
Experience what it’s like to be Batman and face off against Gotham's greatest villians. Explore every inch of Arkham Asylum and roam freely on the infamous island.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.29/day in the week to Jul 30 → 35/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 87.6Kreviews | 96% | — | $37.1M |
| $19.99 | 471ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2259 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] [b]Batman: Arkham Asylum Game of the Year Edition İNCELEME [/b] [/h1] [b]Gayet güzel bir oyun.Çok diyecek bir şey yok.Süper kahraman oyunlarına yeni bir savaş sistemi getirmeleri çok güzel olmuş. Optimizasyon ve atmosfer şahane. Oynanış güzel,akıcı. Oyundaki tek eksik ve komik duran şey ise ara sahneler.Bir kişiyle konuşurken giren ana sahne çok ruhsuz ve komik.90'ların sonundaki RPG'lerdeki olan konuşma sekanslarının aynısı.Aşırı ruhsuz ve karakterler aşırı mimiksiz duruyor.Onun dışında güzel bir oyun. Yeni bir şeyler denemek istiyorsanız.Değişik deneyim sunacaktır. [/b]
It's god awful... I never understood why so many people say it's good. Mad Max, Spiderman..... so many better games like this. I didn't like it on release, tried to give it another chance upscaled with mods....still hate it. Too much tedious nonsense, not enough fighting. Movement is slow and stiff depending on what you're doing....Cutscenes, voices, and story are a lot like a silly low budget cartoon.... I dunno, I just dont like it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SANGAT REKOMENDED GAME INI SERU SEKALI POKOKNYA MANTAP, APALAGI BISA MELIHAT FANTAT POISON IVVY YANG SANGAT GYATTTTTTTTT WLEO WLEO
Se acabo Joker Es un juego que tiene una de las mejores atmosferas que he probado en un videojuego de superheroes. Realmente siento que el juego es muy disfrutable aunque algo tosco en su gameplay. A nivel de gameplay los gadgets de batman no todos son utiles pero cada uno hace el juego divertido. En cuanto a la historia es muy buena y sobretodo interesante, realmente recomiendo el videojuego. Optimizacion, lo jugue en una laptop con tan solo 8 GB de ram como en una PC con una 5060 y no me dio problemas en ninguna de las dos. Es un rotundo 10/10 a nivel de optimzacion.
IM BATMAN
Хорошо для 2009г
Just replayed this for the GFWL achievements. I played for nearly 12 hours straight and completed the game, collected all collectables, hard difficulty, etc. It was very fun. Considering this game came out when I was 12 (2009. as of this review I'm 28), the game holds up surprisingly well. Its still every bit as fantastic and frustrating as it was when it first came out. Not perfect though, some of the boss fights are annoying with stupid deaths from being stuck in animations and pacing issues (and repetition with a certain beefy enemy type). But despite those issues, I had a lot of fun. Still an amazing game, worthy of your time.
[h1]Recommended (A Timeless Metroidvania Dressed in a Cape)[/h1] [table] [tr] [th]Metric[/th] [th]Score / Specs[/th] [/tr] [tr] [td][b]Total Experience[/b][/td] [td]9.0 / 10[/td] [/tr] [tr] [td][b]PC Port Optimization[/b][/td] [td]8.5 / 10[/td] [/tr] [tr] [td][b]My System Specs[/b][/td] [td]i3-9th Gen | 16 GB RAM | GeForce GT 710[/td] [/tr] [/table] [hr][/hr] [h2]My Take[/h2] I went into [i]Batman: Arkham Asylum Game of the Year Edition[/i] wondering if the game that redefined superhero titles still holds up today. Instead of throwing me into a bloated, empty open world, it trapped me in an eerie, claustrophobic 3D Metroidvania on Arkham Island. Even playing it years after release, the tight atmosphere, rhythm-based combat, and legendary voice acting (Kevin Conroy and Mark Hamill) completely hooked me. [hr][/hr] [h2]What Blew Me Away[/h2] [list] [*] [b]Atmosphere & World Design:[/b] Arkham Island feels creepy, decaying, and deeply gothic. Finding audio tapes and solving environmental riddles never felt like boring filler; it made me want to explore every corner of the facility. [*] [b]The Combat Flow:[/b] Hitting, countering, and building combos feels rhythmic and ridiculously satisfying. Once I got into the flow, wiping out rooms full of goons without taking a hit made me feel truly dangerous. [*] [b]Predator Encounters:[/b] Perching on gargoyles, setting silent explosive gel traps, and watching the remaining armed thugs freak out as their buddies mysteriously vanish is some of the most fun I've had in stealth gameplay. [*] [b]Scarecrow Nightmare Sequences:[/b] The psychological, fourth-wall-breaking hallucination set pieces caught me off guard and are easily some of the most creative moments in the entire game. [/list] [hr][/hr] [h2]My Gripes & Design Flaws[/h2] Despite how good it is, I definitely ran into some frustrating design choices that show the game's age: [list] [*] [b]The "Detective Vision" Trap:[/b] Detective Mode gives such a massive tactical advantage by highlighting enemies and weak walls through solid concrete that I caught myself playing roughly 80% of the game looking through an ugly blue x-ray filter, missing out on the actual art and lighting. [*] [b]Recycled Boss Encounters:[/b] Outside of the Scarecrow and Killer Croc segments, the boss variety felt lazy. Almost every major fight is just a reskinned Titan brute (or Bane) charging at a wall while you roll out of the way and jump on their back. The final boss fight in particular was a huge letdown. [*] [b]Repetitive Backtracking:[/b] Once I unlocked new gear like the Line Launcher and Ultra Batclaw, I was tempted to hunt down Riddler trophies, but jogging back and forth through the same empty asylum hallways got tedious toward the final third of the story. [/list] [hr][/hr] [h2]Performance on My Rig (GT 710 Experience)[/h2] Unlike messy PC ports from this era, Arkham Asylum runs on a very clean Unreal Engine 3 build. If you have an entry-level GPU like my GT 710, you can actually get a very playable experience, but there is one absolute rule: [list] [*] [b]Hardware PhysX: TURN IT OFF.[/b] I cannot stress this enough. If you leave Nvidia PhysX turned on, your frame rate will instantly crash to a 5–10 FPS slideshow the second debris, fog, or paper tiles hit the screen. Keep it disabled in the launcher. [*] [b]Resolution & Presets:[/b] I ran it at [b]720p (1280x720)[/b] with Textures on Medium/Normal and Shadows set to Medium. [*] [b]Framerate:[/b] With PhysX off and MSAA disabled, I got a very solid [b]35–50 FPS[/b] during normal exploration, with occasional dips to around [b]30–35 FPS[/b] in chaotic hand-to-hand brawls. [/list] [hr][/hr] [h2]Verdict[/h2] Arkham Asylum GOTY is an absolute classic that still holds up. It respects your time, tells a focused story, and—crucially for budget PC gamers—runs surprisingly well on entry-level hardware as long as you leave PhysX off. Highly recommended.
This game has aged like a fine wine. Still my favourite incarnation of The Batman (sorry Robert Pattinson) and probably still the best superhero game ever made (sorry Spider-Man). Everything about this game makes you feel like the badass caped crusader. An atmospheric environment and a compelling narrative. An array of villains, gadgets that are incorporated into the open world exploration, and of course the real star of the show, the combat. The sequels definitely made many improvements to the combat, but there's a purity to this first game that gives it a unique flavour. The later games incorporated the ability to cancel out of a punch into a counter and while that definitely improves on the fun factor, it also makes those games much less satisfying. You really have to earn the right to feel like a badass in this game. The biggest weakness is probably the boss fights. Outside of Scarecrow, they're not great from a mechanics standpoints. Definitely an area that is improved upon in the sequels, but here they're more of a visual spectacle than they are fun gameplay encounters. Thankfully the core combat is enough to carry this whole game.
Having now played both Batman: Arkham Asylum and Batman: Arkham Origins, I can confidently say that I enjoyed Arkham Asylum more. Which is funny, because it's the older game. The premise is simple: Batman escorts Joker into Arkham Asylum, only for Joker to reveal that the whole thing was a setup. What follows is one long night of chaos as Batman fights his way through escaped inmates, supervillains. Arkham Asylum feels isolated, dangerous, and unpredictable. Every area has its own personality, from the creepy medical facilities to the abandoned tunnels and botanical gardens. The entire island feels like a character itself, and the game does a fantastic job making you feel trapped alongside Batman. Game was not as good as the later batman games as alot of mechanics is missing but it gives the right amount for a early 2008 and old game. Alot of Factors are missing from Origins But I enjoyed this one more as there is no bugs. (Funny Thing is I Made this review right after finishing Origins but i finished Arkham Asylum First! xD) Achievements was slightly easier to obtain as well. Less stress. Less Pain. The predator sections are also some of my favorite parts of the game. There's something satisfying about silently taking down enemies one by one while they slowly realize they're being hunted by Batman. The villains are excellent as well. Joker completely steals the show, but Scarecrow, Harley Quinn, Poison Ivy, Bane, and Killer Croc all have memorable moments throughout the story. Unlike some of my frustrations in Arkham Origins, Arkham Asylum gave me a much smoother experience overall. I spent more time enjoying the game than fighting bugs, achievement issues, or broken side content. Is it perfect? No. The game definitely shows its age in some areas, and some boss fights are stronger than others. But even today, Arkham Asylum remains one of the best superhero games ever made and a fantastic introduction to Batman's world. ⭐⭐⭐⭐⭐ - Ancient But Golden For Its Time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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