
This is the ultimate Battlefield V experience. Enter mankind’s greatest conflict with the complete arsenal of weapons, vehicles, and gadgets plus the best customization content of Year 1 and 2.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 703 reviews with recorded playtime.
Reviews
Themes across 702 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
historia maso, buen online, recomiendo solo si es compra por oferta. Buena optimización
如果你是因为三角洲大战场而对战地感兴趣的话,我建议你谨慎购买,交互逻辑上完全不一样。枪械抖动等仿真效果也不一样,简单来说就是手感不同,战地没有gti超人,没有干员技能,没有高科技配件,这里只有真实的战场,你能玩到的只有机瞄步枪,随缘冲锋枪,大后座机枪和远光灯大狙,并且角色的倒地语音非常的绝望和无能为力(事实上这才是最让我玩不下去的原因,因为我一直在当薯条,角色一哭喊我就受不了了)但因为这些缺点只是受众问题所有我没有打差评
gráficos muito feio
классная игра )
1 DAHA İYİ
游戏真好玩,冲锋与氛围感虽然不如战地一,但是游戏性个人感觉比战地一强,至少不用急停打枪了, 之后就是让人难绷的环境了,官服ea已经放弃了,虽然有社区副,但是这就更让人难绷了。在社区服里面你能看到超绝皇帝 POR 在一边乱杀,疯狂游戏,另一边则是一群没有超过一百级的薯条,被摁着打,个人建议新入坑的新手可以去限制等级100以下的社区服打。社区服的管理很烂游戏环境也参差不齐,经常打着打着就没有人去冲了,只剩下机枪架点和坦克打狙,还有万恶之源捞薯条最狠,最天龙人,最不能指责,最有操作,输了与它最没有关系的玩家群体了 飞机 ,我个人认为在大地图打的很难受主要是没有打飞机和自家飞机不做为,特别是硫磺岛,搞不清楚为什么有这么多人玩这托屎,美军但凡有一点点不会玩,基本就很难赢了,这也是最多畜生载具的地方。
haowan
Campanha mais nojenta que eu ja vi, e literalmente uma campanha generica que tem um mapa aberto que te joga de um canto para o outro e uma forcacao de sentimentalismo q n existe. Comparado com Bf1 e melhor nem perder o seu tempo com esse
j
e bao
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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