
Bear and Breakfast is a laid-back management adventure game where you build and run a bed and breakfast...but you’re a bear.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.79−66% | 4.6Kreviews | 89% | — | $908.6K |
| $6.99−65% | 180ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good.
Gostei muito, super gostosinho de jogar e muito fofo
Cute and wholesome. I only wish that it lasted longer. You're not the smartest bear in the forest but you have the biggest heart. Food management does make the game a bit more challenging towards the end but I found it to be a welcome challenge among the otherwise relaxed pace.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil
| $6.99−65% |
| 32ratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 844 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гра викликає в мене суперечливі почуття. Особисто для мене в ній найбільш цікаво було виконувати завдання та говорити з персонажами. Вони тут різноманітні та по своєму харизматичні. Проте дуже часто занадто вумно та довго говорять хд. До того ж під кінець історія різко стає занадто драматичною. Також якось сумно, що друзі та мамка дуже швидко зникають з радару. Головний герой - чудовий, його відповіді, характер в тд. Як не дивно, досить швидко головна ідея гри (управління готелем) в мене відійшла на другий план. Бо це діло якесь муторне. Ще окремо бісять розміри основних предметів кімнат, вони занадто варіюють, коли робиш апгрейд наповнення кімнати - то все різко перестає влазити. Механіка з приготуванням їжі теж просто жахлива, і мені це дивно, бо на неї є натяк навіть в назві. Приготувати щось комусь для завдань - це ок. Але постійно займатись цим для готеля - просто неможливо. Доводиться чекати підкріплення у вигляді найму персонажа для готування. З гарного у грі можна виокремити візуал, прикольний стиль, музику.
Lovely short life sim game with a cute story. Not overly complicated, and quite straight forward about what needs to be done. Nice artwork! If quest markers seem not to appear, check your log to know which area you need to go to.
My favorite game ever. I like the story, the design and the overall aesthetic. Cozy game with nice music and lovable characters. There's always something to do so it won't get boring over time, personally I never had to send Hank to sleep. I would 100% recommend.
This is a good cozy game that I'd recommend to anyone BUT there are a lot of issues that need to be fixed and I say that with a(bugged) 100% play-through. - The resort overview is not helpful when it comes to details about your building and rooms. I can't tell if the info I am given is the guest in the room or the room itself. Other stats like room temperature and food won't show so I don't know the stat of those along with the stat of the guest. - There is a bug where there is no food. Even if I have me or Julia prepare the meal. I will get bad reviews because it would say there is no food - There is no way to track recent 5 star reviews for missions involving Fin. Actually there is no way to track anything like that. No percentage or 0/30 in the quest list to help you out - It is very confusing to progress in this game. Once you get to your 4th and 5th resort, it is very hard to know where to go or what to do. The characters suddenly become vague. Like what do you mean talk to the bus driver about this ancient relic and not I don't know the fire watcher or some of the animals that have been around longer or literally ANYONE ELSE - I said bugged 100% because I have 2 achievements that wouldn't unlock. One at the start of the game and one involving blueprints. I had to contact help for the first one and I am currently asking help for the second. I was already invested in my play-through and didn't want to start over when I noticed - OH MY GOD PLEASE FIX THE LOCAL MAP FOR THE LOVE OF EVERYTHING ALLOW US TO ZOOM OUT ON THE MAP
You can get stuck in certain parts of the game, with little idea how to progress. I recommend not focusing too much in optimizing the cabins until you've gotten further in. Still a very fun and cozy game, i have no regrets.
Very cosy
Enjoyable game, cute characters, can't wait for the new update :D
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $908.8K | 2.1K | 79% | $7.99 | |
| $908.4K | 2.1K | 89% | $19.99 | |
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