
Battlevoid: Harbinger is a hard sci-fi space exploration game blending roguelike, turn-based, star map strategy, and real-time space battles. You are a young commander venturing out into enemy territories, to unknown galaxies, never knowing what you will face as you jump out from hyperspace.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Finnish, Norwegian, Portuguese - Portugal, Russian, Swedish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i like it!:)
Genial titulo de estrategia con toques roguelite. Al principio me costo entrar y estuve a punto de dejarlo pero, tras unas horas y muchas muertes, me quedé toralmente enganchado. Es un juego bastante difícil, cuesta arrancar en cada nueva partida y te llevará muchos intentos conseguir completarlo. Tendrás que gestionar tu nave y tu flota mientras saltas a nuevos sectores, eliminando amenazas, cumpliendo misiones, comerciando y encontrando nuevas armas y equipo. Gráficos sencillos con fondos bonitos, música relajante (aunque tremendamente repetitiva) y un buen desafío es lo que encontrarás aquí.
Гриндовый рогалик который стал скучным буквально через пару часов. Лучше поиграть в проект чем то похожий , названия не помню, но вроде даже в стиме не продается про космос.
Relativamente simple pero muy adictivo. Un gran descubrimiento para jugadores esporádicos como yo.
unbalanced
I like strategies among the starts
Great game
Лучшая. Сколько лет прошло, а все равно время от времени возвращаюсь, как к себе домой. Интересно, залипательно, в меру сложно под конец.
Alter Schwede, was für ein Kackspiel
Отличный порт, отличной игры с телефона. Жаль нормального продолжения или мастерской мы так и не получили
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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