
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.2Kreviews | 57% | — | $6.8M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2375 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beast of Reincarnation si ispira, chiaramente e fortemente, a Nier:Automata per atmosfera, ambientazione e musiche, ed a classici action giapponesi come Sekiro e Stellar Blade, per il gameplay, combinando schivate perfette, parry e contrattacchi (non è un souls like, anche se sono presenti forti ispirazioni di level design, tipi di encounter con nemici e boss, e design atmosferico) Personalmente, i punti deboli che ho trovato sono: - La piuttosto frustrante ripetitività dei nemici, qualche tipo di nemico in più durante l'esplorazione non guasterebbe - La ripetitività delle canzoni, anche se queste, nelle ultime zone di gioco finalmente cambiano e sono anche ottime musiche - La quasi assenza di regia in quasi gran parte del gioco. In quasi tutte le cinematic, gli npc rimangono immobili, quasi assenza di emozioni e personalità. Mentre di nuovo, durante le ultime ore di gioco finalmente qualcosa cambia, i personaggi prendono vita e personalità solo nelle scene finali. Mentre per quanto riguarda i punti forti: - La storia, all'inizio non è dato sapere molto, vi saranno man mano dati piccoli indizi di storia durante il gioco, ma solo nelle fasi finali verrà tutto spiegato. Ciò nonostante, rimane un'ottima storia, toccante e raccontata delicatamente - Il gameplay, forse punto più alto del gioco, molto appagante grazie all'action combat che mischia abilità del compagno Kuu e doti di lama della protagonista Emma. Saranno sbloccate molte diverse abilità e armi che daranno modo di sviluppare build a proprio piacere. - L'ambientazione apocalittica e setting, nelle mappe ci sono diversi luoghi nascosti per sbloccare oggetti e potenziamenti, l'esplorazione verrà sempre ricompensata In finale mi sento di dare un forte 7/10 a Beast of Reincarnation, per ora ho finito solo una volta il gioco e sono curioso di provare la modalità Reincarnazione+ in NG+. Ha diversi punti deboli, ma anche ottimi punti forti, e comunque possiede una sua identità, tutto sommato mi sento di consigliare il gioco se siete amanti di Nier, Sekiro, Stellar Blade e simili
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 10.8K | 88% | $23.99 | |
| $6.9M | 13.9K | 94% | $19.99 | |
| $6.9M | 5.9K | 74% | $29.99 | |
| $6.9M | 17.4K | 90% | $19.99 | |
| $6.9M | 27.8K | 91% | $9.99 | |
| $6.9M | 14.9K | 71% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $53K | 81 | 72% | $24.99 | |
| $43.6M | 106.3K | 57% | $34.99 | |
| $9.9M | 12.5K | 76% | $39.99 | |
| $474.2K | 1.9K | 75% | $11.24 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I mean it's alright like
Not sure why this game is getting so much hate. Seems like every games is getting bad rep lately. The concept is nice and I really like it. The only thing I dont like is how the graphics for the characters are reduced in the menu. The graphics in the game are nice and I was surprise at how much hidden items there is. Theres also lots of hidden caves etc. Cant wait to play more! It would be nice to have the option to add a bit more distance between the camera and the character and also add DLAA as an option for quality of graphics.
good game
這遊戲有BUG,每次重開遊戲設定的NVIDIA DLSS就會被調回AMD FSR這個鳥設定,畫面效果實在很糊化,希望能更新修正支援DLSS 4.5、DLAA和幀生成,還有畫面材質解析度提高,那很糊的畫面很傷眼睛,真的不推薦大家買
Gehöre zu den Vorbestellern und als ich vorhin die Bewertungen zum ersten Mal sah, machte ich mir schon kurz Sorgen, allerdings waren die unnötig und das, obwohl mein erster Gedanke nach dem Starten war: "Oh... okay?" Es wirkt für einen kurzen Moment so, als wäre das Spiel das Erstprojekt eines eher kleineren, neuen Studios. Was einen Funken Wahrheit enthält, ist es doch das erste Projekt dieser Art für das Studio, soweit ich weiß. Wie auch immer. Nach ein paar Änderungen in den Einstellungen: Grafik: weder überragend, noch grottenschlecht, wie manche hier schreiben. Solide. Geht total fit. Einzig die (ulkige) Physik der Bäume im Wind und die doch etwas frizzelig/unscharfen dargestellten Charaktere im Menü würde ich "bemängeln". Spiel selbst läuft flüssig. Das Kampfsystem und die Fähigkeiten wirken bisher abwechslungsreich und kreativ. Teile davon sind zwar nicht komplett neu erfunden, machen aber nach wie vor Laune (z.B. Parieren, grappling hook, Schleichattacken aus der Luft und hinterrücks) und wiederum andere habe ich so noch nicht gesehen und das ist erfrischend und macht umso mehr Spaß. Zur Story, der Spielwelt und den Charakteren kann ich nach ca. 2 Stunden nicht viel sagen, aber es macht zusammen einen guten und interessanten Ersteindruck. Sieht auf jeden Fall vielversprechend aus. 7.5/10
One Girl, One Dog, Action Indie Film. Kaguya may be the most annoying child companion in any game i've ever played.
This game is mad underwhelming on every level the visuals suck the music is extremely repetitive I cant stand this bland boring MC they should have made her a cyborg! People keep saying the combat is the best and that's the only part of the game that's better than the rest its a 6/10 when it comes to combat there's nothing new about it the camera is trash the enemies theres only like 5 of them the story is boring slow and lazy. There are WAY better games we ALL brought this because we wanna see what GAMEFREAK can do. Nintendo needs to put a collar on GAMEFREAK because they are not good at making anything other than handheld cute Pokémon games and even those are fallin off. I really wish I could get my money back but oh well.
It's like a 5-6/10. There are lots of issues and lots of low moments but some of the high moments are really enjoyable. They can fix a lot of the pacing issues (at least I think) by making it so dialogue doesn't stop you from doing anything half the time and they should defintely make it so dialogue doesn't get interupted by anything either. They should not give up after this "failure". Learn from it and show us something great in a few years.
Enjoyable game. It has some issues : Enemy variety is.. bad.. really bad.. after the first 2 levels of the game you saw all there is when it comes to normal enemies. Bosses are reused a bit too often and 2nd phases dont add anything.. its basically phase 1 again with maybe one new attack.. sometimes i couldnt tell the difference. Combat felt nice most of the time, but some parry timings felt weird. I overall liked the combat, you get alot of attacks, but most of them feel useless.. it doesnt matter that much what you use (i played on hard difficulty so its maybe worse on easier ones) Exploration is weird. I would like it if the game would would had more to find.. after half the game i maxed out almost every collectable that levels up the base.. i mean the whole style cries for : OUTFITS. right? There are none. Music is... i mean.. i really loved the music, it was great but.. its a shame that you hear the same tracks over and over again. It would be nice if bosses have different music.. and levels had their own. Boss music was underwhelming and exploration music gets boring pretty fast. But i gotta say, the final music tracks (level, boss, epiloge) are realy really good. Performance is.. it ran without issues on my PC, but the way it looks it SHOULD run way better, so there are issues. BUT.. I really enjoyed the game. I found the characters and story are really good, it kept me going. It starts a bit slow, but towards the end it gets really interesting. I think somewhere in this game and the whole concept sleeps a pure gem, that is just really rough. I reccommend giving it a chance with the right expectations - It is a really enjoyable journey overall
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