
Barricade is a wave-based zombie FPS with a 90s aesthetic. Use physics props to build barricades and defend against zombies. Balance building, shooting, and repairs while spending money on weapons, upgrades, and defenses.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
This game captures everything I loved about classic COD Zombies, but adds a fun new twist to things, by letting you build your own barricades. It feels super smooth and polished, and has a solid gameplay loop. Highly recommend, especially if you are a fan of zombies or just shooters in general!
[h1] Summary [/h1] [table] [tr] [th]Category[/th] [th]Perception[/th] [/tr] [tr] [td]Level design[/td] [td]Good map layouts, if a bit small[/td] [/tr] [tr] [td]Art[/td] [td]Consistent art style. Looks like an oldschool FPS[/td] [/tr] [tr] [td]Sound design[/td] [td]Good sound design, but has no music during gameplay[/td] [/tr] [tr] [td]Story[/td] [td]No story[/td] [/tr] [tr] [td]Gameplay[/td] [td]Build your own barricades with props in the levels and defend both yourself and the trader pod. If you die or the trader pod is destroyed, you get a game over[/td] [/tr] [tr] [td]Bugs/glitches[/td] [td]None that I encountered[/td] [/tr] [tr] [td]Other issues[/td] [td]Has an okay amount of different enemies, but none of them feel very unique. Enemies will try to reach the trading pod first hand. Killing the player is their secondary objective. They even seem to care about props more than you, which makes it easy to bait them and limits where you can camp. Each map essentially has one single camping spot[/td] [/tr] [tr] [td]Length[/td] [td]Only three levels (not counting the tutorial). 20 waves per match[/td] [/tr] [tr] [td]Worth it?[/td] [td]At a discounted price[/td] [/tr] [/table] [h1] Conclusion [/h1] I like the game. It has a lot of potential, but it lacks in everything. It needs more levels, music, more variety in guns and enemies, basically it just needs more content. It's very bare-bones right now and is asking for too much money for what it offers. I would also like a mode where the vendo machine does not need protection, which would open up more opportunities to camp at different locations. Buy it while on sale, if you want to try it is my recommendation. Good, but I hope it gets more updates.
it would be cool if there were upgrades or something outside of the game like movement speed or more damage cause you just get overun on wave 10 and you run out of props
Tower Defense COD zombies isn't something I knew I needed until right now. Absolutely requires coop to be added, I've already sold my friends on it but I can't play with them which is lame. Can't wait for future content.
This game has a marketing problem. It's not the zombies formula. There's no exploration, unlocking doors, guns on walls, and the barricade is the worst part. Now that I've played, I appreciate they named the game Barricade cause it should've been obvious. When first bought I thought it was the zombie formula AND the barricade. It's not though. I ended up just standing still and shooting zombies through a barricade- like the first 3 rounds of zombies. That was my least favorite part of zombies. 3/10
Small game but fun and challenging. Contains 4 zombie types, 3 maps, a truckload of props to use as your barricade, and a good chunk of guns to fire and upgrade, along with their own alt fires. Not much to say, the game does what it wants to do very well.
Extremely fun. Simple, but has some depth to it. The building and repairing with props makes the formula super addictive imo
A neat little game with a neat little mechanic. I keep it on my deck for when im at work and need a time killer. Its not as deep as other cod zombie-likes, but its simple and cheap for what it is. The gameplay trailer tells you everything you will do and get and if thats something that interests you, then go for it.
Fun for old Zmod style nostalgia. I wish the First wave had ~2 more minutes to prep before the first wave. If this had some RPG elements to it like "this character gets more ammo" "this one gets more time between rounds", or "this one gets more money per kill but healing cost 2x" type stuff with some tiny replay-ability of "stuff like bonus 5% dmg from bullets" or "10%" faster 2ndary fire" would be nice unlocks to keep it interesting and not so rinse and repeat.
Game is incredibly fun. Even more when you master the building mechanics and are able to push the limits of what you're capable. I am not much of an FPS'er, but I enjoyed this game. Watch out for the vendo machine RNG screwing with you though, lol
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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