
Welcome to Battle On! Hero Academy! In this desktop idle game, you are the dean. Recruit heroes and plan their careers from swordsmen to paladins. Your heroes battle and grow. Reap the rewards, then lead your upgraded team against epic bosses. Enjoy deep strategy and satisfying idle progression!
Modeled estimate, not a reported figure. How we estimate →
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About
Hello, Dean! Welcome to your Hero Academy. This is a desktop simulation management idle game designed specifically for PC players. Inspired by classic Kairosoft gameplay combined with lightweight desktop idle mechanics, you won't need to micromanage every battle. Instead, as the supreme decision-maker of the academy, you'll focus on planning building layouts, recruiting promising heroes, and paving their path to legendary careers. Enjoy watching heroes grow, fight, and live autonomously while utilizing the unique "Iteration and Legacy" system to turn each graduation into permanent assets for the academy, ultimately building the continent's premier hero training institution!
From an empty plot to a renowned educational sanctuary, every inch of your academy is planned by you. You will construct various Hero Huts for heroes to recover their stamina, a Trial Grounds that provides a ceaseless stream of combat opportunities, a Canteen for powerful buffs, and a Library to accelerate growth. Each building serves a unique function, and a strategic layout will vastly improve your heroes' efficiency. This isn't just about construction; it's about creating the perfect home for your heroes to thrive.
Once "enrolled," your heroes come to life. They will automatically head to the Trial Grounds to fight monsters, feast at the Canteen when hungry, and return to their dorms to dream when exhausted. This vibrant ecosystem is fully automated, freeing you from tedious operations. You only need to focus on the macro-development of your academy and, when the time is right, launch an all-out assault on the powerful, periodic Bosses lurking in the Trial Grounds, leading your entire academy to win glory and prestige!
Every hero is a unique treasure. They possess Talents ranging from D to S rank, which determine their growth potential, and are randomly assigned "Personality" traits like "Valiant," "Scholar," or "Lone Wolf," which profoundly influence their combat style. Through academy research, you can unlock a vast class promotion tree, allowing you to develop a swordsman into a team-guarding "Paladin" or a damage-dealing "Berserker." Discover their potential, combine their traits, and cultivate an invincible team of legends!
The core design philosophy of this game is "Iteration & Legacy," turning your every investment into permanent accumulation. When heroes reach their level cap, you can choose to have them "graduate." This is not a loss, but a strategic investment. Graduated heroes leave behind precious [Legacy Letters], which are used to unlock permanent global buffs in the academy's tech tree. Build the [Hall of Fame], and your graduated legends will continuously generate gold for you. Every graduation helps build a better academy, giving your next generation of heroes a higher starting point!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
目前游玩下来还不错,但希望能增加一个功能,刷怪的试炼场可以另外设计一个地方,都在一起打怪,等级低的非常容易被误伤死,每来新来一批就要手动更换怪物,很烦
玩是好玩的,但有个很弱智的地方就是,它的背景不是透明的,要不是白要不是黑,即使上传一张透明PNG图片也是黑色,那把所有UI设置在下方有什么意义,还是得切过来
UI还有很大改善空间,首先我点击建筑查看详情,那按照本能原地再点一下或者点其他地方页面就该消失了,不要让我再看一遍弹出动画,点人物更麻烦,一级页面连八叉都没,必须再点一下让页面展开,然后才能点右上角关闭页面。本来就是挂机摸鱼游戏,还是尽量简化一下操作
游戏不大,架构还是不错的,数值给的也算合理,至少游戏前十几个小时玩起来都是不错的。 重要问题很多人都提了:71级到90太无聊,这其实对这阶段的定位出问题,要么给内容充实起来,让玩家一直玩,要么给自动化操作和筛选器,让玩家一直挂。现在是又没内容又不能真挂机,就挺操蛋,很难不开修改。 三个无伤可玩性的平衡问题: 一是神射太弱,三连发系数太低,弹道还差,日常输出垫底。同类的狙击也弱,但至少三阶后暴伤不俗,平时也清怪轻松,反观神射这种连发为特性的职业,打单体输出都不逆天,这就很成问题。 二是狙击的技能组也有问题,必暴的期望收益没随着暴击率增长稳定提升,导致别的角色提高暴击率提升的伤害比狙击要高很多,不过好歹前期强势过。 三是奶妈武器和鞋子上可用的符文太少,武器只有攻击、暴击、攻速、老练(+经验)这四个,其他都是攻击或者击杀触发。鞋子也只有闪避、闪愈、移速、血量、老练这五个,但老练这玩意75级之后作用真不大。 其他都还好。
好玩,循环逻辑简单直接
存档老是丢失,连续丢了3次了。为什么不设置一个主动存档那?
玩法还不错,看小人在桌面打仗挺有意思,挂机提升也蛮快的,不至于挂一晚上没有任何提升,系统提示里也简明扼要的教学了怎么玩,怎么提升快,上手就很舒服。 总之挂的很开心,就是全成就后期有点恶心,垃圾时间比较多
So far it's been quite fun. Different classes. Progression is quite slow so there's no huge leaps in numbers suddenly, at least not at this point (My academy level is 52 so I've opened the Abyss trials but haven't completed the first one yet). I like the grind for different kind of materials that'll help you customize your heroes. Skill books, equippable gear and permanent stat boosts are probably the 3 main things. I like the active part of the game which has you micro manage your heroes. They'll do the fighting but almost everything is up to you, basically making you a Guild Master that sends adventurers on their journeys. What I DON'T like is that there's still text left untranslated. I can almost every one of them from the context and it hasn't been a problem but still... One other thing is the windows/boxes that you open up. Some of them you can get a good look at you if you just scroll your screen to the side so the whole window comes into view. But there are also those ones that are locked onto your screen so there's no way, as far as I know, to see the full window. This is awful and needs to be fixed yesterday. One minor nitpick I have is that it would be nice to have some information on new things like skills or enemies. You'll see all sorts of things you'd wish you could just click on and gain more info but no, you'll be left with unanswered questions still. But overall, I'm liking the game. Definitely one of the top idlers out there.
好玩
撑死6块钱的内容,卖18,游戏中都没啥能操作的地方,就硬挂机拖时间
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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