
Defend your planet in this twin-stick mayhem shooter. Rip through alien hordes across a seamless spherical battlefield while upgrading your ship and fortifying your city.
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Face an alien onslaught in Zaxoid, an adrenaline inducing, twin-stick mayhem shooter! Defend the galaxy from relentless invaders by upgrading your ship or fortifying your city with strategic choices that make every run unique. Wield dual joysticks for precision chaos, transform into tank mode to repel surface invasions, and protect your population. Intense gameplay that takes you back to the golden years of gaming.

Grab your gamepad and lock in for an old-school, twin-stick adrenaline rush. Snap-tight controls, razor-sharp movement, and nonstop enemies combine to recreate the feeling of standing at a neon-lit arcade cabinet. Every encounter becomes a test of timing, twitch reflexes, and pure arcade instincts.

Score epic upgrades for your ship and city, crafting a unique build every run. Augment your systems with experimental tech, channel energy through exotic weapons, and reinforce your city’s defenses with an evolving suite of enhancements. Adapt fast or get overwhelmed.

Build turrets, cloning facilities, and space programs to protect your population. Strengthen your city one structure at a time, layering automated defenses and powerful upgrades to withstand relentless enemy assaults.

Take on missions that shift between intense space dogfights and heavy ground combat. Pilot your strike ship in orbit, then roll out in a fortified tank for planet-side warfare. Each mission tests a different skillset as you battle across both fronts.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Super Stardust HD from 2007 is one of my all-timers, so anytime I see a game in that style I'll be sure to grab it as long as it doesn't look like complete junk. I love twin-stick shooters and there's something extra cool about having a rotating planet as your playfield. Thankfully Zaxoid is not complete junk, in fact it's quite good. There are two game modes in it, your typical modern action roguelite mode and an arcade mode, but I can't really figure out the purpose of the arcade mode. It's like a stripped down action roguelite mode where you still collect gold and buy upgrades but only for your ship and not the city. And the store page says there's leaderboards in the game, but where? A high score mode with public leaderboards would be great and keep me coming back for play sessions every now and then. The action roguelite mode is the meat of the game, and it's done rather well. There are two fail points, your ship and your city, so lose all the life of either and it's game over. When you accumulate enough gold you buy upgrades for one or the other. The ship has the usual stuff, better bullets, speed, larger collection area, etc. The city can see you buy turrets to help with defending itself, energy pods, a healing pad for your ship, and quite a bit more. What keeps this mode interesting is how many potential upgrades there are, which you unlock at a steady pace as you progress through the game. For ship and city combined there must be over 30 at a guess. Maybe even 50. There's one area I find lacking though, and that's sound effects. There just aren't enough of them. Your ship will make a thrusting noise when you dash, but makes no noise when you move around. Shooting makes the same basic pulsing sound, and missiles have no sound. Hitting enemies doesn't make sounds except for bosses, and you roughly get the same explosion sound for every ship you destroy. A little goes a long way in bringing detail and color to a game, especially an arcade game where often every sound can also be a gameplay helper. Let me hear those missiles woosh!
A beautifully crafted indie gem here. Anyone who enjoys twin stick shooters or VS type games such as Geometry Wars or Super Stardust on the Playstation will absolutely love this fast action shooter. I mean I've got 7 hours in this beast since it launched just two days ago while working full time, that should say enough. HIGHLY RECOMMEND! .. No true twin stick shooter fan should ignore this under-appreciated indie gem!
Very fun and challenging! It feels like candy for people that like arcades
Quite good.
If you love twin-stick shooters like Geometry Wars and Robotron:2048 you have to give Zaxoid a go. It's a modern take on those classics mixed with survivors-style progression that includes your ship and a base you upgrade and customize. Beware, 5mins can turn in 5hours pretty quick as you go for "just one more run." I play-tested an early version of the game and M80 has built something really special off a solid twin-stick shooter core.
This game is the perfect blend of Arcade and RogueLite gameplay! It feels nostalgic and fresh at the same time. Controls are intuitive and easy to learn. Zaxoid is delightfully difficult and worth the time and money!
I really enjoyed Zaxoid a lot. It reminds of of other fast paced arcade games but with a twist. The graphics are really strong and so is the audio. It's fun to get lost in a super fast paced arcade game and this one felt fantastic.
Surprisingly good. Did not expect to enjoy this as much as I did. I have always been a fan of top down space shooters, and Zaxoid nails it. It is one of those games you install not expecting much and end up spending a lot of hours on.
This is a pretty good twin-stick shooter. The difficulty curve is a bit all over the place and the upgrade path during a run doesn't seem like it has much room for alternative winning strategies early on. Game just came out so I figured there will be a lot of bug fixing and tuning and looking forward to the experience smoothing out.
This is a good, solid twin-stick shooter. I have had my eye on it for awhile and thus far, it is not disappointing.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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