mecánicas roguelite con mejoras permanentes entre partidas, nada especialmente complicado pero bien equilibrado. Visualmente es muy agradable, y pese a todo el caos en pantalla, no suele ser excesivamente complicado distinguir lo importante, aunque en ocasiones los proyectiles enemigos son tan rápidos que no da tiempo a verlos. Como pegas, la mayor parte de veces se pierde porque nos rompan los cargueros, ya que no tenemos habilidades defensivas (más allá de encajar nosotros las balas por ellos). Además, pese a ser un roguelite, tiene muy pocas mejoras/habilidades, y apenas cambian la forma de jugar, o incluso el tipo de ataques, por lo que más o menos se va a ver lo mismo en todas las partidas. Lo mismo para los eventos dentro de la partida, que son sólo tres. Aun así, me pareció muy entretenido y ofrece un nivel de desafío y duración de partidas adecuados, y bastante espectaculares. En resumen, recomendado por lo que es, no dará para decenas de horas, pero entretendrá durante un rato largo.
A great arcade game that makes a good use of the Godot engine, it looks great, sounds great and plays like a good roguelike. Beat Invaders has a thought out gameplay you would not expect at first with many ways to play it has a real stratregic thinking. As usual for roguelikes the start can be a little difficult. I recommend it is a lot better than I actually expected as I review this years post release this ages very well. Perfect for handeld console in short burst or you'll get mad !! 8.5/10
I can't believe I didn't write a review for this game. I adore it. The way the developer supported the game way after launch showed their affection for the game. And you can feel it. It makes you feel powerful and the sound is captivating as well.
perfect on steam deck
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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