
The classic mobile RPG, now available on Steam! In Battleheart Legacy, you will explore a rich and detailed fantasy world, customize your unique hero with dozens of powerful skills and items, do battle with hordes of enemies, encounter quirky characters and discover the stories of a troubled realm.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Why not release an online version,If this game had an online version, many people would definitely play it
很好玩,可以无限升级,一些被动技能很好用,属性加点很有成就感,画面精美流畅,剧情合理有意思,技能多样,搭配丰富,职业自由
So, I had played this game when I was a kid due to nostalgia and now that I am older I can say this game is okay. It is a pretty standard RPG game, which allows you to customise your build depending on how you want to play. Since it was originally made on mobile, you don't have that experience here because this is on PC. You could honestly just play it with a mouse. The story is pretty simple, it's about you as an adventurer and warrior going on a quest for the king to retrieve 3 gems. There is not any connection really to any NPCs, they just give you quests or rewards or teach you new skills and that is it. The story line is pretty predictable. The character designs, animation, sounds and visuals are fun. I wish the developer still continued to keep going on this project as it has so much potential sadly. There are some cons, specifically when grinding out levels. You need levels for your stats to learn new spells or passives, and when you hit around the level 24 mark it becomes a little dull as there is less missions to complete once you beat the first two major towers (bosses). There is little content, but I understand it was a game published in 2011 for mobile. And while I have been adding alot of cons to this review, I think that if you do enjoy the simplicity, and a straight forward hero journey Battleheart legacy gives that. I wish that it was updated or the creator kept going, I think most players are returning players who had downloaded this on their mobile phones.
Love this game! Had this one upon a time on mobile and was heartbroken to find out they took it off Android when I wanted a replay. The build variety is great with a ton of flexibility and combinations. I like to nerd out on different builds in RPGs and this game scratches that itch very well. Builds can have variety and complexity, while the game can be played in quick increments. Overall, I love this game and happy to have found it again! It runs great on my Legion Go anf the touch screen. I see some reviews that comment on the keybindings...I can't speak to that. Probably best if you have a touchscreen since that's what it was designed for initially.
Jogo muito divertido, com uma história legal e uma liberdade muito grande em como fazer sua própria build de personagem, é muito legal ver as diversas combinações possíveis entre as habilidades de cada classe.
Greatest mobile game. The port seems 1-1, but as a PC game, it goes to only alright. 72/100
Awesome
Amazing, I just wish that they did more with it, also I wish you could change movement keys.
为以前补票的游戏,各职业都还行,个别职业需要搭配别的职业才能玩,比如吟游诗人,虽然吟游诗人最后一个被动收益极强,但开荒期就玩这个职业不知道有多难玩,建议先玩盗贼和弓箭手,这俩可以一起点,点到后面还可以顺便把忍者和野蛮人都点了,盗贼加猎人的前期体验是很好的。后期一手拿弓一手拿剑也算双持可以用忍者的技能,这样一来可近可远非常厉害。
As a port it has a couple issues but overall feels great to play on the PC once you get used to it, with all the shortcuts and everything. And what can I say, the original product was already pretty much a masterpiece (Aside from having some incomplete aspects), so it's still enjoyable and really the only option for anyone who uses modern Android mobile devices since it's not available for those anymore.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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