
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 369.3Kreviews | 64% | — | $460.1M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3619 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'd rather play Angels Fall First.
It's not great. BF6 suffers from the modern day multiplayer spirit of join a match, spawn directly in the action, die, respawn, repeat the last two steps for half an hour, then back to step one. The maps overall feel too small, especially on game modes like Breakthrough. Don't even get me started on how the Battle Pass and the needless cosmetics trend has ingrained itself into Battlefield. As far as Battlefield goes EA fumbled again, though not quite as hard as their last couple of entries. They were so close to being back. We just want a carbon copy formula of BF2/BF3 with better graphics and optimization, EA. It cannot be that difficult to make a decent Battlefield game that your community desires, and not a cash grab feeling slopfest that your investors demand instead.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 4Kratings |
| 68% |
| Top 100 |
| not modelled |
| $69.99 | — | 90% | #35 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm just gonna keep it short and a buck with everyone. Don't play any of the Battlefields after 2016 (BF1). Thank me later. They've gotten rid of some of the best game modes that made Battlefield feel like Battlefield in the first place — Rush, Squad Deathmatch, and King of the Hill. Instead of building on what made the series great, they keep removing popular modes and changing the formula. What's even worse is that the official Battlefield website still promotes some of these modes as part of the Battlefield experience, despite them no longer being available in the game. If you're advertising game modes that players can't actually play, that's extremely misleading and, in my opinion, crosses into false advertising territory. At this point, if you're looking for the Battlefield experience you remember, just go back and play the older games. You'll probably have a better time.
Campaign was very underwhelming and too short.
Permamently Banned my Account for just installing CheatEngine (used on a Singleplayer Tower Defense Game only). Thanks Kernel Level AntiCheat Software for scanning through my PC and falseflagging me. Contacting Support and asking for actual Evidence that I did and all I get is automated Support Responses. I got literal proof that it was never used anywhere outside said Singleplayer Game, their AC logging holds records what was modified and can back this up.
This games sucks
Absolute dogwater battlefield and battlefield experience as it currently stands i will be entirely honest here. I've played all battlefield except 1943. Their focus is on Battlefield PRO and REDSEC. -Only 1 (or well 2 with Firestorm, but this "remake" is pretty mid) map bigger than a fingernail so far, being Golmud (we are freaking 9 months into the games cycle). -Still horrible desync and netcode (even adressed by DICE and every time theres a "fix" nothing got better, you are still gonna die around corners after you are already behind the wall lol. -Helsi still broken af but yeah ik thats just every battlefield ever. -SMG still practically unrivaled meta. -zero flinch AT ALL with any gun. You can fully spray a sniper and he will just lol and headshot u with no flinch. -blackscreen sometimes after leaving a match after it ends/midgame still not fixed. -Regarding season 4, the F-18 and F-14 won't be available day 1 so it's even more dripfeeding and we already have around 2 months of nothing before new seasons. -way too many modes that split the playerbase even more, it already fills lobbies mostly with bots, which the indicator for "backfilling with bots" was also removed recently. -Menu UI as many agree is just trash and sometimes displays 1 mode 5 times too (lol). -falling randomly through floor is still an issue-ish on Sobek City and Cairo. -Firestorm overexposure on scopes not fixed, which is a huge downside. -Portal still requires minimum 4 players to start a lobby with bots for example with friends, and you do not get full progression still as advertised. Neither do we have a Solo/Co-op like in 2042 which many wished to come back, especially older fans who can't keep up with real players anymore. All in all, i really do not recommend the game in it's current state, it is fun WHEN it works, which isn't the case half the time. Buy it at 50% off or more (i'd recommend 80% tbh which probably isn't too far away from happening anymore).
好玩爱玩,新人玩的时候一定要玩DP12,战地6最无脑的武器,这把枪玩好,你就是下一个PRO
現在開掛的情況看起來有點嚴重,都過1年了
♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 16.6K | 44% | Free | |
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| $40.8M | 29.9K | 47% | $69.99 | |
| — | 23 | 78% | — | |
| $0 | 0 | — | $69.99 |
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