
BARK is a psychological/survival horror experience from the perspective of a small, innocent Jack-Russel Terrier living in an abusive household. Maintain your instinctual needs and desires as you try desperately to escape the house in which you have been forced to call home.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
its a little hard for me when i get to the hiding spot for the first time when you gotta hide from the owner.
Pretty good game !! I didn't find the last ending and really wonder what it is ..
GOOD
I thought this was going to be a little more interesting, dog ptsd simulator. It's not bad but don't expect too much from this. It's always worth a play through but, I would wait till it's on sale.
you play as a doggie whose owner sounds like Heavy from Team Fortress 2
Es diferente y me gustó bastante! se va elevando el nivel de dificultad pero tiene buenos sustos
my chud lyfe
Schön wäre es, wenn das Spiel so wäre, wie es gezeigt wird. Keine Chance dem Mann auch nur für eine Sekunde zu entkommen. In Millisekunden ist er da, bevor du etwas machen kannst. Verstecken geht NIRGENDS! Um etwas rennen ebenfalls nicht. Das einzige, was wirklich funktioniert ist, Katzen verbellen. Das ist aber auch alles. Weiter Zeit investieren, was keinen Spass macht?- nein Danke.
Very huge and interesting game, I'm currently working hard to find out the other two endings. It's quite the challenge, but I really wanna find these other endings so I'm willing to keep trying. I like how simple yet big the game is, I consider it a majorly underrated gem!
Naprawienie bugów na pewno sprawi, że będzie jeszcze lepsza, ale generalnie to git :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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