
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 369.3Kreviews | 64% | — | $460.1M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3619 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
разраб даун
Чудесная новая карта, где тебе нужно спавнится на авианосце и умирать от кемпера, слышал что состояние игры стало лучше, зашел и убедился в обратном, зря 140гб на диске освобождал
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 4Kratings |
| 68% |
| Top 100 |
| not modelled |
| $69.99 | — | 90% | #35 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm just gonna keep it short and a buck with everyone. Don't play any of the Battlefields after 2016 (BF1). Thank me later. They've gotten rid of some of the best game modes that made Battlefield feel like Battlefield in the first place — Rush, Squad Deathmatch, and King of the Hill. Instead of building on what made the series great, they keep removing popular modes and changing the formula. What's even worse is that the official Battlefield website still promotes some of these modes as part of the Battlefield experience, despite them no longer being available in the game. If you're advertising game modes that players can't actually play, that's extremely misleading and, in my opinion, crosses into false advertising territory. At this point, if you're looking for the Battlefield experience you remember, just go back and play the older games. You'll probably have a better time.
- Нету механики подавления - снайпера метко стреляют в яблочко даже при шквальном подавлении и попадании по ним пуль. - Вертолёты нагибают всё подряд и выдерживают какое-то ненормальное количество урона. Даже little bird, сделаный из лёгкого алюминия выдерживает снаряды танка, бредли и прочего. А в ответ разрывает танкии и пехоту. Механика "Below Radar" ужасна. Какой радар, если я в вертолёт целюсь с ракетницы?? - Нету баланса оружия. Пистолеты пулёмёты стреляют зажимом на 400 метров почти в точку, штурмовые винтовки трясёт как будто конь копытом в плечо бьёт, нету информативности модулей. - Штурмовики бесполезные, медики почти никогда не поднимают союзников и не кидают патроны, снайпера сидят на краю карты и только инженеры тащат игру. Разве такой баланс должен быть от серии к серии? - Спавнит спиной к противнику, который буквально видит спавн тебя и сразу тебя убивает. Игра даже не старается спавнить тебя в безопасности, хоть бы на 3-4 секунды. Игроки на технике заучивают точки спавна на точках и просто взрывными снарядами могут бить по таким точкам. - Оружие стреляет горохом дальше 15 метров. На убийство в голову на средней дистанции со штурмовой винтовки нужно от трёх до пяти пуль. И проблема кода в том что когда ты стреляешь - нужно высадить в противника пол магазина. А тебя сбривают за мгновение. Смерти за стенкой, и хедшоты через укрытия обеспечены. Игре всё равно что ты уже спрятался. - Почти любая взрывчатка имеет очень малый радиус взрыва по пехоте. НО только не от вертолётов. Вертолёты достанут за любой преградой за два выстрела. - Крайне отвратительная оптимизация под некоторые мощные процессоры Интел. После каждой обновы некоторым ( я в том числе) нужно плясать с бубном в настройках, что бы не было высокого TN, низкого mp/s + sim. Кто сталкивался тот знает что это.
I liked BF6 when it initially came out, but each update has reduced it's gameplay quality. Now there is constant lag, being kicked from games, and glitches where the gun won't stop shooting. Disappointing.
- Portuguese - Esse jogo é uma piada de mal gosto, seu suporte e pior ainda, protege pessoas desprezíveis e insuportáveis, o jogo tem muitos bugs, o jogo lançou incompleto, MAS MUITO INCOMPLETO, mecânicas básicas que já tinham sido todas colocadas e ajustadas no BF2042 simplesmente não existem aqui, o jogo no beta era bem melhor, desde então a DICE vem deixando o jogo mais lento, parece que você está andando com um saco de cimento no lugar das tuas bolas, não dá pra ver o esquadrão nos veículos, sem server browser, sem lobbies persistentes, sem voip de proximidade, desempenho pífio... fora o que eles fazem de errado, mantem as classes de merda em vez de trazer a receitinha de bolo, medico, engenheiro, suporte e reconhecimento, o jogo não tem as miras red-dot kobra e nem as duas ou três reflex. Tem bug no áudio, bug pra pular objeto, bug de netcode, morre atrás de parede, morre mais rápido do que mata, começa a atirar antes e impressionantemente o cara vira e te dá 3 tiros, bug de conexão com o servidor, o hud/menu do jogo copiado do call of duty que é uma desgraça, os veiculos aéreos que dão um dano do cacete e não podem ser estourados se estiverem perto do chão, essa parte e a mais comedia, o spawn que e uma bosta, quando você sai do veiculo você sai colado nele praticamente o veiculo te empurrando ou travando. E olha que eu joguei BF2042 na época e não achei tão bugado quanto o BF6, o pior e essa bosta de bot, o servidor sempre tenta formar o máximo de partidas diferentes então vai te mandar para um partida com 10 pessoas recém formada e encher de bots, tu sai busca outra e cai na mesma merda, 7/10 vezes é a mesma coisa, quer dizer, o jogo tem gente e não forma lobbys cheios de pessoas por que prioriza formar mais partidas??? qual o sentido disso. O jogo no servidor Sulamericano deve ter 3.000 a 6.000 pessoas que jogam e não FORMA PARTIDA CARA, tu tem que entrar e esperar encher ou dar sorte de 3 a cada 10 pesquisas acharem algo. O que mais me incomoda no jogo realmente são os bots e as classes, não ter o suporte com a caixa de munição e a C4, não ter o medico focado e ter uma classe inútil no lugar pq inventaram que ela era boa depois do BF1, no BF1 no contexto do jogo fazia sentido, agora???? só serviu para fuder o recon, com essas classes não faz sentido travar as armas realmente, com as classes certas as armas travadas o jogo fica lindo. - English - This game is a bad joke, and its support is even worse, protecting despicable, insufferable people. The game is full of bugs and launched incomplete, I mean, *seriously* incomplete. Basic mechanics that were already implemented and fine-tuned in BF2042 simply don't exist here. The game was much better during the beta; since then, DICE has made the movement sluggish, it feels like you're walking around with a sack of cement where your balls should be. You can't see your squadmates in vehicles, there's no server browser, no persistent lobbies, no proximity VOIP, and the performance is pathetic. On top of everything they got wrong, they kept those ♥♥♥♥♥♥ class setups instead of sticking to the tried-and-true formula: Medic, Engineer, Support, and Recon. The game lacks the Kobra red-dot sight and the standard reflex sights. There are audio bugs, issues vaulting over objects, netcode problems—you die behind cover, you die faster than you kill, you start shooting first but—amazingly—the other guy turns around and hits you with three shots. There are server connection issues, a HUD/menu copied from *Call of Duty* (which is a disaster), and air vehicles that deal massive damage yet can't be destroyed if they're close to the ground, that part is a total joke. The spawn system is crap, too; when you exit a vehicle, you spawn right up against it, so it practically pushes you or gets you stuck. And mind you, I played BF2042 back in the day and didn't find it nearly as buggy as BF6. The worst part is the ♥♥♥♥♥♥ bot system: the server always tries to spin up as many separate matches as possible, so it sends you to a newly formed match with 10 people and fills the rest with bots. You leave, search for another game, and end up in the same mess—7 out of 10 times, it's the same thing. I mean, there are enough players, yet it doesn't form full lobbies because it prioritizes creating more matches? What is the point of that? There must be 3,000 to 6,000 people playing on the South American server, yet it won't start a match, man. You have to join and wait for the lobby to fill up, or get lucky enough for maybe 3 out of every 10 searches to actually find a game. What really bothers me about the game are the bots and the class system—not having the Support class with ammo crates and C4, not having a dedicated Medic, and having a useless class taking up a slot just because they decided it was a good idea after BF1. It made sense in the context of BF1, but now? It just screwed over the Recon class. Locking weapons to specific classes doesn't make sense with this setup; the game plays beautifully when you have the right classes and weapon restrictions.
not casual battlefield COD wannabe waste of money
Stuttering at capped fps low settings since launch, genuinely tired of it atp, every launch is a broken mess.
Unplayable Garbage, Most of the time you get ♥♥♥♥♥♥♥ brainless monkeys as "teammates", even bots do more than them at times, forced cross play, blink and you die TTK with the inclusion of dying behind cover still in the game, the worthless body damage modifiers that they implemented are laughable and do nothing meaningful to the game, the sniper "sweet spot" is a garbage mechanic that should have stay buried in BF1. Portal severs are trash and most if not all of them are bot farms, which most of the portal servers are empty. Basic matchmaking is garbage, either it puts you on a server were your team is losing so bad that you just quit or it puts you on an empty server waiting for people and then filling up with bots. Don't get me started with their BR mode that suck resources from MP. Wouldn't recommend this game for anyone if you like your sanity an mental peace. DO NOT BUY UNLESS THIS ♥♥♥♥ IS AT THE VERY LEAST 75% OFF THE FULL PRICE.
Campaign was very underwhelming and too short.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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