
You might think that working on the assembly line is tedious work, but not if you're manufacturing Factory Balls! Your job in this logic puzzle game is to custom craft each ball to a specific order. You've got all the tools you need to fulfill each order... except the instruction manual.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Portugal, Russian, Simplified Chinese
Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 152reviews | 99% | — | $7.8K |
| $2.49 | 1.7Kratings | 90% | — | $147.5K | |
| $2.49 |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game brings be back to when I was in school and using the school computers, playing the flash versions of this game. It's a relaxing and simple puzzle game that you can almost shut your brain off for. I think this is a game that anyone can enjoy, but I think it's more for those that playing it on flash for nostalgia purposes. 10/10
balls (factory)
it's pretty good
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| 126ratings |
| 95% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
interesting puzzle-concept. Painting balls with different colors with the help of random objects. Starting simple and getting more challenging with every ball. Simple grafics and a bit an annoying music. But you can turn that off. So I don't mind. I like it.
Very enjoyable little game. Reasonable level of difficulty. Great for playing when you have a 5 min break here and there.
Thank you, Bart Bonte, for always being there in a way I never noticed until recently. I had originally played this game every day after school on CoolMathGames, and it makes my heart sing to see it here on Steam. I will always cherish and appreciate this simple yet very entertaining puzzle game.
I remember playing Bart Bonte's games back in school. The Factory Balls series is a classic and I have much nostalgia for it! Unfortunately, it seems that I had rose tinted glasses, as though I remember very fond times with this series, I had a few little problems with this collection. When I was younger, each design was a head scratcher and I found genuine challenge in working out the order of operations for each ball. Nowadays, it was much easier to recognize the patterns and how to layer them on top of each other in a formulaic order to each tool and paint bucket, and the puzzle became less "how to I make this pattern?!" and more "how do i make this pattern without having to click the same 6 tools 100 times...?" In my opinion, a puzzle should not last long after having the "Eureka!" moment, as overstaying its welcome by forcing you through a long process after having already solved the puzzle in your head 20 steps ago isn't an interesting puzzle, just a boring one. Not to say that I breezed through every puzzle, there were a few that genuinely did make me sit and figure out how to produce the design shown (mainly the ones involving grass and flowers) which I did enjoy, but only a handful. For the most part, I was just missing the original factory balls games, which usually had a much larger variety of tools at your disposal and more unique ball designs, as well as a fail state in which you would run out of balls if you messed up too much (which to my knowledge only existed in the first game, but I digress). On top of this, the fact that you had to click next between each level (whereas in the old games it would move on automatically), and the fact that the menus outside of levels had to animate every single time you clicked through them, just made the whole game feel very tedious, and by the end of it, it felt like a large slog and I wish that I had only played maybe one level pack a day instead of binging them all at once like I did. I might not have gotten tired of the formula by that point if I had done so. The spin off of this game which was based on the extra level pack from this collection, Boo, which I have also played and beaten, was even worse in this regard, as it only ever gave you the same 4-5 tools and the same 5 colors, which meant that you could make any pattern you wanted just by following a simple set of steps. In both Boo and this factory balls collection, the patterns were novel at first but quickly became formulaic after a time, and by the end, they felt less and less like puzzles, and more and more like long math equations (not particularly complex ones, mind you, just long ones). Still, if you pace yourself and use it more like a set of brain teasers instead of a large puzzle game, I feel it would be more enjoyable than how I had experienced it myself. It would probably work better as a mobile game if I'm being honest; solve a few puzzles while waiting for the bus or something, put it down, then pick it back up later when bored. Good game overall, thought quite a bit tedious.
A wonderful game that adds many more levels to the classic flash game that I'm so nostalgic for. I would love a level editor and sandbox for this game and I am a bit disappointed that this game doesn't use all the tools that the previous factory balls flash games utilized so if this game ever gets an update or expansion, I'd love to see that!
Simple but entertaining !
top jogos de flash já feitos
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