
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 369.3Kreviews | 64% | — | $460.1M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3619 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
they had a chance to make this one of the best battlefields ever released and fumbled crazy style
Ok to play with friends, otherwise boring.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 4Kratings |
| 68% |
| Top 100 |
| not modelled |
| $69.99 | — | 90% | #35 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Campaign was very underwhelming and too short.
Stuttering at capped fps low settings since launch, genuinely tired of it atp, every launch is a broken mess.
Maps, map balance, hit reg, lag, nothing is really getting better. Each update doesn't really do much. Game are either one sided beat downs, or you lose because of the hidden comeback mechanic that robs you of a hard victory. game is way too fast too, alot of Call of Duty style firefights, and it rewards you to play like that since movement speed feels too quick. Theres virtually no downside to jumping while shooting or slide-jump spamming
Honnêtement j'ai essayé ce jeu, b*rdel que j'ai essayé depuis sa sortie, j'ai dû le désinstaller et le réinstaller trois ou quatre fois en me disant que ça irait mieux ce coup-ci mais non, à chaque fois c'est un mélange de déception, de frustration et de rage. Cartes pourries, armes qui se ressemblent toutes et les seuls qui ressortent sont complètement fumées, véhicules surpuissants, la classe assaut qui sert à rien, tryhard constant (mais ça c'est tous les FPS modernes vu que plus personne est là pour prendre du fun et s'imagine déjà être le streamer de demain, alors que ce sera plutôt l'employé polyvant de mcdo de demain), 1/4 joueurs (vraie stat hein) qui cheat, des défis/devoirs à la c*n qui sont longs et fastidieux à finir pour débloquer un truc de BASE, genre les équipements d'une classe, une boutique et un battle pass dans un jeu vendu 80 balles, et enfin un battle royale... Non mais sérieusement un Battle Royale en 2025 ? J'ai longtemps pensé que j'étais juste nul, que j'étais un rageux et que je pétais le seum mais j'ai 80h de jeux et là je craque. Je suis pas familier avec la licence BF et ce jeu m'a tellement fait pété un plomb que j'ai acheté BF5. Résultat des courses ? Il m'a même pas fallu une heure de jeu pour me rendre compte qu'il est meilleur sur presque tout. Ne jouez pas à BF6.
Unplayable Garbage, Most of the time you get ♥♥♥♥♥♥♥ brainless monkeys as "teammates", even bots do more than them at times, forced cross play, blink and you die TTK with the inclusion of dying behind cover still in the game, the worthless body damage modifiers that they implemented are laughable and do nothing meaningful to the game, the sniper "sweet spot" is a garbage mechanic that should have stay buried in BF1. Portal severs are trash and most if not all of them are bot farms, which most of the portal servers are empty. Basic matchmaking is garbage, either it puts you on a server were your team is losing so bad that you just quit or it puts you on an empty server waiting for people and then filling up with bots. Don't get me started with their BR mode that suck resources from MP. Wouldn't recommend this game for anyone if you like your sanity an mental peace. DO NOT BUY UNLESS THIS ♥♥♥♥ IS AT THE VERY LEAST 75% OFF THE FULL PRICE.
个人觉得还是挺好玩的
I'd rather play Angels Fall First.
I actually enjoyed this game when I played it. My last battlefield was BF4 and my main modes back then were Rush and Conquest. Playing BF6, Conquest didn’t feel the same so it was either Rush or Breakthrough. The fact Rush along with a couple other modes were removed is the final straw that broke the camel’s back, and made me uninstall. I’m not gonna be stuck playing a SINGLE mode on a $70 game when it was a staple for me and my friend group since BF3. The fact this game launched at $70 with the state it was in really showed me how bad the AAA space is. (better late than never I guess, genuinely had high hopes for this game, my bad). On launch weekend many of us (myself included) experienced and not limited to: constant crashes, being kicked out the party when we immediately matchmake the second the game finishes, instability issues at the lowest graphics settings, any version of DLSS causing even more frame drops, terrible netcode/desync/tickrate that somehow rivals COD and I die a meter past the wall (still occurring in S4 with 2GB optic fiber internet BTW), insane controller issues on PC where my character snaps looking up or down at the ground mid gun fight and I’d die from it (I have 3 different controllers and this issue still persists at least once a week), another controller issue to where BF6 hates one of my PS5 controllers to the point I’m soft locked out of my own PC and have to do a hard shut down if CTRL ALT DLT doesn’t work, another controller issue where I cannot access the map at all until I unplug my controller, mouse, and keyboard, this issue specifically I’ve had since launch day, audio issues where everything is so loud except for enemy footsteps, constantly getting backstabbed and flanked by a swat team of sweats running full speed and not a single audio cue, and this is just the tip of the iceberg of the countless issues that haven’t been fixed, and have been persistent since launch. I thought we’d get a break from the usual, but that’s on me for being optimistic. Even if they bring it back after the backlash this caused, I’m not coming back, shouldn’t have done it in the first place. You could argue “oh it’s in rotation, it’ll come back eventually” look how that turned out for COD as an example. We shouldn’t be waiting for our preferred modes for weeks just for 72 hours of fun. They have the money to support all the modes being concurrent for at least a year minimum. Dealing with AAA live service slop these past couple years has stopped me from playing PVP games all together. BF6 is what kept me going and get my PVP fix until now. I’m out. Side Note: If you want to take anything from this, please, vote with your wallet. Thanks to the shrills at the top with Biblical Levels of Greed, Halo, COD, Battlefield, Star Wars Battlefront, Gears (but E-Day looks promising, could be slapped in the face again), and others have lost their charm.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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