
Plot - The Earth has been destroyed, and you are transformed into a space fighter by a mysterious force to take revenge on the aliens. Gameplay - You can get some props after each level. Different placement positions of the props will bring different benefits to your battleship and weapons.
Modeled estimate, not a reported figure. How we estimate →
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About
《WarSpirit Recast》is a space top-down shooter roguelike game made by me.
Machines with diverse effects, and hundreds of weapons and items. Various combinations will trigger wonderful chemical reactions, boasting infinite construction possibilities!
Modify your spaceship with high freedom and build an invincible battleship.
There are all kinds of bizarre spaceship abilities. Fight by combining various spaceship mechanisms and items.
Modify your spaceship's attributes according to your construction. Not only can you increase your spaceship's attributes, but reducing one of its attributes may also bring unexpected effects.
The random bloodline system further strengthens your spaceship, endowing it with endless changes.

The game has 25 levels and an endless mode. It is a roguelike game with numerous ships and items, well worth playing repeatedly.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, Italian, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Korean
Reviews
太空割草爽游,构筑玩法很自由,道具配件贼多,每局都玩到不同搭配,闲暇时玩上两把很舒服
一款可以自由构筑玩法的太空roguelike游戏,开局有6种可选的不同型号的机体,可以自由搭配自己喜欢的武器,通过战败敌人和收集当前场地的资源来给自己的机体进行升级,在通过一定的关卡后会迎来BOSS战。不同的构筑有时候会带来不同的玩法甚至是突然死亡。
云存档铁定报错,请尽快检查。 需要窗口模式。设置里键位说明的按钮,显示是画面二字,请修改。战舰选择画面,点选后在选择武器界面若返回主界面,会解锁相关成就;应当是游玩才能解锁的。退出游戏,再进游戏,之前是有6艘战舰可选,变成了5艘,请修复。武器装配及说明看不懂,请进一步打磨优化。
You start by selecting one of six starting mechs, while the rest are locked. However, unlocking them requires nothing more than losing a run. Each failed run unlocks a new mech, so you can spend the first few minutes intentionally flying into enemies to blow yourself up and quickly unlock everything. Mechs differ through their special abilities, but that doesn’t matter much because the focus is on weapons. After choosing your character, you pick your first weapon, which fires automatically whenever an enemy comes within range. Runs are wave based, meaning you need to survive for the required amount of time against endless waves of enemies. During each wave, you also need to collect gems by staying within their circles until the progress bar fills up. Gems come in both large and small sizes, and their circles sometimes overlap, letting you collect multiple gems at once. After surviving a wave, you get to choose one perk from a random selection of four options. These are standard upgrades such as increased damage, health, luck, armor, and more. Next, you spend your gems in a shop that also offers three random options. Both the wave reward selection and the shop inventory can be rerolled for a price. The shop offers additional weapons that fire alongside your starting one, as well as items that provide passive abilities. This introduces the game's unique grid mechanic, which is already shown when you pick your first weapon. The grid is a square of tiles, and each weapon or item can be placed anywhere to take effect. If you have two weapons of the same type and level, you can place them on top of each other to combine them and increase their level. Items work a little differently because their placement matters. Clicking on an item displays dots extending from it in different directions, and a weapon benefits from that item's bonuses only if it is placed on one of those dots. After a few regular waves, you'll have to fight a boss. There is no time limit, so you simply need to defeat it to progress. However, you still need to be quick because regular enemies continue spawning and can quickly overwhelm you if your weapons aren't strong enough. Defeating a boss rewards you with a choice of chips that offer stronger perks, such as lower shop prices or reduced health in exchange for increased damage. When you die, you return to the main menu and can start another run. There are no permanent upgrades or meaningful unlockables. As for achievements, they only require you to die once with each available mech, which is just as easy as unlocking them. It's fine for a run or two, but there are better options out there.
肉鸽打飞机,配件的种类蛮多的,需要自己摆放位置就像背包管理一样,自由度挺高,部分配件效果也很给力。
开局自选一种武器进行关卡制的生存模式,需要躲避攻击占领吃资源来购买道具组件,相同的武器和组件可以合并升级。组件会带有小光点,将光点放在武器上才会成功装载,需要手动排布物品摆放位置。整个武器和道具组件系统种类有很多,构筑方式还是比较自由的,画面和UI都比较粗糙,还有很大的优化空间,
能看得出来开发者还是用心做了的; 但应该是个人开发(或者开发人数少)的原因,画面有一些不足
一部太空打灰机肉鸽弹幕游戏,有30台能力各异的机体可选(真的有人看到魔法少女机体不选的吗),可以通过战斗中获取到的上百种道具与血脉搭配组合起来强化机体,后期满屏左手高伤害也是不赖的,特效做得还不错,就是操作难度不低,基本需要一直需要不断冲刺来规避敌方单位的攻击和撞击(哎呦我你追这么紧干什么),可能需要花时间练练手,个人感觉应该给个窗口游戏的选项和改变帧数的选项(目前是锁90帧)照顾下低配玩家
非常好玩的一款肉鸽游戏,但是游戏的难度比肉鸽难度大,但是他确实的背景音乐和独特的手感又很让人着迷,总的来说还算不错,值得一玩
太空题材的肉鸽幸存者,有背包管理,格子给的很多,完全不需要花钱解锁,可以疯狂买买买各种武器或者模组安装摆放,也有武器连锁点,但摆上去没感觉有特意颜色变化,这个不好分辨是否生效。
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