
Battlefield™ 1 takes you back to The Great War, WW1, where new technology and worldwide conflict changed the face of warfare forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #85, worst BR #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 42.71/day in the week to Sep 14 → 57.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 227.9Kreviews | 87% | — | $9.4M |
| $5.99−70% | 182.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3397 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ii
гавно ебаннае
去当薯条吧!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 16.7K | 82% | $24.99 | |
| $9.4M | 19.2K | 94% | $14.99 | |
| $9.5M | 34K | 97% | $14.99 | |
| $9.5M | 25.5K | 97% | $19.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.4M | 5K | 49% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.1M | 37.7K | 86% | $14.99 | |
| $4.2M | 81.9K | 85% | $3.99 | |
| $187.3M | 149.8K | 82% | $49.99 | |
| $57.2M | 47.1K | 70% | $59.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $2.7M | 5.7K | 67% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.71/day in the week to Jul 30 → 70.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian, Traditional Chinese, Arabic*, Japanese*, Portuguese - Brazil*, Spanish - Latin America* +1 more
| $19.99 |
| 35.1Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game made me addicted to gaming again. What a bummer.
这个薯条不好吃
muy bien optimisado juegazo
no me deja inicarlo que rollo
身临其境
剧情和氛围感fps界最高的山最长的河,一个多小时的实际体验下来我的评价为一坨狗屎,新玩家体验极差一堆老玩家疯狂制裁新手,人都不知道在哪看到人就死,匹配一百年开不了一把游戏,如果单纯奔着氛围感和剧情入的非常推荐,首先这是3A大作其次我要退款
одна из лучших игр про войну, полное погружение в каждую главу и в атмосферу неизбежного, есть и минусы в виде того что игра по большей части игра мертва, 6 историй которые проходятся за 1-2 вечера, мультиплеер все еще очень бодрый, но только на 3-5 каточек ибо надоедает да и как можно играть за снайпера с оптикой и не перестреливать читера с пулеметом на дистанции в 1.5км
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.