
BARK is a psychological/survival horror experience from the perspective of a small, innocent Jack-Russel Terrier living in an abusive household. Maintain your instinctual needs and desires as you try desperately to escape the house in which you have been forced to call home.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had a lot of fun playing this game. It definitely is NOT an easy game by any means..but once I understood the mechanics, I had a blast. I really liked the commentary on real life dogs and strays (via the radio). If you're looking for a feel-good game, this is not it lol it's dark and often sad...but that is what gave me the fight to escape the owner! I highly recommend this one. https://youtu.be/VHFs2XOmlBs?si=w0UMtNr7ZElqH_Qc
Game requires me to restart the level when being caught by the enemy during the hallucinations. Really good game but i dont want to play the level over and over again
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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After putting in a lot of hours into this game, I must say its a more unique take on horror, a bit of a refresher, if you will. Its nice to get a break from the same old tropes most horror games have. Here, the advantage is, you're not even a human, but a small dog. Having to rely more on your cunning than anything just to survive to the next day. Pros: -You get to be a dog and experience things through their eyes! - Most of the objectives are pretty straightforward, but you can't get too comfortable and gotta remember danger lingers (Aka the owner or the German Shepherds you encounter, also, props to not making them Pitbulls!) - A lot of the achievements are simple enough, but others remain a challenge! - This might be just a "me" one, but I love how cartoon-ishy ugly the owner truly is, instead of being intimidated, I found myself laughing at his overall design. Same with the voice. But I do get to a dog, these aspects are downright scary! - You don't get punished if you don't do an objective right away and therefore, you can freely roam/explore a bit, but still restrictive to where you do gotta do your objective eventually, this makes finding treats a lot easier at times, getting them first then completing your current day. Cons: - Some bugs that some times prevent the game from continuing. I found reloading a previous quick save tends to fix it. My biggest bug was some times the door not being opened at the final level but loading the last quick save fixed it pretty much. - The points you need to unlock some things seems.. a tad high and I've only gotten to a certain number. Sure I just need to put in more effort, which I'll work on! - While I agree the challenges can be fun, I find the final level to be... well, a little too massive and the hints/objective guide is also a bit lacking, despite it even mentioning your objective may not be clear. It took me some time to figure out how to trigger the last two events in order for you to complete the game. - Some hiding spots to avoid the German Shepherds in the massive final level would also be nice too, other than an occasional car if you're able to even get under them. I also find one hint, saying if you bark at the German Shepherds when they bark at you, is also false. Through my own experiments (And a lot of "death by German Shepherd" scenes), if their aura is white, then yes, you can bark back and they'll back down. Its the red aura ones you need to avoid at all costs and run away before they fully detect you. I did wish the game did hint that barking back WON'T always be the wisest choice. - Finding treats in the final level takes a lot of effort. And needing to avoid the German Shepherds, which even the game makes it difficult, such as most of my deaths happen purely at random and without warning, not even the "danger" music plays to inform me one is about to chase/attack, giving me no chance to even flee. So I could be wandering, minding my own business and suddenly, death by German Shepherd happens out of no where and without warning. Dunno if this is a bug or not, just thought I still bring it up just in case if the programming might be mixed up. Overall, I still found this to be a good experience and I'm glad I was gifted this for Christmas from one of my friends and I look forward to putting in more hours into the unlockables once I can get them and hopefully, this game can get some DLC or even a possible sequel in the future. I look forward to seeing what else gets added or patched in this game! 8/10
El juego tiene una muy buena idea y representa bien el sentimiento de ser un perro abusado, estando agobiado, en terror y otras emociones que representan bien la situación. Pero el juego se vuelve repetitivo, aburrido y un poco injusto, el hombre te atrapa con solo verte y en algunas misiones no se logra entender que hacer y puedes estar bastante rato dando vueltas. Si el tiempo de persecución fuese algo mas corto y el hombre no te pillase solo con verte estaría mejor, también si pudieses esconderte después de que te haya visto, tal vez añadir poder agacharte para esconderte en otros sitios también ayudaría.
my chud lyfe
Naprawienie bugów na pewno sprawi, że będzie jeszcze lepsza, ale generalnie to git :)
I recommend this game and I officially will play again...This game has been the best.
Pretty good game !! I didn't find the last ending and really wonder what it is ..
[b]Bark hat mir relativ gut gefallen[/b] Es ist ein Hundespiel mit teilweise vertörenden und psychologischen Ansätzen. +Das Spiel läuft flüssig +Die Vertonung ist okay +Relativ kreative Ideen wurden verbaut -Stellenweise ist man etwas planlos unterwegs [h3]Ladet mein PS4 Controller-Profil herunter, damit lässt sich das Spiel relativ gut spielen.[/h3] https://www.youtube.com/watch?v=WQhiHkwlMyE
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