
A twin stick shooter without the twin stick, Gunlocked is a sci-fi action roguelike about careful positioning and upgrade selection. Manage unique targeting systems across multiple weapons and upgrades, as you battle legions of alien ships, and then do it all over again!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This one really hurts. The concept is great, it handles well, there's a lot of content, and it has good graphics and presentation. But yeah... most the stuff you unlock is useless, and the whole trial and error process of finding what works is more boring than fun. If you have a shoddy main weapon that doesn't work well with the boss you're fighting, you're just floating around for what feels like forever trying to land a hit. I want to recommend this game because a lot of love and work went into it and I think if done just a little bit better this could be a good game (I am still hopeful for the sequel and will give it a go someday). Unfortunately, I can't tell you to play this knowing that it just isn't really any fun.
I love Shmups, i love roguelikes / survivor style games. Gunlocked sound like it's tailor made for my tastes but no matter how much i tried, it just doesn't click for me. It's biggest issue are its weapon designs. The vast majority of weapon types are just cumbersome to actually use. They're extremely restrictive, feel woefully underpowered and due to their often awkward shooting intervals / cooldowns are rarely available when you actually need them. There are some item synergies that have a very similar issue. They all sound fun and creative in theory, but rarely actually shine. Its boss designs are genuinely terrible. They're not difficult and just simply annoying to fight. With long periods of invulnerability and the ability to teleport randomly, actually hitting them with any of your awkward weapons boils down to being a waiting game more than anything else. It never feels like a satisfying Shmup nor does it scratch the survivor-like "power fantasy" itch. With everything feeling underpowered and cumbersome to use, the game becomes more of a chore to play.
# Beaten all levels (on easier, which i would recommend starting on) - Around 10 Hours If vampire survivors was a vertical shm'up. It is hard. It is fun. I recommend it.
Pros: Incredibly, only 28mb(!!!) guy really knows how to optimize a binary. A+. Any other developer, this would have been a 1.2gb monstsroisity. Somehow this guy figured it out. So kudos on that. Game is alright, being a shmup the game keeps coming at you and after three runs still unclear what a lot of these weapons do
우주비행정 탄막 슈팅에 로그라이크 요소를 넣은 게임. 평소 하는 탄막 게임마냥 A 버튼 연타하다가 위험할 때 미사일 발사하는 그 맛이 아니라 처음 선택하는 파일럿의 기본 무기 + 비행정이 보석을 주워먹고 레벨업을 하면 랜덤으로 선택할 수 있는 무기나 기능들이 각종 시너지를 일으켜서 자동으로 공격이 나가는 반자동 뱀서류 공격 방법을 택했다는 것이 차이점입니다. 장점은 게임 한 판마다 할애 할 수 있는 시간이 아케이드 류 게임보다는 적은 편이고 무난하게 쭉 즐길 수 있다는 것, 그리고 랜덤 무기가 어떻게 나오느냐에 따라 예상치 못한 시너지를 즐길 수 있다는 것 정도..? 재미있습니다. 단점은 본인이 조준해서 공격을 할 수 있는게 아니라 자동 공격 형식으로 되어있지만 자동이 자동이 아닌 느낌에 탄막만 피하다 보면 공격도 회피도 애매모호해지는 정말 게임 하다보면 애매모호해지는 그 경계가 딱 옵니다. 그리고 위에 써놓은 장점 중 시너지가 그지같이 나오는 순간 재미가 너무 없어져서... 초반 파일럿들 생각보다 빡세게 설계되어있으니 열심히 헤딩하면서 버티다보면 점점 좋아지는 파일럿들이 나와요. 이것 저것 언락하는 재미도 있었습니다. 로그라이크류 자동 공격 탄막 피하기 게임..? 을 좋아하신다면 추천드립니다 해보세요..! 나중가면 장애물이 너무 많아져서 운석 피하는 게임이 되긴 하는데.. 한 두판 하기에는 재미있습니다.
Well recommended. A lot of fun guaranteed in this shmup with permanent upgrade mechanics.
[url=https://steamcommunity.com/id/tablis/recommended/1794680]Vampire Survivors[/url], but it's a vertical shooter. Tight gameplay, decent hitboxes, well balanced difficulty, reasonable achievements, good weapon synergies / build potential, nice retro feel. Plays very well on Steam Deck, although keyboard is still preferable for maximum precision. Addictive and fun. Make sure to get the [url=https://steamcommunity.com/id/tablis/recommended/2293690]DLC[/url].
Very arcade style, many choices while playing, cool upgrade system, fun game. Dev knew exactly what he was doing, to get that coin-up era feeling. Like missiles strafing sideways, and other tech-no-logical "good old days" oddities. Oh... as I'm writing this, I'm seeing on Steam background "FEATURED: Gunlocked 2 Has Launched" -- Ahhh FFS! ^^;;
perfect steamdeck survivor. has auto aim/ auto fire. ill probably blow through stop signs tomorrow on the way to work because im so happy!
This game is a hiddem gem and especially fun on Steam Deck. The interesting feature of it is the fact that you don't actively shoot but you pick up upgrades and weapons that do the job automatically. This doesn't mean that it's easy, though, but it's perfectly balanced, very rewarding and I love the pixel-art.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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